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Overview:Unforeseen circumstances find you lost in a new world. Naked, alone, and without any way to get back you begin anew, and seek to make more of your life than you thought previously possible. Build yourself a home, gather a following, and uncover mysteries in the vast lands of Aurok.Updated: 12/09/2018Developer/Publisher: CheruboomCensorship: NoneVersion: Tech Demo 0.0OS: WindowsLanguage: EnglishGenre:3D Game, 2DCG, Character Creation, Adventure, FantasyHow to install: :1- Extract to desired location.2- Click on "aurok.exe" to start playing.Change-Log:Initial ReleaseAdded Title ScreenAdded Character CreatorAdded Testing Area1 New "Quest"1 New CG5-15 Minutes of Play TimeAurok is brought to you by xGames as a part of our best adult games list. Free access to this game is available via few clicks. New and only best games are delivered to you is always here.
Overview:Horny As(s)ylum is a 3D game where you take on the role of our mute hero.The hero was in a family tour/education trip along with others , when their bus broke down due to heavy rain. Stranded and without means of communication they find shelter in an abandoned asylum that they find.Updated: 31/1/2018Developer/Publisher:Censorship: NoVersion: 0.09Language: EnglishGenre: Incest, male protagonist, 3d game, horror, milf, animated, mind control, paranormal, vaginal sex, shota, rapeChange-Logs:1. A Significant Frame Rate (speed) change. Players will now play the game smoother, faster and better.2. Added different trees in all of the locations in the Asylum. Previous old trees have been removed and these scary ones now have taken their place. Some trees also are animated/moving3. Added 2.5 Zombie Characters... (yes a 0.5 too). One male and one Female with the male in decomposed form while the female in early stages. (Victims of the Entity)4. Added Spiders5. Added lots of body parts , guts , hands , brains , torso's etc , blood6. Added a Spiderbreedling (a crossover between a spider and the Entity victim7. Added sounds , creepy effects for the above monsters8. Fixed minor details and added a couple of skeletonsv0.08:I had to include a new location as the previous locations couldn't be used for the next part of the game where the hero will need to start deciding the fate of his follow bus members. With the addition of the Sewer System and the Dungeon cells it will surely make things interesting.Added:1. A new scene2. A new Book (be sure to always check on the Journal for hints)3. A New location4. Added the Sewer system. This was intended to be a labyrinth but I did not want people to get lost so easily so I made it simple with just 2-3 turns. Expect in the future a much larger one with snakes and water.5. Added some more decorations around the house like a fence near the Bus and a few other things. Slowly I will build up that location so that the players can exit and roam around the house.6. Added a new Keylock Puzzle (easiest ever)Bugs Fixed:1. Fixed a location at the stairs where the player will walk through a wall and fall.2. Fixed a location where the player will freeze3. V-SYNC is now forced on lowest quality Settings. This means that those of you who had lots of frame drops -and had been forced to use the lowest settings- will feel a big difference on your graphics card.4. Some performance fixes.*NOTE* - If your SAVE files are gone then that means you had a bugged version of them or there was something wrong with them. The Save's will now check for integrity and if they are faulty then they will auto-delete to avoid problems.Additions that still need work1. Currently working on adding light Switches. The lights have been more time-consuming that I originally thought so I will try to include them in the next update as all my attempts have resulted in lower FPS so until I find a better solution I will avoid adding them as people are having problems with the FPS as is.v0.07Changes:Players are now able to use the cursor Keys as some players prefer to have that option as well. To change/flip between book pages you will now use K and L (Left and Right) since the cursors are now used for movement.Additions:1. The Saves will now show the Time of Save i.e "Saved : 15:43" so players will know which save is the most recent2. Added a New Sex Scene3. Added a Keylock puzzle where the player needs to find or guess or figure out the combination to continue.4. Added a CrossHair (spot) to make it easier for viewing books and interacting with the locks that will be added later on. The Crosshair will change colors from white to Red on the locks (only locks for now) to make them easier to spot.5. Added a new room and ... quite lots of stuff in it.6. Added a new radio transmission.7. Added a very small jump scare scene where the Kappa runs in front of you.8. Added 2 books. Cook's Book and Guidance Counselor Book.Fixes:1. Players with more than one monitor should not have problems with the mouse cursor anymore. I can't test this extensively since I can not afford a second monitor but I with the debug that I did it looks like it is fixed.*You may need to press ESC to show the Menu if the problem re-appears once at the start.*2. Detailed and increased the resolution textures on the Entity. The Entity will appear whiter/pale like a ghost and her tentacles now will blend better with the rest of the figure. Zooming with the camera is set in a way to blur things that are in a distance and this means that zooming will show some textures as being low-res when in reality (if player gets close) they are high res.Known Bugs:1. *Like all versions before this one* - Until version 0.10 you MAY experience problems with the saves where they only appear to load the most progressed version. This is because until that version I will keep adding features/items/locations that could be crucial for the game later on and this is causing some problems with the saves on some locations.2. A couple of players with Intel Graphics cards complained about the game freezing/crashing. I can't work on a solution for this unless I have the logs. Please send me your log's so I can pinpoint the problem and fix it.*IF THE GAME HAS LOW FRAME RATES (it runs slow) then keep the high resolution but reduce the quality setting to the lowest. Please keep in mind that the quality settings of games IN-MENU overwrite the settings at the start box, so you must set the settings from the IN-MENU from INSIDE the game and not from the box that appears when you click on the game to start it up.v0.06Working onAdding rest of new cast.Added so far :1. School Bus outside the main entrance hall. Mostly for decoration but it adds to the storyline background since they arrived from the broken down bus.2. New Milf Character (promo pic shortly)3. Flashlight - Needs to be found first and to be enabled you click F4. New dark location. Needs the flashlight to enter it.5. New "character" added and a book to explain origin.6. Added more save spots. If you have an earlier version (0.02 or 0.03) it may find your previous saves. Just overwrite them to avoid conflicts.Fixed so far :1. The mouse cursor will no longer disappear (under certain conditions) when the ESC button is repeatedly pressed.2. Fixed a location on the walls at the basement lock rooms where the player could walk through walls.3. Fixed the bug where a Saving/Loading would let the player repeat the upstairs scene in certain conditions. There are still a few bugs with the saves but as the game progress I will be fixing them as I find them (or when people tell me)4. Fixed a lot of locations that had frame rate drops. Most locations should be at 60 now (depending on your setup and settings) except where there are lots of characters it may drop but still much higher than before.v0.05Fixes :1. Fixed the random sounds activating when player opens the Journal2. Fixed many locations that the player could walk through walls.3. Fixed many locations that the windows will show a black screen rather the interior of the location. Now the windows will be visible : 4. Working on optimizing the game. Currently I have managed to increased the FPS by at least 10-15 depending on the system. I will keep working on finding faster solutions.5. Reduced the head-bob by 33% since a some Patreons told me that it gets kinda dizzy after a while. Now it should be OK.6. Fixed the son's text appearing when he is not there.Added :1. Added Journal sound effects on book opening and page turning.2. The Camera will now see characters that shouldn't be there (Ghosts). This will also include the entity so from version 0.05 the entity will only be visible with the Camera.3. Added the 3 family tree's in the Bus School Transcript. The rest of the families will be added as the game progress (later versions). The transcript is the the main hall.4. Added a scene in the shed of the outhouse5. Added the Radio Transmission dialog in the outhouse interior6. Added Access to the outhouse interior.7. From now on , the Journal will state on the last page if the current version is finished.Known Bugs:Some Saves are still buggy but they are significantly reduced from previous versions. Until later versions where the game will stabilize you may need to restart a New game if your current save is buggy.*Note* : My original intention for this update was mostly to add Books (with content) that would enrich the game environment however the bug fixing took longer than expected so I had placed the Books in the "To-Do-List" and continued with fixes and the added scene along with the radio transmission. Horny As(s)ylum is brought to you by xGames as a part of our best adult games list. Free download of this adult game is available via few clicks. All new games and different updates are delivered to you on xGames.
Description: The House Party game (which is available for free right now on the site mentioned below) is similar to a lot of the browser-based games where your choices influence your success as you progress in the game, but it plays like a first-person RPG with interactive game models, characters, and physics, like the aforementioned Leisure Suit Larry. My inclination is to take these games in a much more raunchy direction than the LSL series however. The games will be ripe with foul language, nudity, and sex, but hopefully be just as funny and engaging. There isn't much of a story to play though right now, just a few objectives to complete while I work on the gameplay mechanics. There are multiple story-paths though and different outcomes based on your decisions.Updated: 2018-12-15Developer/Publisher: - Censorship: OptionalVersion: 0.12.3Platform: Windows, Mac, LinuxLanguage: EnglishGenre:adv, 3d, striptease, animation, flash, simulator, all sexCustom Story Creator:How to install: :1- Extract to desired location.2- Click on "HouseParty" to start playing.Change-logs:v0.12.3(Stable Release 12/14/18)Added Background Chatter SystemSmall tweaks to NavigationImproved hair and textures on most charactersImproved “End of Sex” animations and nuances transitioning outFixed an issue where dialogue audio would sometimes stop working when you pause the gameFixed an issue where GameEvent timers would get cut short when saving the gameAuto-Save now saves to memory so it does not interrupt gameplay FPSDisabled Auto-Save for the time being. Still some issues to work out that we will address next cycleSave games not save roaming allow and prohibit locations correctlyAdded new dialog avatars for all charactersFixed character lighting artifacts in main menuImproved menu environmental effectsFixed an issue that