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You have to take on the role of a slave trader, explore the surroundings, look materials and food to improve your Castle of Pain, go to an unknown territories in the raids for new slaves or just buy them on the market, improve equipment and weapons, look for allies, perform Guilds contracts, this and much more awaits you in Arcania.Choose between a male or female character, develop various skills that will help both in battle and in the obey of slaves.Last update: : 2019/01/21Released: : 2019/01/21Developer/Publisher:Censorship: NoneVersion: Beta 0.1OS: WindowsLanguage: EnglishGenre:3dcg, adventure, combat, fantasy, multiple protagonist, oral sexHow to install: :1- Extract to desired location.2- Click on "Game.exe" to start playing.Change-Log:None yet Tales of Arcania is brought to you by xGames as a part of our large adult games collection. Free download of this adult game is served with just a few clicks. All new games are are always available for you on xGames.
Overview:Unforeseen circumstances find you lost in a new world. Naked, alone, and without any way to get back you begin anew, and seek to make more of your life than you thought previously possible. Build yourself a home, gather a following, and uncover mysteries in the vast lands of Aurok.Updated: 12/09/2018Developer/Publisher: CheruboomCensorship: NoneVersion: Tech Demo 0.0OS: WindowsLanguage: EnglishGenre:3D Game, 2DCG, Character Creation, Adventure, FantasyHow to install: :1- Extract to desired location.2- Click on "aurok.exe" to start playing.Change-Log:Initial ReleaseAdded Title ScreenAdded Character CreatorAdded Testing Area1 New "Quest"1 New CG5-15 Minutes of Play TimeAurok is brought to you by xGames as a part of our best adult games list. Free access to this game is available via few clicks. New and only best games are delivered to you is always here.
Overview:Wife's day is a game about a girl named Catherine. She moved to a new city with her husband and son and starts a new life. You have to manage the life of Catherine and make choices on which much depends. It depends only on you whether Catherine will remain a faithful wife, or stand on the bad side.Updated: 02/11/2018Developer/Publisher: Purple GameCensorship: NoneVersion: 0.2 Pre-AlphaOS: Win, Mac, LinuxLanguage: EnglishGenre:2dcg, Female Protagonist, Cheating, Lesbian, Incest, BDSM, Anal Sex, Vaginal Sex, Corruption, Adventure, Masturbation, Footjob, BlowjobHow to install: :1- Extract to desired location.2- Click on "Wife's Day.exe" to start playing.Change-Log:First Release Wife's Day is published on xGames in a list of adult games download. Free access to this game is served with just a few clicks. All new games and different updates are delivered to you is always here.
Overview:=== Zombie's Retreat ===Welcome to Camp Zomi! A lush resort located in the heart of The Zomi Woods: A region well known for it's gorgeous sights and rich history. Looking for a place to get away? Camp Zomi's campsite is full of fun activities! Take a dip in the cool waters of Lake Zomi, hang out with friends in the Rec Center, or take a refreshing hike through our beautiful trails. Your Deluxe Retreat is just a phone call away!"Zombie's Retreat is an action RPG involving a young man on a summer camping retreat. What's intended to be a bonding experience turns horribly wrong when a sudden evil outbreak spreads across the camp. With very 'strange' circumstances surrounding this new found threat, it is up to the player to save any and all survivors while attempting to escape in one piece!Zombie's Retreat takes place in the same universe as my current/main project, Town of Passion! Expect some cross over as well as story references from that project!Solve puzzles, slay zombies, and most importantly, protect your survivors!Last update: : 2019/01/24Released: : 2019/01/24Developer/Publisher:Censorship: NoVersion: 0.5 BetaOS: WindowsLanguage: EnglishGenre:2DCG, RPG, Adventure, Incest, Milf, Puzzle, Male protagonist, Big tits All Sex, Blowjob, Handjob, Doggystyle, Hardcore Sex, Family Sex, Mother-Son, Brother-Sister, Seduction, Voyeur, Gloryhole, ZombiesHow to install: :1- Extract to desired location.2- Click on "Game.exe" to start playing.Change-Log:v0.5 BetaBusts added:SerenaProfessor Cherry (Corrupted)Scenes added:Natasha HJ/KissingProfessor Cherry Ride== Story Update ==The focus of this update is on the continued progression for the main story! If you've already recruited Natasha, begin by talkingto her and the build's new content should follow.== Weapon Swap ==I added a weapon swap button (defaults to Page Down/W) that will allow you to switch your weapons while out exploring. This shouldbe much easier than going back into the menu and manually equipping weapons. The HUD has also been updated to show which weapon youhave equipped.A heal option was included as well (Patron's suggestion!). If you have a medical herb and/or medkit, it will be selectable and willdefault to a medical herb first, and then a medkit if you've run out.