Night Labyrinths (v1Demo) by mminitdev

About the game
Night Labyrinths is a turn based dungeon crawler with a mix of handmade and randomly generated dungeons.
The night spawns monster filled labyrinths that manifest throughout the city, luring it's citizens into them.
The night spawns monster filled labyrinths that manifest throughout the city, luring it's citizens into them.
Last update: 2024-11-07
Released: 2024-04-16
Creator (developer): mminitdev
Censored: no
Version: v1Demo
OS: Windows
Language: English
Genre:
Rape, Female Protagonist, Monster, Turn Based, Dungeon Crawler,
How to install:
1. Extract and run.
Changelog:
v1Demo
-Gameover CGs added for the 2 levels in the demo (1 for courtyard and sewer). I tried my hand at animating these so let me know what you think
-Added new preparation action 'Easy Access', at the moment this also changes the CG for two of the male enemies
-Added a settings option to wait for input on CGs
-Added a settings option to manually pick up items
-Skill cards now allow you to select from 3 skills upon pickup
-New status ailments that affect the player (lust, blind, slime, miasma), some enemies now have attacks with these properties. There is a new UI element to track them. Each can stack up to 9 and reduces themselves by 1 per turn. An antidote item will remove all current ailments
-Lust: Increases tension per turn (this replaced damage based tension)
-Blind: Reduces vision and disables minimap
-Slime: 30% chance to restrict movement
-Miasma: Prevents healing
-Lubricate skill made weaker
-Slime trap now also debuffs defense
-Slime titans are stronger
-Fixed various bugs
-Gameover CGs added for the 2 levels in the demo (1 for courtyard and sewer). I tried my hand at animating these so let me know what you think
-Added new preparation action 'Easy Access', at the moment this also changes the CG for two of the male enemies
-Added a settings option to wait for input on CGs
-Added a settings option to manually pick up items
-Skill cards now allow you to select from 3 skills upon pickup
-New status ailments that affect the player (lust, blind, slime, miasma), some enemies now have attacks with these properties. There is a new UI element to track them. Each can stack up to 9 and reduces themselves by 1 per turn. An antidote item will remove all current ailments
-Lust: Increases tension per turn (this replaced damage based tension)
-Blind: Reduces vision and disables minimap
-Slime: 30% chance to restrict movement
-Miasma: Prevents healing
-Lubricate skill made weaker
-Slime trap now also debuffs defense
-Slime titans are stronger
-Fixed various bugs
Developer Notes:
Currently in development:
Game over/defeat screenMore preparation actionsMore specialized mapsBoss encountersand moreWASD - Movement
Q - Strafe Left
E - Strafe Right
X / Left Click - Attack / Confirm
Z - Wait / Cancel
Enter - Interact (doors, stairs)
Tab - Item Shortcut
ESC - Menu
Right click will also close menus
Gamepad controls are supported, please see the key config in game
Controls can be changed in game
Game over/defeat screenMore preparation actionsMore specialized mapsBoss encountersand moreWASD - Movement
Q - Strafe Left
E - Strafe Right
X / Left Click - Attack / Confirm
Z - Wait / Cancel
Enter - Interact (doors, stairs)
Tab - Item Shortcut
ESC - Menu
Right click will also close menus
Gamepad controls are supported, please see the key config in game
Controls can be changed in game
Screenshots
Downloads
NightLabyrinthsV1-d143bc.xgames.zip