could cause Save Games to appear without a timestampSaved games are now sorted in the Load Game interface in descending orderFixed an issue that could cause Saved Games to not load if they contained a specific set of non-alphanumeric charactersFixed an issue that could cause the washer and/or dryer to clip into/against the Player when running and enter a new plane of existencePeriodic Event Triggers will now also be logged into the Debug Log, just before their associated child events attempt to execute and log. Repeated, short-delay Periodics will not be logged multiple times in a row in, order to avoid spamThe Debug Log will now show the number of events that an Event Trigger is attempting to execute as part of its log entryThe Debug Log will now more accurately log story event-based NPC Change Locations, and will now also log character movements that are triggered by a ChangeLocation-based “Invite To Hang” (when characters change location they can invite other NPCs they have relationship values with to come with them)Addressed a few model references that were preventing the ‘bodypart’ console command from adjusting the size of certain male partsThe Player can now use the command console (via the bodypart command) to adjust the general size of the ejaculate particle. Get yer bucketsTalking to Madison in the middle of Like a French Girl now results in the reaction you need, but perhaps not the reaction you deserveMadison will no longer keep her Shoo Others state should the player decide to side with Derek and not sleep with herRestored a temporarily available line from Ashley where she will comment on the Player being topless, but added some randomness to it so it wouldn’t be spammedFixed an issue that would allow the Player to throw the voice recorder out the window for High and Dry, and then reach Derek to trigger the special Muse “Ending”/failureFixed an issue that would make Derek seem happy to see the Player during The Muse, despite the competition going on between Derek and the PlayerFixed an issue that could occur if the Player called Madison out for painting by numbers if Madison’s “art show” was already underwayAddressed another issue that could cause Derek’s warp in during a potential High and Dry failure to not work as intendedFixed an issue that allowed the Player to push Derek around during the very beginning of High and Dry, even though Derek should be having none of thatFixed an issue that allowed the Player to escape Frank a bit too easily during a special “ending”/failure of The MuseTweaks and presentation improvements to special “ending”/failure of The MuseFixed a few additional issues related to the success or failure (and the timings of associated dialogues) of the “stamina test” near the finale of Like a French Girl in order to reduce the chance of some confusing pairings feedback from MadisonFixed an issue that could cause Ashley to wander around naked and become generally unresponsive to conversation attempts or attempts to give her her clean/dry clothes back, if the Player had failed to lock one of the bathroom doors as part of Humiliate AshleyFixed an issue where duplicate thought bubbles could occur during Magnum Opus if the Player re-mounts the Penguin to the DresserFixed an issue that could cause conflicting game messages to appear when the Player tries to use the coffee in the cup with the kettle while the kettle is on the stoveFixed an issue that could cause Derek’s boxers/underwear to stay on after the end of Sibling WarfareResolved another issue that could cause Derek to not be kneeling if the Player saved/loaded the game at a certain momentFixed an issue that could cause Ashley to stay in a Running state permanently if the Player had failed to lock one of the bathroom doors during Humiliate AshleyThe Player will no longer be able to trick Stephanie into going to Madison by turning off one of the speakers, if the Player is currently pursuing some of the more involved scenes of The MuseThe Player can no longer give items to Madison at highly inopportune times during a select few key points of The MuseAdded the Event Trigger “MadsEnableSimonSays” for command console use and tweaked a few old story eventsTweaks to a few Shoo Other event timings or add/remove delays for characters that used it in the Original StoryRemoved all instances of SetInspectText events to prepare for event deprecationFixed additional small issues with value settings should the Player fail Humiliate Ashley by leaving a door unlockedFixed an issue in the special ending/failure of The Muse that could cause THE DOOD, THE FISTER, THE GAME ENDING MISTER (hey I tried, are you even reading all these?), to walk away from the Player mid-dialogue, as if re-evaluating every life choice that brought him to the partyFixed an issue that could prevent Derek from Roaming again after the special ending/failure of The MuseFixed an issue with Amy during her intimacy scene that would allow the Player to start multiple rounds of oral at once. Sorry, you only have a limited number phalli…phalluses? Pharoahs?Player will now automatically undress prior to engaging in maximum intimacy with Amy if they are not already undressed, preventing the need to back out of dialogue with her to see the option. You leave your shoes and wizard hat on out of sheer excitementAmy will no longer wander around naked after intimacy with the Player at the finale of Chasing Amy; this is to contrast the intimacy reward against her heightened sense of exhibitionism at the end of the Scavenger Hunt opportunityPlayer can no longer ask Amy to get dressed, etc. while already in the middle of certain intimacy actsFixed some of the issues with Amy’s available responses during/transitions between intimacy states, and the availability of those responses when other characters are nearbyFixed an issue that could cause Derek to have two nearly identical response options available to the Player that would explain how to get on Ashley’s good side under certain circumstancesThe Player can obtain the Penguin item a bit earlier in The Muse…you know, for funAdded some protections into the Original Story to prevent Vickie from ceasing her pose and getting dressed again if the player saves and loads between her offering her panties and being intimate with herSlight timing tweaks to the “paint and pose” scene in Like a French Girl to help prevent against niche bugs with the Opportunity failure that is possible hereSprinkled a few additional emote usages throughout the storyAdded a mechanic that allows the player to ask Vickie to go back to the hot tub as long as the Scavenger Hunt finale is not active, and that Vickie is not currently involved in certain parts of the Ashley vs. Madison prankNPCs will clear the area more reliably before the Player and Madison get their art on in Like a French GirlVickie will not be as aggressive when commenting on the Player’s lack of stamina after her first “test” in the hot tubv0.12.2Added new Player modelPlayer and NPCs now start off flaccid and can get erectionsAdded physics to penis and testiclesReworked all sex scenes to work with the new player and NPC “hardware”Added realtime mirrorsAdded more realtime shadowsImproved lighting to cater to the new characters betterAdded more detail to all charactersUpdated textures for Amy, Brittney and KatherineUpdated main menu characters with latest versionsFixed a small transparent issue with Katherine’s braTweaked dynamic hair for Ashley, Katherine, Stephanie and PatrickOptimized clothing texturesOptimized dynamic character hairFixed Katherine’s blendshapes and a skinning issueFixed Skinning issue for the playerOptimized performance and improved on the ejaculate effectPlayer can no longer sic Madison on Patrick at highly inopportune times that could lead to broken 0.12.x contentPlayer will no longer have the Throw Beer On option with Madison during the final sequence(s) of 0.12.x content due to a very, very crowded radial menuAmy will no longer try to walk to Katherine repeatedly after speaking to her about Stephanie’s intentions while Katherine is sick in the downstairs bathroomAdded self-limiting criteria to a number of events in the game to prevent them from needlessly setting the same value repeatedly and clogging up our precious Debug LogStephanie will not put her own underwear back on after the “$50 exchange” with the Player after several secondsPatrick’s behavior after the end of “Family Time” is now less rigid, and he won’t doggedly attempt to access the downstairs bathroom repeatedly if it is lockedMadison no longer cares what state of dress the Player is in if they should fail her “endurance”/stroke test during Like a French GirlIt should no longer be possible for Madison to loop through her “endurance”/stroke test dialogues should the player fail the test during Like a French GirlWhen saving and loading a game during Like a French Girl (when In Progress), Derek will kneel back downIf Like a French Girl is In Progress and the player was naked and saved, loading that game will no longer result in the player being fully dressedDerek will no longer stay locked in a permanent state of planet-scorching, self-sustaining, nuclear rage towards the Player if the Player experiences a magical moment with Frank after the High and Dry opportunity. TLDR: Derek is less jelly.Player and Stephanie won’t immediately get dressed like speed demons after they complete their fornicationSlightly tweaked availability slightly of Amy’s new “GTFO AMY I NEED TO HAVE SEX WITH THIS PERSON RIGHT NOW AND HERE IS AN EXCUSE” (internal ID reference) response optionAdded a few more safeguards to prevent Derek from magically warping into the scene once Like a French Girl has startedStephanie’s recovery from various states of inebriation and the effects this has on her behavior should be more consistent, including across save-gamesThe “item hunt” phase of Stephanie’s Meltdown-initiated content should now resolve more reliablyKatherine will no longer respond to the Cell Phone Jammer if waiting for the player to hook up with her (naked on the bed) or in the middle of an intimacy act. She may, however, wave it frantically around in the air as she searches for dem barsAdjusted some of Rachael’s post-dare “get dressed” behaviors to coincide with changes to her clothing in 0.12.xCorrected an issue that could cause Derek to use redundant dialogue if his shirt was already off prior to Madison’s “art show”Player can no longer Rummage through the Orange Bin in the garage multiple times as part of Amy’s Scavenger Hunt, presumably in order to amass a treasure trove of panties like some kinky dragon-kinTied in Achievement images for newly added AchievementsFixed an issue that could cause various character dialogues and events to be unavailable after finishing or failing Madison’s new contentDerek will no longer put his shirt back on after Madison’s “art show” if the Player has already progressed past a certain point in Amy’s Scavenger HuntAdjusted NPC placement during a select few moments throughout Madison’s new contentCleaned up Katherine’s “greeting” behavior after the Player successfully helps Stephanie with Katherine’s bathroom emergencyMade minor tweaks to Rachael’s dare-text receipt behavior to improve consistency across certain dare possibilities and prevent Rachael from potentially holding her phone in her hand for the rest of the party…or maybe that is just an unlisted superglue dare? …Nah.The Player and Amy will no longer be auto-warped to the center of the Spare Room if the conditions for getting intimate with Amy are not met when the player