MY BITCHY ACADEMIA by SLEEPDAGE
2D games
About the game
Parody NTR game set on a world where superheroes exist!.
Control a brunette student girl trying to pay her debts without her nosy boyfriend finding out about her "ways to get cash".
Control a brunette student girl trying to pay her debts without her nosy boyfriend finding out about her "ways to get cash".
Last update: 2026-07-03
Released: 2026-06-28
Creator (developer):
Censored: No
Version: Demo 1.0
OS: Windows
Language: English
Genre:
Netorare, Corruption, 2d game, 2dcg, Ahegao, Virgin, Vaginal sex, Anal sex, Bestiality, Rape, Blackmail, Exhibitionism, Parody, Spanking, RPG, Romance, Humilliation, Creampie, Groping, Oral sex
How to install:
1. Extract and run.
Changelog:
DEMO 1.0:
-Animated HUD
- 7 OnlyFaps events
-Good Ending A + S
- Bad Ending A
- Groping scenes (Ass, Boobs & Ass Slap).
-Night Sleep events
-School System (P.E & Regular).
-Minu events (Oral, Vaginal & Anal).
-Kouta events (Oral/Rimjob, Vaginal).
-Dog events(Oral & Vaginal).
-Izu event (Oral).
-Masturbation events.
-2 narrative corruption events.
-3 date events (One for each main NPC).
-Exhibitionism events.
-Sidejob 1 events.
-Cheerleader job.
-Animated HUD
- 7 OnlyFaps events
-Good Ending A + S
- Bad Ending A
- Groping scenes (Ass, Boobs & Ass Slap).
-Night Sleep events
-School System (P.E & Regular).
-Minu events (Oral, Vaginal & Anal).
-Kouta events (Oral/Rimjob, Vaginal).
-Dog events(Oral & Vaginal).
-Izu event (Oral).
-Masturbation events.
-2 narrative corruption events.
-3 date events (One for each main NPC).
-Exhibitionism events.
-Sidejob 1 events.
-Cheerleader job.
Developer Notes:
Q&A for old fans:
Q1.-What happened to “Colette’s NTR Adventure?” is it cancelled?.
A2:Nope! It’s still being worked on the “Godot” engine now with the forces of the team that was working on Maya. You can check the progress either on Discord or our Twitter (@SleepDageGames).
Q2: What about “Maya’s Life”?.
A2: I believe my results as a “Supervisor” rather than being heavily involved on the project made it so it did not fully achieve what I was expecting for it to be. The project needs an overhaul to accomplish the results I want for it and for that I need Colette to be 100% complete so I can focus on it after even by making the art myself rather than hiring another artist.
Q3: Then why “MBA”?...
A3: The Colette Dance Parlor Demo feedback was a clear sign that I need to release the new Colette version with at least the content it had on its RPGMaker version.
If you’ve been on the loop around Colette’s progress you’ve seen it’s coming quite good but I must admit there’s plenty of things to do before I can feel confident about the re-release and for that I do need funding.
So… MBA was born, pretty much it hovers some of the original concepts I had planned for Maya’s Life but simplified and with way more involvement on my part…
The game is beatable at its current state with its “Vanilla/True Ending”.
But I do believe H corruption games are more about the trip rather than finish line so there’s plenty of content to expand upon that I would like to visit with the “Semi-monthly” releases returning with this parody game as a way to earn the funds needed to fund Colette’s assets that I cannot fulfill by myself (Pixelart, Music & so on).
There’s still tinkering around MBA to do but I hope that with this demo you see what you can expect for the project and future updates. (I do hope to fix the memory leak issue that the animated HUD is causing X.X).
Q1.-What happened to “Colette’s NTR Adventure?” is it cancelled?.
A2:Nope! It’s still being worked on the “Godot” engine now with the forces of the team that was working on Maya. You can check the progress either on Discord or our Twitter (@SleepDageGames).
Q2: What about “Maya’s Life”?.
A2: I believe my results as a “Supervisor” rather than being heavily involved on the project made it so it did not fully achieve what I was expecting for it to be. The project needs an overhaul to accomplish the results I want for it and for that I need Colette to be 100% complete so I can focus on it after even by making the art myself rather than hiring another artist.
Q3: Then why “MBA”?...
A3: The Colette Dance Parlor Demo feedback was a clear sign that I need to release the new Colette version with at least the content it had on its RPGMaker version.
If you’ve been on the loop around Colette’s progress you’ve seen it’s coming quite good but I must admit there’s plenty of things to do before I can feel confident about the re-release and for that I do need funding.
So… MBA was born, pretty much it hovers some of the original concepts I had planned for Maya’s Life but simplified and with way more involvement on my part…
The game is beatable at its current state with its “Vanilla/True Ending”.
But I do believe H corruption games are more about the trip rather than finish line so there’s plenty of content to expand upon that I would like to visit with the “Semi-monthly” releases returning with this parody game as a way to earn the funds needed to fund Colette’s assets that I cannot fulfill by myself (Pixelart, Music & so on).
There’s still tinkering around MBA to do but I hope that with this demo you see what you can expect for the project and future updates. (I do hope to fix the memory leak issue that the animated HUD is causing X.X).
Screenshots
Downloads
MY_BITCHY_ACADEMIA_DEMO_FIX01-8bd0b0.xgames.zip