propositions herMade minor adjustments to Amy’s behavior between Derek congratulating the player for earning Ashley’s trust and Ashley showing the player her room and trying to get away from Amy’s sorority pitchIn the side story “A Vickie Vixen Valentine”, fixed an issue that could render the master bedroom door unable to be knocked on IF Vickie’s sprint into the master bedroom was exceptionally fastIn the side story “A Vickie Vixen Valentine”, Vickie will take her shorts off and THEN her panties, making things even fucking hotter, as the Player would so eloquently put itIn the side story “A Vickie Vixen Valentine”, fixed a typo that appears when checking under the bed for a certain itemIn the side story “A Vickie Vixen Valentine”, fixed an issue that can prevent Vickie transitioning from oral intimacy to bed intimacy near the end of the storyRefactored events and some values in the side story “A Vickie Vixen Valentine” to make them somewhat more readableIn the side story “A Vickie Vixen Valentine”, added a handful of additional emotes in a few points to make Vickie appear like less of a robotIn the side story “A Vickie Vixen Valentine”, added a dialogue criteria check that allows for use of an additional alternate dialogue that was already voiced prior to 0.12.xIn the side story “A Vickie Vixen Valentine”, saving and loading once the Player has gone upstairs with Vickie after “Never Have I Ever” should no longer result in the Player not being able to interact with or be intimate with VickieIn the side story “A Vickie Vixen Valentine”, resolved an issue that could cause a duplication of unvoiced “text message” dialogue between Ashley and MadisonIn the side story “A Vickie Vixen Valentine”, made various minor emote/reaction tweaks to Vickie as needed to accommodate other 0.12.x AVVV story adjustmentsIn the side story “A Vickie Vixen Valentine”, made small dialogue and thoughtbubble tweaks to accommodate other 0.12.x AVVV story adjustments and rectify one or two VA inconsistenciesIn the side story “A Vickie Vixen Valentine”, Vickie will no longer react to the player getting near the locked slider door based solely on proximity, which was causing some players not to experience the full extent of her flexibility and wardrobeIn the side story “A Vickie Vixen Valentine”, resolved an issue that would cause an opportunity to start and log its start twiceIn the side story “A Vickie Vixen Valentine”, the player needs to be a bit closer to Vickie in order to initiate sex. No more big-dicking from across the roomIn the side story “A Vickie Vixen Valentine”, fixed an issue that would prevent the Player from being able to follow up with additional intimacy with Vickie or talk to her at all if she finished a blowjob first.In the side story “A Vickie Vixen Valentine”, resolved an issue that could cause unintended side effects with Ashley’s Phone or even an inability to interact with Vickie if the Player experienced multiple dialogues without being close enough/in-vision to Vickie after she runs to the Spare RoomIn the side story “A Vickie Vixen Valentine”, masturbating at a certain time while also consuming the chocolate bar will no longer result in the Player’s position being unchanged upon the game fading back in to play Never Have I Ever with Vickie. This is a feature, not a nerf…obviouslyIn the side story “A Vickie Vixen Valentine”, the Player can no longer take up Vickie’s spot on the Bed (Left) after she begins walking up to be intimate with the Player in that exact spotIn the side story “A Vickie Vixen Valentine”, removed the ability of the Player to lock bathroom doors prior to having the Key item removed, which could result in Vickie being locked in the Upstairs Master Bathroom prior to ending the storyIn the side story “A Vickie Vixen Valentine”, made additional tweaks to the Master Bedroom door radial options to prevent Vickie from being trapped inside an eternal fiery walk-in hell of totes cute tops and linen scented laundryIn the side story “A Vickie Vixen Valentine”, made minor tweaks to how the Player and Vickie are positioned after the end-story fade out/fade in and how minor supporting events operateThe Player will need to wait until much of Madison’s newest 0.12.x content is finished before pursuing the finale of Ashley’s Smooth Operator opportunityFixed an issue that would prevent Derek from defending Madison’s honor if the Player angers them both at the beginning of The MuseCertain events associated with Ashley’s intimacy endings will only take effect if the player has completed the prank against Madison, instead of any time the player finishes any intimacy route with AshleyAdded further protections against Katherine reacting to the cell phone jammer immediately prior to or during her intimacy scenePatrick now knows how to not only pronounce, but also spell Brittney’s nameFixed an issue was causing Ashley to reference an incorrect character under certain circumstances when verifying if the soda was tampered withFixed an issue that could prevent the Player from progressing further with Rachael’s dares under select circumstances (this fix allows the player to continue selecting more dares, it does NOT change the choices required to engage in intimacy/finish her dare content)Madison will wait a bit longer to stop Shoo-ing others out of her bedroom during the finale of Magnum Opus/new 0.12.x contentPlayer can fail Amy’s Scavenger Hunt if they are particularly aggressive in turning down certain dare requests from her (requires repeated choices)Added more control to Amy’s roaming during her Goodbye Kitty selfie sequnce during her Scavenger Hunt, a lack of which was contributing to Amy potentially walking away from the Hot Tub during her Scavenger Hunt finalePlayer should no longer be able to ask about Scavenger Hunt steps from Amy while in the middle of the Hot Tub finale of the Scavenger Hunt (dialogue response; does not remove the failure-causing Truth or Dare response option)Amy will no longer try to cover herself up while also undressing and changing during the Goodbye Kitty selfie sequenceChoosing the Truth or Dare response specifically mentioning the Scavenger Hunt in front of Brittney while in the Hot Tub will now officially fail the Scavenger Hunt quest and release Amy to roam around again. Will no longer confusingly leave missing dialogues and responses for the player to choose which were in reality doing nothing.Ashley will now remember that the Player untied her top minutes beforehand early on in the game, and will not allow them to progress with the prank vs. Madison until the Player resolves their dispute with grace, empathy, and aplombTweaks to Ashley’s top reactions; it is possible to indirectly fail out of some content if the player repeatedly unties Ashley’s topFixed an issue that could prevent Ashley from returning to her room after being humiliated, when only given the bathroom skeleton key back after the Opportunity completesThe player should no longer be able to inadvertently trigger the Family Time sequence with Ashley and Patrick immediately after Madison’s art show until they’ve finished the sacred duty of inspecting Stephanie’s panty situation alongside PatrickMinor tweaks to Ashley’s post-humiliation behaviors to prevent her from getting stuck in hallways. More fixes pending for future releases.Fixed an issue that would prevent Ashley from reacting in any way when the Player would give her a beer while she was also naked immediately after the Humiliate Ashley opportunity was finishedAddressed an issue caused by one of Stephanie’s events that could cause Madison to walk away from Ashley, Derek, and the Player during the finale of Ashley’s Drunk and Disorderly opportunityMinor tweaks to Stephanie dialogue choices based on the progress of the Meltdown opportunityAdded additional protections to prevent Madison’s Art Show from interfering with certain Ashley scenesAdded additional protections to prevent Madison’s Art Show from interfering with Ashley and Patrick’s Family Time sequenceTightened up NPC status check around the time of Madison’s Art ShowAdded more protections to prevent Amy from bugging out due to roaming state or event interruptions between Madison’s “art show” and the end of her new 0.12.x contentAshley should now move out of the bedroom after Madison’s “art show” more reliably, and have her roaming treated more appropriately based on prior content that the Player completedAddressed an issue that could cause the player’s Intimacy sensitivity to be the wrong value after intimacy with AshleyAshley will only get like, totes super mad at the Player about being given the cell phone jammer at very specific timesAshley’s Shoo Others state will now self-cancel a short time after Family Time with Patrick, instead of staying on permanently until the Player spoke to her againReduced the chances that Ashley or Patrick could roam away during Madison’s “art show”Inspecting Madison’s calendar after a certain point in her new content will no longer instruct the player on how to “break the ice” with herMadison should be less likely to walk away during the long conversation between the her, the Player, and Derek prior to obtaining Artsy FartsyPlayer can no longer talk to Derek “normally” during the brief time he’s perched up on the roofThe Player now must pause the prank vs. Madison beyond a certain point in Madison’s new content, but can still prank her after if you really want toThe Player can complete the prank vs. Madison towards the very beginning of her new content if it is already underway…but not without consequencesFixed issue that occurred when the player was being intimate with Madison’s…statue and suddenly decided to put away his junk. Also adapted said statue to new genital mechanicsv0.12Added new Madison Main Story ContentAdded Opportunity: The MuseAdded Opportunity: Artsy FartsyAdded Opportunity: Like a French GirlAdded Opportunity: Magnum OpusAdded over 450 new lines of dialogue, player responses, thought bubble narrative, and item “flavor” text”Added new Rachel modelAdded new Brittney modelAdded new Vickie modelAdded new Katherine model (Unfinished)Added new Madison model (Unfinished)Added new Patrick modelAdded new Ashley modelAdded new Derek modelAdded new Amy model (Unfinished)Created new particle effect for male ejaculateAdded rigs to all character hair to add dynamic movementAdded new Camera modelAdded new Broom modelAdded new Recorder modelReplaced fence modelAdded new Speaker modelAdded empty canvas texture to the easelAdded new solo cup modelAdded new ping pong ball modelAdded whale poster modelAdded new animation for “posing with hands behind head”Added new animation for “posing with hands behind back”Tweaked out and fine-tuned a lot of animationsAdded new mechanics to better align sex with Player and NPC/NPCAdded Pixel censor to replace the billboard nudity censorFixed issue with Katherine “duplicate responses” when asking about her h4ck1ng 5k1ll5. This can now be asked any time the “Vickie Vixen” opportunity is In Progress (discovered through Rachael OR Derek)Fixed description of the Ice Bath achievement in-game to match the Steam descriptionRouter in the study closet will now actually seem to turn on and stay on after being toggled during Dare InterferenceRemoved all Response Routes from Original Story (Depreciated)Refactored and renamed almost all Event Triggers for the characters in the Original StoryFixed an issue that would prevent Stephanie from losing her “Female Lay 2” pose upon loading a Saved Game in which she was previously “star gazing”Fixed an issue that may lead to odd “climax on Katherine” dialogue behavior in certain situationsPlayer can now loot the camera from Frank if he is unconscious and have given the camera to Frank as part of the “Look at this Photograph!” opportunity(edited)Player can now loot a small part of their “beer investment” (randomized) back from Frank if they find a way render him unconscious and have finished “Frankly I Don’t Trust You”(edited)Player can now loot the Merlot or chardonnay (random) back from Frank if they manage to render him unconscious and have already given him both of these wine itemsFixed a few typos in Stephanie’s story.Added criteria to various characters to prevent certain interactions from being available while they were unconscious.Made katherine’s exit from the bed post-intimacy to the master bedroom floor and her subsequent application of clothing somewhat more graceful. Or, at least what we call graceful. Don’t you dare grace-shame us.Added a few redundant safeguards to Katherine’s Phone2 behavior to address possible niche cases of it not being enabled at various times when the player needs to interact with her about the microwave.Fixed issue with missing Character2 reference when naming CompareTypes.Social criteriaPlayer’s acrobatic skills are lost when in combat, preventing him from shimmying up the gutter if someone takes a swing at him (Original Story only)Player will now fail Ashley: Smooth Operator if she catches them plotting against her (before Humiliate Ashley) when talking to Madison. This replaces a possibly erroneous reference to Dare Interference(edited)To set apart the new Madison content rewards from the old, certain dialogues relating to intimacy post-Humiliate Ashley have had their wording and criteria adjusted. New and old intimacy content can still be experienced in one playthroughv0.11.3Implemented ability to unlock achievements both locally and on SteamImplemented logic for upcoming DLC Explicit Content Add-On (Uncensored Patch) for SteamImplemented partial Russian localizationFixed an issue with some phantom shadowsFixed an issue where the camera audio and visuals weren’t working when snapping a pictureFixed an issue where the escape menu can sometimes get stuck on the screenFixed an issue where Amy wouldn’t change into her alternate outfitIncreased the radius of Ashley’s Top hit box slightlyFixed an issue where some Interactive Items weren’t initializing properlyFixed achievements so they won’t fail to pop up if a dialogue or other important UI element is on displayFine-tuned lip syncingImproved animations for laying and oral sexFixed Brittney’s crooked head in her sittings animationsFixed Ashley’s eyelids blinking trough each otherAdded more achievement imagesMade the mound of dirt brighterAshley’s prank vs. Madison (if not caught in the closet) will now break/remove the Madison Smooth Operator reward if the player did not use it yetFixed an issue that was keeping Madison bra-less after any Sibling Warfare/prank “ending”Being needy af towards Madison after she clearly indicates that you should leave her general vicinity will fail Smooth Operator: Madison.Fixed a couple typosMadison will no longer follow the player past the slider during the finale of her Drunk and Disorderly, and will instead pause dramatically near the slider door for her final showdown with the “worst of her stock”Added two other sensible dialogue routes to the game that will allow the player to ask Katherine about hacking phonesAmy will no longer mention her stubbed toe via dialogue if the player is already speaking to another NPCThere are now overhears programmed for Frank to beat the player up if the player gives Madison a beer while near him.Fixed reference in Ashley’s story for more “Quest : 0” naming issues.Madison can now be given beers again after the player fails out of Humiliate Ashley by leaving a door(s) unlocked.Ashley running into an unlocked bathroom during Humiliate Ashley will now actually fail the quest that was the catalyst for her running into a bathroom in the first place.Frank’s overhears during Madison’s Drunk and Disorderly now take into account possible mental injuries he may have sustained in pursuit of getting a better look at Katherine.Once Madison is well on her way to being shitfaced, she will redirect her default dialogue to a more appropriate drunk line until her D&D is completed.Fixed an issue that would cause Madison’s interactions to break if she reached the master bathroom before yelling at Patrick near the finale of her Smooth Operator opportunityv0.11.2Added new cunnilingus animationsAdded new oral sex animations (still needs some tweaking)Added a “freehand” mode to the hand-cursor where it can be moved without moving the cameraTweaked throwing physicsAdded “Laxative” modelTweaked Madison’s texturesTweaked Stephanie’s new model some moreFixed a “sparkly” issue with Stephanie’s hairUpdated Stephanie’s texture for more shadow and equal detailImproved Stephanie’s hair and her dress cloth physicsEnabled crouching when “soft” UI elements are on the screen like messages and opportunity notificationsFixed an issue with Madison repeating her Congrats Walk to the playerImproved the logic behind madison approaching the player about being such a social fucking butterflySomewhat improved the interaction between the player, Ashley, and Patrick as they XOXO Gossip Girl behind Madison’s back, as well as Madison’s dramatic introductionFixed an issue that was causing a response from the player to Patrick and Ashley to be miniaturizedSlider door will now auto-unlock after a few seconds following the end of Madison’s Drunk and Disorderly so that NPCs who may be going through the door don’t bounce off it like a super dumb looking birdGiving Madison’s phone to her first will no longer result in being unable to pursue her Smooth Operator opportunityPlayer can now fail Madison’s Smooth Operator opportunity if they insist on being a jerk multiple times and opt for no take-backsiesFixed opportunity debug logging issue with ‘A Change of Heart’ and ‘Humiliate Ashley’ when they are first receivedFixed a typo with “dupster” -> “dumpster” and “therer” -> “there” in Madison’s dialogueFixed an issue where making Frank wait too long outside will break the interactionFixed an issue where the CenterOfHotTub waypoint was not actually in the center of the hot tubFixed an issue where blendshapes were not firing correctly in custom storiesFixed an issue with intimacy not ending properly in custom storiesFixed an issue with the camera being misaligned to the player after getting up off of beds and chairsFixed an input mapping issue with the Run and Interact keysFixed an issue where the player couldn’t click on something in their inventory while sitting or in coitusFixed an issue where characters don’t emote or lip sync in custom storiesFixed an issue where characters can get stuck in walls in custom storiesAdded a “IntimacyPartner” criteria to the Custom Story CreatorChanged Custom Story Creator so it only exports stories as a whole, and not individually per characterFixed an issue where “destination reached” events were not firing in custom stories correctlyAdded new criteria to check whether a character is using an action item to CSCAdded new criteria to check if an action item is currently being used to CSCAdded new criteria to check if a character is engaged in intimacy with another or any to CSCAdded correct logging for SendText and TalkTo eventsFixed an issue where “Apply Story” was exporting stories in the old formatsRe-EQed Madison, Brittney, and Stephanie’s Voice Acting Files so they are consistent throughoutFixed an issue with rare cases of the game sometimes crashing when starting a new gameFixed a null-ref that could happen sometimes when removing an item from the inventory with the consolev0.11.1Here’s House Party 0.11.0 Alpha! This is the first phase of introducing Madison’s content, and includes her Smooth Operator and her Drunk and Disorderly Opportunities.Smooth Operator comes with a unique element where completing it will actually unlock a special ability in which Madison can help you with any tanked relationships with the other characters. We think this is a really cool feature, and we hope you all like it too. It’s the first official story ending that comes with a perk for the player… well other than getting lucky!Madison’s main story-line is all story-boarded and we’ve also added some new items to the game that will be used in her story, so for now you can check them out and ponder what we will do with them. You can also pick them up and throw them around for fun with the new improved hand mechanics. We will be spending two cycles on Madison, so 0.11.x will focus on just Smooth Operator and Drunk and Disorderly, and our 0.12.x cycle will bring her main story to the table.On top of everything, there’s been some major performance tweaks and optimization under the hood, so the game should be running better than ever. Initial internal tests were showing a 35% FPS increase!Enjoy!CHANGE LOG:Added “Smooth Operator: Madison” OpportunityAdded “Drunk and Disorderly: Madison” OpportunityAdded over 70 (currently unvoiced) dialogues between Madison, Ashley, and Patrick.Changed Madison’s beginning dialogue.Changed Katherine’s Inspect text.Added an in-game input mapper and controller support (Controller support not fully implemented)Fixed hot tub fog leaking when disabling shadowsAdded a Double sided dildoAdded a pink vibratorAdded a foam fingerAdded new gazebo modelAdded a bug lampAdded garden pathsMoved the hot tubAdded new character specific “HD” lightingAdded new outdoor lampsAdded new gazebo rugAdded some peeps to the creditsUpdated credits superusersFixed the brightness on the path shadowingFixed NPC collision issues in the backyardCreated and fixed blendshapes for Frank, Derek and PatrickCreated Penguin modelFixed Madison skinning issueFixed Rachael shader issueVickie clipping issue fixedMale penises recreatedLighting Tweaks and UpdatesOptimized lights and shadows systemOptimized Distance calls to exclude expensive square root functionsEnabled Multi-Threading for Graphics JobsAdded new dialogues for when the player tries to speak to Madison when she’s on her way to get Frank (who will then proceed to beat you up)Fixed issues with the bathroom door and the LOCK function that would cut off some story segments.Sexual acts will now initiate the Embarrassed state based on the exhibitionism personality trait, and always remove the state when the sexual act is completeBeer pong balls now take into account a small amount of pre-throw momentum to make premature ej…throwing of your balls a bit more forgiving.Beer pong balls can now be given a little bit of post-throw curvature. This is done by moving the mouse after throwing them (the window for doing this is very small).Changed the crouch mechanic so it works while “soft” info is on the screen like quest notifications or game messagesTied in a different hand cursor animation to indicate the brief window allowed for post-throw curvature.Fixed an issue that was preventing the command console from referencing dialogue-only characters like “Phone Call”The debug log will now show more information about event triggers that contain/execute more than one game eventSave games now have a timestamp automatically added to their label in the load game windowMinor typo corrections in the Story Editor interfacesSexual acts will now initiate the embarrassed state based on the exhibitionism personality trait, and always remove the state when the sexual act is completeBeer pong balls now takes into account a small amount of pre-throw momentum to make premature ej…throwing of your balls a bit more forgivingBeer pong balls can now be given a little bit of post-throw curvature. This is done by moving the mouse after throwing them (the window for doing this is very small)Tied in a different hand cursor animation to indicate the brief window allowed for post-throw curvature. Still being tweakedThe player’s memory has been upgraded via a limited time RAM DOWNLOAD offer. He can now remember up to 25 saved soireesFixed an issue that was preventing the command console from referencing dialogue-only characters like “Phone Call”The debug log will now show more information about event triggers that contain/execute more than one game eventMinor typo corrections in the Story Editor interfacesv0.10.2You can now go “All the Way” with Stephanie in her ending“Special Tutor” Added refinement to the 4 new endings, ensuring that failing any of Stephanie’s new quests won’t necessarily fail other questsAdded 5+ lines between Katherine and Stephanie (Some currently unvoiced.)All around polish to the current state of Stephanie’s revamp–including Frank’s head-butt scene.Added new voice acting for Stephanie, Katherine, Derek, Madison, and FrankAdded a new kitchen lightAdded new standing lampsAdded a state where characters will not slow down when approaching their move targetFixed a rare issue where the game would crash when loading the gameFixed various bugs in Stephanie’s new story contentFixed some areas where NPCs were getting stuck when pathfindingFixed an issue with the hand cursor where it would sometimes disappearAdded a response from Ashley if you give her beer before you “meet” herFixed an issue where Kat would drop dialogue if you ask her to take a nude photo and you haven’t used the Camera on the SD card yet, but they are both in your inventoryBeer pong balls return to the spawner/container area after being used after a short delay, regardless of if they miss or scoreAdded a help text radial option to give instructions for how to playIf the beer pong container does not detect that enough playable balls are present, it will spawn more upon starting a new practice sessionFurther tweaked handcursor grab collider + grab functionality to improve player’s ability to pick up small objectsFixed an issue that was causing character state transitions to be logged incorrectly in the debug logv0.9.6Added new main menuUpdated loading screenAdded hints to the loading screenAdded new interactions with PatrickAdded new lines to Amy and Rachael after finishing their storiesAdded new garden light modelsAdded 10+ lines of new dialogue to PatrickAdded 3 new lines of new dialogue to RachaelAdded 4 new lines of dialogue to AmyPatrick will now accept (or reject) every form of alcohol around the houseRemoved Kitchen Table for better player navigation and NPC pathingAdded party lights modelAdded wine rack modelAdded painting easel modelAdded painting stool modelAdded painting tarp modelAdded painting canvases modelAdded creepy owl painting modelGrass ImprovementsChanged Spare Room ceiling lamp color (no more rainbow)Changed all character skin tones to fit the lighting and match each otherAdded Gut Grip modelAdded Motor Oil modelAdded new garden light modelsAdded garage divider modelAdded new Patrick voice acting linesAdded new Rachael voice acting linesAdded new Amy voice acting linesUpdated and Enhanced Katherine’s modelUpgraded Character Textures to 4kStandardized brightness of all character modelsImproved Ragdoll physicsFixed an issue with characters ending up in weird places on loaded gamesFixed an issue where NPCs could end up outside of the navigational areaFixed an issue where saving and loading would sometimes not save ALL current NPC walking targetsFixed an issue where characters’ skin would poke through clothes on the main menuYou can now hold Alt when starting the game to pull up the old splash launcherImproved upon Ashley’s post conversation route where players were unable to interact with herImproved upon Madison’s confrontation with Ashley after Humiliate AshleyImproved upon Vickie’s foreplay where players were unable to interact with herGeneral typo cleanupFixed an issue where the game would unpause in the Graphics MenuRe-mastered voice acting audio filesFixed an issue where “Opportunity Missed” messages would not display if you didn’t already have the questA Vickie Vixen Valentine: Vickie is Still Somehow Getting Stuck in theMaster Bath Bathtub is fixedA Vickie Vixen Valentine: Fixed an issue where Vickie would scold you if you didn’t go upstairsDebug Log now logs console command eventsDebug Log now saves to \DebugLogs instead of \ErrorsCombat console command now accepts ‘all’ parameter for all subcommandsWhereis command added to console; will give location of a target character, their current move target, etc.Miscellaneous cleanup of command console and debug logRe-positioned light switches to a more logical heightUpdated toilet model to a more natural curvatureFixed an issue where some characters were overly shinyFixed a bug where Ashley and Amy could get stuck in the floor or furniture the spare room after sexFixed a bug where toggling the volumetric lighting could cause a mysterious unnatural fogginessFixed a bug where characters, after being knocked out, would wake up stuck in furniture or wallsStopped Patrick from dancing in Date Night with BrittneyAdded credits sceneAdjusted and polished lightingKitchen and garage graphical touch upsImproved areas where light was leakingFixed an issue where the fire light wasn’t baking into the scene correctlyAdjusted Front Door texturesOptimized lightmapping (Shorter load times)Added extra code to keep characters from getting stuck or being outside the playable/walkable areaAdded some extra handling to prevent debug log crashes and inability to exportAdded timestamps to the debug logShortened some console commands such as eventtriggers, modifyvalue, and displaygamemessage; reference the ‘help’ command for their replacements0.9.5(Beta 5/22/18)Added 10+ lines of new dialogue to PatrickAdded 3 new lines of new dialogue to RachaelAdded 4 new lines of dialogue to AmyPatrick will now accept (or reject) every form of alcohol around the houseImproved upon Ashley’s post conversation route where players were unable to interact with herImproved upon Madison’s confrontation with Ashley after Humiliate Ashley (AVVV)Improved upon Vickie’s foreplay where players were unable to interact with herGeneral typo cleanupImproved Ragdoll physicsFixed an issue where the game would unpause in the Graphics MenuRe-mastered voice acting audio filesFixed an issue where saving and loading would sometimes not save ALL current NPC walking targetsFixed an issue where “Opportunity Missed” messages would not display if you didn’t already have the questA Vickie Vixen Valentine: Vickie is Still Somehow Getting Stuck in the Master Bath Bathtub is fixedA Vickie Vixen Valentine: Fixed an issue where Vickie would scold you if you didn’t go upstairsFixed an issue with characters ending up in weird places on loaded gamesFixed an issue where NPCs could end up outside of the navigational areaUpgraded Character Textures to 4kStandardized brightness of all character modelsUpdated and enhanced Katherine’s modelRemoved Kitchen Table for better player navigation and NPC pathingAdded party lights modelAdded wine rack modelAdded painting easel modelAdded painting stool modelAdded painting tarp modelAdded painting canvases modelAdded creepy owl painting modelChanged Spare Room ceiling lamp color (no more rainbow)Changed all character skin tones to fit the lighting and match each otherAdded Gut Grip modelAdded Motor Oil modelAdded new garden light modelsAdded garage divider modelDebug Log now logs console command eventsDebug Log now saves to \DebugLogs instead of \Errors -Combat console command now accepts ‘all’ parameter for all subcommandsWhereis command added to console; will give location of a target character, their current move target, etc.Miscellaneous cleanup of command console and debug log0.9.4(Beta 4/27/18)Added new main menuUpdated loading screenAdded hints to the loading screenAdded new interactions with PatrickAdded new lines to Amy and Rachael after finishing their storiesAdded new Patrick voice acting linesAdded new Rachael voice acting linesAdded new Amy voice acting linesUpdated and Enhanced Katherine’s modelAdded new garden light modelsRe-positioned light switches to a more logical heightUpdated toilet model to a more natural curvatureFixed an issue where some characters were overly shinyFixed a bug where Ashley and Amy could get stuck in the floor or furniture the spare room after sexFixed a bug where toggling the volumetric lighting could cause a mysterious unnatural fogginessFixed a bug where characters, after being knocked out, would wake up stuck in furniture or wallsStopped Patrick from dancing in Date Night with BrittneyAdded credits sceneAdjusted and polished lightingKitchen and garage graphical touch upsImproved areas where light was leakingFixed an issue where the fire light wasn’t baking into the scene correctlyAdjusted Front Door texturesOptimized lightmapping (Shorter load times)Added extra code to keep characters from getting stuck or being outside the playable/walkable areaAdded some extra handling to prevent debug log crashes and inability to exportAdded timestamps to the debug logShortened some console commands such as eventtriggers, modifyvalue, and displaygamemessage; reference the ‘help’ command for their replacementsv0.9.3Added a framework of quests that will help guide the player down Ashley's three new quest paths.Added various thought bubbles and tie-in dialogues that will hint to the player what consequences and rewards lie ahead for the paths they’re choosing.Added an intense level of polish to the new content, especially in how it meshes with old quests/dialogues.Addition of volumetric fog and related lighting and graphical effectsRe-tweaked graphical dithering and noiseImprovements to object models and shadersFull revamp of the reflections system and certain lighting methodsQuests will now be referred to in-game (not under-the-hood) as "Opportunities"Added a collider for the tree in the yard. No more going inside to hibernate.Fixed an issue that caused the outside tree to float.Improvements to the background neighborhood and foliageThere are now stars in the night sky. Sonnets welcome.Somewhat reduced shimmering that was being seen on certain objects (in progress)Somewhat alleviated blur/trailing effect seen when AA is enabled in the in-game menu (in progress)Fixed an issue that was allowing Patrick to 'poke out' from behind his underwearImprovements and optimizations to Ashley's model, hair, and clothingNew and improved light bakeFixed an issue that was causing the male characters to roam to the hot tub when they shouldn't beUnder-the-hood optimization of materials, prefabs, shaders, and other miscellanyMinor fixes for the roaming systemGraphic menu revamped and minor issues resolvedFixed an issue that prevents the user from loading a saved game from the title screenDisabled "Simon Says" quest temporarily while we port it to work solely in the custom story creator. This is an antiquated quest that is mostly hard-coded, and will come back in a later version revamped.CONSOLE: Fixed an issue that prevented using '0' as a value with the Personality commandCONSOLE: Fixed an issue that was preventing the use of '0' in certain command orders with the dialogue command to trigger the default/start dialogueCONSOLE: Fixed an issue that was preventing WalkTo and WarpTo commands from successfully using the 'all' subcommand when paired with charactersCONSOLE: WalkTo and WarpTo 'all' no longer affect the player in any way when 'all' is used. You will need to warp yourself separately.CONSOLE: Added 'list' functionality to Quest command: Can now list all of a character's quest names and their IDsCONSOLE: Minor formatting fixes within success/error message textsCONSOLE: Cleared up a discrepancy between how WalkTo and WarpTo were finding their destination/target and added some redundancy to ensure the 'intended' target was usedCONSOLE: Added 'all' functionality to the Dance commandCONSOLE: Added an error check to all commands in case players define too many parameters or extra subcommandsCONSOLE: Added 'all' and 'list' functionality to the State commandCONSOLE: Removed multiplicative element from ChangeSize command; user can now set size back to '1'CONSOLE: Fixed an issue that caused a limited combination of floating numbers and string inputs to break the gameobject search for certain commandsCONSOLE: Removed reference to color numeric IDs for the Crosshair command. Player should simply type their new crosshair color via text input.CONSOLE: Addressed an issue that was preventing the Item command from listing or utilizing all available ItemFunctions for all InteractiveItemsCONSOLE: Added 'Roaming' command. This is a replacement/upgrade to the prior deprecated roaming command. Allows the user to enable or disable roaming, force a changelocation, add allowed or prohibited roaming locations to one or 'all' characters, or clear these location lists entirely. Also allows the user to get a current list of a single character's allowed and prohibited roaming locations.Fixed an issue that was preventing the Pose command's 'test' option from working0.8.7 (Stable Release 2/3/18)• Optimized and Enhanced Katherine’s model• Added Brittney voice acting to Date Night With Brittney• Added Katherine voice acting to Original Story• Combat system tweaks• Fixed an issue where sex could be interrupted by other story events• Fixed an issue where sometimes gravity wouldn’t be applied to some animations• Fixed an issue with Ashley walking away from the spare room during “Humiliate Ashley” quest• Fixed an issue where some surfaces were see-through• Fixed an issue where strafing right would cause the player to move forward-right• Fixed an issue with sounds sometimes continuing longer than they shoud• Updated Instructions page• Added Discord link to main menu• Fixed an issue with NPCs sometimes not getting to important locations• Fixed an issue where Vickie gets her panties back after you’ve taken them if she leaves the hot tub• Fixed an issue where triggering a dialogue from the command console breaks the console• Lighting Updates• Added toggle switches to Main Menu to turn off real-time lights and shadows• Fixed some issues with translation of stories other than the Original Story• Optimized and Enhanced Rachael’s model• Added Amy voice acting• Added Brittney voice acting• Added Madison voice acting• Added Ashley voice acting• Added Patrick voice acting• Added new Amy sound effects• Added new Brittney sound effects• Madison can now catch you snooping through her phone• Fixed an issue with Derek freezing after removing his shirt• Fixed an issue where you could dare Brittney or Amy to take off clothes they already removed• Fixed an issue with clothes disappearing when looking at a character from a certain angle.• Fixed an issue with NPCs not getting re-dressed after moving from one hot tub seat to another• Added animations for sitting down and standing up• Fixed an issue where dialogues would not play• Fixed an issue with the player and NPCS sometimes floating above hot tub seats• Added another column to the inventory “Use With/Give” screen (now supports up to 24 items)• Fixed an issue where the player couldn’t take his clothes off in combat• Corrected a bunch of typos• Optimized and Enhanced Amy’s Model• Amy underwear redesign• Added alternate Amy underwear design• Completion of Amy’s Scavenger Hunt story in the Original Story (Path 2)• Bug fixes and tweaks to Slumber Party at Madison’s• Bug fixes and tweaks to Date Night With Brittney• Tweaked combat mechanics• Madison now beats the shit out of Patrick when you tell her he’s stealing• Added 2 new scavenger hunt items to Amy’s story in the Original Story• Reduced clipping through couches and chairs during talking animations• Adjusted graphics and shadows quality to be more appropriate for quality level selected• Shadow enhancements• Added “Shadows” toggle (Only toggles real-time shadows) to UI Menu for additional user-level performance tweaks• Continuation of Amy’s Story (Path 1)• Added new Original Story quest: “Chasing Amy”• Updated Story: Date Night With Brittney• New Story: Slumber Party at Madison’s (SPAM)• Updated Madison’s Model• Females now cover and try to hide themselves if they are naked around others they are uncomfortable with.• Moved the coffee to a more reasonable location• Updated Combat Mechanics• Female Combat Mechanics• Smoothed a lot of the animation transitions over• Fights now move along much more quickly• Tamed NPC emotes so they are less pronounced when speaking, and not have varying levels of expression• Added more real-time lights• Lighting Tweaks and UpdatesHouse Party is published on xGames as a part of our best adult games list. Free download of this game is available via few clicks. New and only best games are are always available for you on xGames.
Breeders of the Nephelym is an immersive, beautifully erotic 3D adventure game centered around catching and breeding the Nephelym, an enigmatic race of monster-human hybrids.Thread updated: 2018-12-15Release Date: 2018-12-15Developer/Publisher:Censorship: NoneVersion: 0.659 AlphaOS: Windows x64 DX11 onlyLanguage: EnglishGenre:3DGame, Adventure, Furry, BreedingInstallation:1- Extract to desired location.2- Click on "BOTN.exe" to start playing.Change-Log:0.6605Hotfix: Tweaked Falene's design based on feedbackHoftix: Amber material issueAdded: Redesigned Falene, the last placeholderAdded: First sex scenes with Falene, you can finally do the purple thingAdded: Heart eyesFixed: Various small thingsFixed: Wonky size pairs (report these as you find them, it's common)Added Presets Submitted by PatronsDereth by... Dereth...Cowgirl by KitrinSilver by GoldiDark Titan by Sun40Foxy Red by Sun40Ebony Pink Dragon by Sun40Dark Blue by TequoriVampire Red by Sun40Toxic Green by Sun400.660 alpha Added: Redesigned Falene, the last placeholderAdded: First sex scenes with Falene, you can finally do the purple thingAdded: Heart eyesFixed: Various small thingsFixed: Wonky size pairs (report these as you find them, it's common)Added Presets Submitted by PatronsDereth by... Dereth...Cowgirl by KitrinSilver by GoldiDark Titan by Sun40Foxy Red by Sun40Ebony Pink Dragon by Sun40Dark Blue by TequoriVampire Red by Sun40Toxic Green by Sun40Release Notes: 0.659 Alpha-Added: Redesigned Camilla, now a proper blessed one-Added: First sex scenes with Camilla-Fixed: Futa underwear bulge-Fixed: Fluid shop bug when buying max amount-Fixed: Various small things-Fixed: Wonky size pairs (report these as you find them, it's common)-Added Presets Submitted by Patrons-Best Female Breeder and Pink Girl by StevenRN-Pink Skinnier Titan by StevenRN-Cherrybrown Foxmale by Goldi-Human Wulf by Goldi-Madonna by Goldi-Katy Perry by Goldi-Rihanna by Goldi-Die Gans by Goldi-Der Fuchs by Goldi-Wood Titan by Goldiv0.6562 AlphaAdded Size Pair: Cowgirl Normal x MassiveAddedSizePair:Reverse Cowgirl NormalxTinyAddedSizePair:Butterfly NormalxTinyAddedSizePair:Doggy SmallxTinyFixed: Obscure offspring crashHotfix: Quick breedingHotfix2: Emissary crashAdded Presets Submitted by PatronsExcellia by Rabid_RunCowllidian by MoarThiccCowsPlzIlliderg by MoarThiccCowsPlzFallen AngelbyMoarThiccCowsPlzv0.653 AlphaAdded: Redesigned sex scene systemAdded: Cowgirl sex positionTweaked: Revamped doggy sex positionTweaked: Revamped butterfly sex positionTweaked: No longer need position selected for quick breedingTweaked: Male dragon size reduction, notorious balls removedAdded Presets Submitted by PatronsKatarina by yewtyMocha by DevilJHOCrimson by Deluxe PenguinGuivre by CallMeWombatSio by KieveSnow by KieveLeona by yewtyAutumn by Kievev0.6512 AlphaHotfix: Failed to load pregnancy data from saveHotfix: Crash when mating a pair with no scene, also: save wipeAdded: Pregnancy system phase 1Tweaked: Removed all physics until a better solution is foundTweaked: Better status messages in breeding setupTweaked: Removed auto select from menus for stabilityFixed: Pubes for the breederFixed: Missing tooltips for statsFixed: Butt/breast protrudeFixed: Breeding pairs could not produce certain sexesFixed: Camera alignmentFixed: Fluid use when you had the exact amount requiredv0.650 AlphaAdded: Harvest system phase 2, volumetric fluidsAdded: Exotic male Bovaur replacementAdded: Male Bovaur harvest sceneAdded: Convenience features to trade UITweaked: Futa Bovaur use new equine dickTweaked: Variants reordered, males are now unique variantsTweaked: Most prices, still needs a lot of balancingTweaked: Old saves are now detected with a messageFixed: Quick harvestingFixed: Quick breedingFixed: Exotic/Hominal optionsFixed: Breast protrudeFixed: Various other issues introduced in the last buildv0.649 AlphaAdded: Harvest Scene System, Phase 1Added: Semen and Milk harvest animations for nearly all NephelymAdded: Fluid effect systemAdded: Alraune ranch assistantFixed: Various small issuesUpgraded to latest engine versionThanks for the patience with this one, many new animations and systems were required to get harvesting going. You will find that all but 2 variants have harvesting scenes. Male Titans and male Bovaur will not have semen harvesting scenes until they get their exotic replacements.This is only phase 1 of the harvesting system. Coming up next will be massive changes to the way harvested items work.While still not final, fluid effects are at last in place, and better than ever before. Currently they only work on harvest scenes, but before this development cycle ends I will have them on all sex scenes as well.For those who don't like having their breeder participating in the harvest scenes, there is a new Alraune assistant named Fern. She can be used as a stand in for any scene. Eventually, I want her roll and depth to be much more than this, but that's a discussion for another time.v0.6481Hotfix 0.6481Fixed: Hay bale at wrong scale in some sex scenesFixed: Incorrect price values in UIFixed: Emissary sex camera too close to wallAdded: Ability to control camera at barnsNew Size Pairs for the Sex ScenesDoggy: Huge on LargeDoggy: Huge on NormalDoggy: Large on NormalDoggy: Normal on MassiveDoggy: Small on NormalButterfly: Normal on LargeQuality of Life ChangesCollapsing detail categoriesPrices during item tradeChart to show what mate sizes have scenesDialogue finishes first when clicking nextFinishing a breeding scene returns you to the setupAdded: Exotic demon maleAdded: Blessed Nephelym SystemAdded: First basic sex scene with EmissaryAdded: New animation pipeline to speed up creationFixed: Every existing animationFixed: Various crashesAdded: Exotic dragons, the winner of the recent pollFixed: Wonky physics and dicksAdded: Reworked NPCs to fit new loreRelease Notes: 0.647 AlphaJun 15 at 2:45amAdded: Blessed Nephelym SystemAdded: First basic sex scene with EmissaryAdded: New animation pipeline to speed up creationFixed: Every existing animationFixed: Crash talking to Cassie successivelyThis will be the final testing build before the next public one. A lot of tedious rework went into this build, so there was a delay while I overhauled the animation systems and made massive improvements to the existing scenes. No longer are the hands skewed all over, and everything is much smoother. In addition I have completed another very important system for the future of the game: Blessed Nephelym. As a first test, there is a basic sex scene you can engage in with Emissary.Also, I am renaming the Feral trait to "Exotic". This better represents what those Nephelym actually are and should help avoid confusion with existing expectations of the word feral.Now that I have a more solid foundation, my focus for the next build is purely content. My idea is to add feral demons and a few of the missing size pairs to the existing sex positions.0.646 ALPHAAdded: Feral dragons, the winner of the recent pollFixed: Wonky physics and dicksFixed: Bad dragonsFixed: CrashesSomething I tried very hard to add for this build was a simple sex scene with Emissary. Unfortunately, substantial last minute issues with the new animation system prevented me from doing so. My focus for the next few builds is to get these ironed out and use the system to improve the existing animations and add new ones.Added: Feral dragons, the winner of the recent pollFixed: Wonky physics and dicksFixed: Bad dragonsFixed: Crashes0.640 ALPHANew Features-Dynamic character system, with more detailed mesh.-Breeder creation.-Foxen redesign.-Bovaur redesign.-Vulwarg redesign.-Harpy redesign.-Breeder redesign.-Dragons.-Seraphim redesign.-Demon redesign.-Titan redesign.-NPC redesign-Generic breeding system that eliminates the exponential problem.-IK attachment points that update with body shape.-Overhauled motion controller with jump and sprint.-New modular UI system, however due to a big last minute change (increasing font size) the layout has become sub-par. I will fix this over time.V0.6099-New Feature: Realtime Physics-New Sex Animation: Male Breeder with Female Bovaur (Use the same animation as Futa Breeder x Bovaur)-Mate Nephelym without Animations-Fixed IssuesImproved weights for female and futa breeders. Their underwear should especially be better now.v.606A:New Sex Animation: Female Foxen with Male BreederEnjoy a new scene with a Female Foxen and the Male Breeder!New Feature: Fast TravelSeek the phallic shrines in each area to unlock fast travel to and from that area. Once an area is unlocked, it will remain on your list forever. I hope this makes traveling the world much less tedious. This system may be expanded in the future to have a map interface.Bug Fixes:Skipping a breeding animation can no longer be used to generate offspring.Leaving a breeding session while play speed is 0 no longer traps you forever.Fixed issue with fur tick groups and physics.Fixed bug and possible crash when running out of energy during an encounter.V0.6042:Bug Fixes:Crash when selecting Auto-skip dialogue.Crash when running out of energy when harvesting.Crash when Nephelym was encountered before old one was destroyed (thanks Gduff for reporting this)Merchants now restock their items every new day. Base merchant orgasium has been raised.Hay prop does not appear when Female Breeder and Male Vulwarg animation is skipped (thanks Ranaziel for reporting this).Collision issue in Sensual Sands fixed (thanks Ruffleneck for reporting this).V0.604:You can now adjust graphics settings in the option menu. This should help with the performance problems some people were having.Bug Fixes:Settings were being lost on new breeder creation.Main menu code cleanup and performance improvement.Lots of typo fixes.V0.601:Implemented Sex Animations:Female Breeder with Vulwarg MaleFemale Foxen with Vulwarg MaleMale Breeder with Elite KrakenGame Framework:Since this is the initial release, there is way too much to list here. I wrote the entire game framework in low level C++ including:Breeding SystemElite Sex/Rape SystemEncounter SystemFur System (based on existing plugin)Appearance Variation SystemItem and Nephelym Inventory SystemsDialogue SystemMerchant SystemBasic Character MovementSave/Load SystemRanch Buildings/House SystemGallery:You can access the gallery by pressing numpad 8!The gallery will let you view Nephelym and morphs, and animations will come in a future build.Breeders Of The Nephelym is published on xGames as a part of our best adult games list. Free access to this game is served with just a few clicks. All new games are are always available for you on xGames.
Overview:Right now it plays like a dungeon crawler - take your party (or solo) into randomly generated dungeons with enemies, bosses, traps (to come), etc that presents interesting challenges and scenes for our heroines (and heroes in the future). Dress up your character(s) with the loot and treasure found in the dungeons, pick your favorite weapons and even adjust body proportions directly via sliders - no RNG this time, fully functional inventory, equipment and sliders UI.Last update: : 2019-01-11Released: : 2019-01-09Developer/Publisher: |Censorship: NoVersion: Demo 4.941OS: WindowsLanguage: EnglishGenre:3D Game, Female protagonist, RPG, BDSM, Spanking, Fantasy, Animated, Character creation, Combat, Futa/trans, Groping, Group sex, Lesbian, Oral sex, Rape, TransformationHow to install: :1- Extract to desired location.2- Click on "GameDemo.exe" to start playing.Change-Log:v4.9.3- implemented multiple hotbar pages, click the arrows or cycle with TAB key- you now have access to the "terrain_editor" again via the command [give_item "terrain_editor"] (ignore the []), this may change in the future- added [unequip_all] command for unequipping all non-body items- added [unequip "EQUIP_SLOT"] command for unequipping the item at EQUIP_SLOT.- fixed display bug that shows weapon with level req to require 10 lvls higher than what the requirement actually is- implement new item type: ability books - use them to learn new abilities- implemented the seduction_taunt ability mentioned previously- added "Penis Size" and "Penis Girth" sliders- modding: game will now prevent the recruitment of unique units under `<EXEC>RECRUIT_OPTIONS`- fixed a potential infinite consumeable bug- implemented grabs on units placed on devices- currently, there are 6 grabs in total, and not every device have grabs, here is a list on what's available:- cross: "cross_examination" (H)- pillory: "pillory_stuffing"(M), "pillory_spanking"(humil)- pole_hook: "pole_hook_punchbag" (humil)- wall_hole: "wallhole_dicking"(M) "wallhole_eatout" (H)- disabled device collisions as it is causing problems with navigation and AIv4.9.2- implemented 2 additional F/F oriented moves - finger_bang and face_sit- implemented equipment requirements- NOTE: stats requirements refers to the base stat without modifiers- implemented unit recruitment - speak to Merchant-Chan at Village- refer to previous post for details- you may now join 3somes initiated by your allies- fixed a crush in equip coloring via pressing "default" and then "cancel" on certain items- restrained units are now invulnerable- parrying an enemy in the air now cause their horizontal velocity to reset to 0 instead of doing the air slidev4.9.12- fixed crush on clicking on empty equipment slot- fixed crush when clicking on hair during hair change- fixed sound sliders not showing up in options- fixed crush on equipping certain items- disabled Bloom & switched to MSAA instead of FXAA- redone the "boss" fight at end of Dungeon Floor 3.v4.9.11- fixed a crash when coloring some specific items- increased the number of rows in dye UI from 16 to 24 (more Hues to pick from)- fixed bug in quickbar where it sometimes incorrectly swaps unique items- increased the duration of grabs across the board- added buttons to open mod folder and saves folder under Options-Other- falling to the abyss (most likely via disabling collision) will now only reset Y coords- implemented experimental in-game-console. Open with ` key once enabled in the options. Doesn't do much, yet.- implemented SSAO, Bloom and FXAA graphic effects (can't be turned off atm)- added Gamma settings to Options-Graphics- AI without "Carry" will now grab restrained units instead of doing nothing- AI will now engage in grab/carry etc more aggressively - hope this doesn't cause other problems- reduced the HP and stagger values of the big Futa claw unit- it is now possible to find potential allies in all zones instead of only "Dungeon"- Barbarian girl unit is no longer unique- finishing off enemies with lewd gas no longer gives bonus EXP- new games: instead of having most dungeon zones available at start, now only "Dungeon", "Village" and "Tent" are available at start of game- "Goblin Lair" is unlocked in "Dungeon"- "Futa Floor" is unlocked in "Goblin Lair"- "Ludas Lair" is unlocked in "Futa Floor"- this is to give some time to the player to build up their gear/EXP before tackling the harder zones- fixed some bugs with the floor progress not tracked properly- significantly increased the drop rate of dyes and potions in dungeonsKNOWN ISSUES:- possible to get stuck when released from a device that is placed near walls- possible for devices to block doorway in dungeons and prevents progressv4.9- Added dyes! for coloring equipment. Check previous post for details.- fixed an infinite consumeable bug- applied the rounding item stack to 1,000s, 1mils etc to all item types instead of only on gold because why not- equipment with enchant level or dyes now have a blue icon instead of white- relaxed the move compatibility for futas a bit more, now cowgirl position can be used by futasv4.8.4- Added experimental feature: conversions!- finishing off a non-unique enemy using devices will cause the unit to fight for you temporarily- the converted unit only lasts for that particular dungeon floor/encounter or until ko ed- converted units do not cost CP- (not really tested thoroughly, hope it works )- Added a team marker for allies (green triangle on top of head)- fixed a possible game freeze on entering new dungeon- fixed bug that cause characters to speed up when adjusting sliders under certain conditions- fixed a couple issues related to AI & devices & pathfinding- futas are treated as having both pussy & penis for purpose of grab move selection- (this could have animation clipping problems, havn't tested with each move individually)- restraints on non-unique enemies now last for 60 sec (from 20 sec)- AI: will not initiate grabs on enemies when on escort command- AI: allies will no longer interrupt restraint attempts on other allies- AI: allies will now help other restrainted allies as wellv4.8.3- fixed carrying animation problem- fixed a possible crush (Nh of null)- fixed a bug where sometimes units in party will teleport to grab foes on devices- will now round the currency display to the nearest thousand or million instead of displaying the whole number- fixed bug that item description sometimes incorrectly uses ally's stats to calc damage instead of the player- halved the HP of barbarian unit as she is a bit too tough with medium armor on starter weapon/stats- friendly sex no longer deals corruption (purple) damage- added 3 grab animations, 2 requiring a penis and 1 withoutv4.8.2- added another check to floor the EXP numbers when using reset_potion- fixed the trade item display bug that shows sell price to be 25% (bugged) instead of 20% (correct)- units placed on devices now have an "invulnerable" tag - I believe this is the cause for several crashes- fixed a crush when AI decides to grab an enemy that is in the selfH animation- reduced lewd gas damage by ~1/3- "lunge" ability preptime increased from 0.4s to 0.6s- fixed an animation flag not set properly, causing several animations to be off the mark. Noteably, boob_fondle- updated the pathfinding portion of AI somewhat - this should help against several keep running at a wall/ not moving things when the target is placed on a device- this issue here is that the tiles the device is on is marked not traversable which cause the pathfinding to not return a pathv4.8- implemented new weapon group - flasks(grenades)- they apply a AOE effect that effects foes and allies on impact- currently, there are 3 different flasks: gas, flash and impact- implemented masterbuation mechanics- added 4 different masterbuation animations, 2 for having penis and 2 for no penis- implemented restraints- to restraint someone, first acquire the equipable restraint item- then equip it and press E/LMB to use on appropriate target- implemented carrying- to carry someone, they must be restrained first- implemented (Deviant?) Devices- to use yourself, simply interact with the device- to place someone else there, interact with the device while carrying whoever you want to put onto the device- fixed weapon refine level (+1, +2..) not giving bonuses- fixed a bug that prevent demon_wings from appearing in shops- decreased the amount of exp shared with party members with bigger party sizes- increased effectiveness of punishment/humil move against enemies (and only against enemies)- fixed the bald spot in hair005- added "longbow" to the game- HP recover from rescuing reduced from 50% to 25% of max hp- you can no longer use hoe/water_can/seed as weapon- for weapons without attacks (such as restraints & farming tools) you can use the LMB inplace where the interact key (E) is appropriate- rewrote the Decision-AI (there are several AIs, such as for combat, for navigation, etc) to support the restraint + carry mechanics- fixed a combat AI bug that makes the AI pick the first eligible target rather than pick a "best" target from a poolv4.7.3- added a (temporary?) Futa Dungeon with futa enemies only.- enemies and containers may now drop enchanted (+1, +2...) and modified (Sharp Sword of Slaying, etc) items- changed the item drop algorithm to allow for a wider possibility of items to be dropped from each mod/container- added a "life_powder" item that can heal your team.- fixed a bug in the stats UI that allows for infinite EXP gain- reduced damage of rocks- WIL stat now gives 1 poise (aka hyper armor) per point- fixed bug that made it impossible to block when attacks are bouncing off due to deflection (blocks have higher priority than deflection now)- it is now possible to find ranged ammo in containers within the dungeon- tracking projectiles will now lose tracking if the angle between their heading and target is greater than 90 degrees (eg. if you roll through it)- waves should now only start spawning when the previous wave is dealt with- fixed a pathfinding bug that caused units to get stuck on crates and etc- Fully using consumables (to 0) will no longer shift the entire inventory over- Fixed bug that cause potential ally say that they join in camp when they actually dont- Increased the spawn rate of potential allies (again)- Cast_Curse cast time from 3.0 sec to 5.0 sec- HP gain from levels from 5% per lvl to 2% per lvl as high lvl units is a bit too spongy (CON is still 5%/pt)- fixed a bug that caused unique item data (such as enchantment lvl) to be reset upon equip/unequipping- fixed bug with sometimes EXP is not awarded and sometimes EXP is awarded more than once- fixed bug with loots disappearing in the lootbag when many units are KOed togetherv4.7.2- added a reset_potion to Alchemist that can reset level back to level 1- AI is now more likely to participate in offensive threesomes+- fixed bug that cause your party members to disappear when asking a camp party to join you when you dont have enough CP- fixed bug with unique enemies not dropping loot- fixed bug with mouse lock/unlock state not updating properly when opening/closing UI elems- greatly increased the amount of gold each merchant have- changed description for damage scaling stats- fixed end of floor enemies giving a lot more EXP than intended- EXP gained from enemy cumming reduced from x2.5 to x2.0- Increased EXP gain when enemy is defeated by an ally- price of Futa Potion reduced from 3000 to 1500- price of Yuri Potion reduced from 500 to 300- root_fruits sell price increased from 10 to 20- root_fruit seeds price reduced from 5 to 2- collision checks & physics are disabled when in grab (prevents shaking on non-flat terrain)- increased drop rate for equipment for non-unique mobs slightly- Player will now actually strip when the strip prompt is shown rather than pick at random- increased the likelihood of meeting a potential ally in dungeon to compensate for the removal of potential ally on first room- disabled camera collision check vs non-flat terrain until a better solution is found- HP regeneration is now percentage based instead of flat based during grabs (so you dont get penalized for lvling up)v4.7.1- fixed party member corruption when loading from an older save- fixed a possible game crush (.kg of null...)- reduced spawn in 4th floor of goblin lair- fixed impact damage of some range projectiles not resetting properly- the key "I", in addition to "T", are bound to open/close inventory until customizeable controls- fixed new potions for alchemist not showing up as for sale for older saves- fixed bug with equipment upgrades not saving- enabled moving of char window and item upgrade window via mouse drag at the top of each UI element- fixed Bandit Queen not dropping quest item upon defeat- fixed units with 0 HP standing up rather than staying downed at end of grab- added "cat_ears_b" that uses hair color instead of skin color- fixed bug with loot window showing more rows than what's actually there- party members no longer spawns at the first room of Dungeon - gotta find em- splited the Slaves Set into 3 pieces: the chains, the arm and feet- fixed bug that cause non-standard sized characters to be floating in air/sank to ground after roll- fixed bug that using items on allies does not properly consumes the itemv4.7- implemented EXP and Leveling Up, works for companions too- implemented EXP and Leveling Up, works for companions too- implemented Stats, check in-game char window for what each individual stats do- implemented new character status window- implemented new ability and commands tab and it is now possible to freely rearrange the entire hotbar- implemented Status Effects, check previous post on what they do- implemented dynamic Status Effect UI icons under the bars- implemented animations for drinking potion/eating consumables- implemented target-tracking projectiles- implemented engine support for animating different head models- implemented engine support for using skeleton animation for environmental props- implemented new lunge, place_trap and cast_curse abilities- implemented Goblin Lair, there are 4 different "floors" in total- implemented respawning waves for Intermediate+ dungeons- implemented dungeon traps- implemented opening door restrictions for Intermediate+ dungeons- implemented equipment modifications- added few more potions that grants various boons for alchemist- fixed a bug that defeated units sometimes still moves their torso- fixed restricting camera within bounds no working- fixed the error prompt "Ok" button not working with mouse- fixed portal dialogue bug at end of dungeon portals- roll SP cost increased by 50%- heat (pink bar) regeneration rate is halved- camera collision is disabled when the player is in a grab- stamina regeneration while running is reduced to 1/3 of the regular rate- fixed push backs causes character to slide down the slope- increased effectiveness of armor- values of plate armor decreased from 1,000 to 500 per piece- removed R*** dungeon zone- double clicking now transfers item one at a time instead of the entire stack- "Harvest" option for farming now checks for whether a "tool" (items in green) is not equipped rather than empty hand- fixed a bug that sometimes cause attackers and target in grabs to be misplaced- it is now possible to mark characters as having a penis via editing the unit data file. (File will be exposed in a later patch)4.6comming soon4.5implemented item descriptions when hovering over itemsimplemented bow and arrows- implemented ammo, the game uses a global ammo pool that is shared with all ranged weapons that consumes weaponimplemented non flat terrain and encounter mapsimplemented 8 new positions (5 M/F, 2 F/M, 1 F/F)implemented outfit strippingenemies now select positions based on what's available (include mods) rather than from a fixed listminion enemies are now grabbable. Weapons with high impact damage is especially effective at this.implemented a yes/no prompt check when "back to camp" button is pressed to help against fat fingeringimplemented a chatbox/logging system on the bottom of right of screen to notify players things that may not be obvious- when "ammo" are looted - they are automatically looted when opening the containercumming may now leave cum behindimplemented new collision handling for already colliding objectsimplemented various optimizationsfixed incorrect weights in the slave_setfixed bug that cause the interaction prompt to linger longer than it shouldfixed possible crush due to HotBar loading invalid or spent itemsfixed units in orgasm not having invulnerability at startfixed crush at bartering window when dragging invalid item into itfixed quest not workingfixed bug with projectiles not hitting nearby enemies and issue on enemies near wallsfixed inv icons disappearing when dragging the scrollbar while inventory size is smallfixed bug with swapping items in the hotbar not updating the change visuallymodding changes- more diagnostic messages- simplified the mod installation process- as a result, mods from previous versions are incompatible with new versionDemo 4.4b Modding Supportimplemented new feature to move the camera while any UI elem is invisible - drag with LMB when mouse is not hovered on any UI elem.rest heals non-party allies toofixed scrollbar not appearing under some circumstancesfixed some sounds not playing properlyfixed an item duplication bugright clicking when Guard Mode is "Auto" no longer costs stamina, but prevents parries (bounce foe)fixed a crash when entering new dungeon/floorfixed swapping equipment bug that cause seeds to vanishv4.2implemented sound system (different from HR)- added some basic sounds to the game (many are same from HR)- added experimental camera offset controls via arrow keys- redesigned the Bandit Queen at end of "Bandit Camp" to be treated as an actual boss (meaning she is grabbable)- enemy bodies now despawns faster- fixed bug with enemies not aggroing properly when hit with ranged attacks at far range- fixed culling system not respecting broken state for equipment- applied bandaid fix for "Bandit Camp" not unlocking after load- changed the body sliders changes to be updated per every game tick rather than per slider change - this doesnt solve the flickering problem but is more efficient on resources- upgraded to a new environ sys- fixed bug that cause team members to stop responding to orders after body sliders changeUntitled Enlit3D is published on xGames as a part of our best adult games list. Direct download of this adult game is served via few clicks. All new games are delivered to you is always here.