== Zombie Sound Effects ==I added sound effects to each zombie when you damage them. There is an unfortunate side effect for old save files, however:For the FIRST time you reach every area where you have previously killed zombies, you will hear the death sound effect. This is aONE TIME thing per location so don't worry that your save is broken. New saves will be completely unaffected.== New Zombie Type ==The Lakeside area has a new zombie type with a unique effect. When you shoot them, you'll notice they stand still for a second.Maybe it's best to take a step back and see what's going to happen!== Updates to Scene Player ==I've implemented a new plugin to help smooth out the scene player experience while also minimizing crashes and reducing file size.Only a few scenes have switched to the new method as I require testing especially on lower end devices before fully committing tothis new style. The current scenes that use the updated plugin are:Leslie Sex (Night)Rachel Stereo SexNatasha's new sceneProf Cherry's new scenev0.4Scenes added:Leslie Cooking SexRachel Drunk Sex== Leslie & Rachel Expanded Content ==In the past 2 builds, Rachel and Leslie both had content that I wanted to add but couldn't due to time restraints. There are newfeatures that both are able to do.HintsLeslie: Continue helping her out around dinner time. When your relationship's high enough, you might attempt something risky.Rachel: Remember when your relationship is high with her, a new option opens up at dinner time. Sleeping at night with her hasmore options now too.== Ashley Recruitable ==The Pool area is now available to enter! See what the ditzy Ashley is up to and you just might be able to bring her back home.She won't have any H content yet but she'll have an update in due time!== Cheat Rock ==The cheat rock is finally available in Zombie's Retreat! The rock just south of the lodge, try interacting with it a few times tobring up the cheat code input.Current codes (caps sensitive):ResetHer - Allows you to reset Leslie's name/rolesResTutor - Reset's Rachel's namingResCouns - Reset's Caroline's namingSirenSez - Does nothing== Intermediate Crafting ==With another woman available to recruit, the demands for food and water will start to increase. If you're thorough in yourexploration around Camp Zomi, you may be able to find recipes to improve things around the house!== Other Misc Changes ==-AC unit can now be installed in the first 3 basement rooms. It still has no use but it will be a checkpoint for the women whoreside downstairs eventually.-Bedroom Construction available from Intermediate crafting book instead of Beginner-Adjusted some previous crafting requirements-Slightly lowered regular garden yield-Improved fishing visuals and overall flow-Added basic tutorial to the student camp zomi fishing spot-Improvements to some custom rooms-Other misc changes/improvementsv0.3This build focuses on Leslie and finishing up her main story. That's where you'll find most of the new content.New Bust:AshleyAdditional Busts:Leslie - NudeMC - NudeScenes added:Leslie Movie SexLeslie Night SexCG Added:Leslie Dinner Prep== Leslie Progression ==Leslie's story has been tweaked and finished with a complete start and end point. She will still have more scenes, butyou can now enjoy the initial development of her secret relationship with the MC!== Other Misc Changes ==-Fixed glitch causing custom keybinds to reset (name entry screen is reverted to the original style, they were conflicting)-Can now go to sleep and select 'rest' to wake up at Midnight-Additional campsite/map added on left of Lakeside-Added HP bar to vampire boss. Should make it easier to tell if bullets are having an effect-Overworld electric zombies no longer respawn-Overworld electric zombies drop electric fuses-Added a few more overworld one-time scavenge spots (Rec Center + more)-When resting outside, you can stay still, interact, and still advance time-Other misc changes/improvementsv0.2.2If you played the Beta test build (0.2-0.2.1),there are some small glitch fixes in this build as well as a way to replay a particular scene now so there have been some small additions!v0.2 ChangelogNew Bust:Scenes added:Rachel BJRachel SexRachel Glory Hole @ HomeStill Scenes Added:Rachel/MC Sleep== Rachel Progression ==The beginning of her story has been reworked/lengthened a bit as well as all brand new progress with her!== Zone 2 ==The next area of the camp is now available! Currently, it is mostly just for minor exploration. There will be at least twowomen here that can be found and a few story-based missions that are used here. In the meantime, this area is HEAVILY incomplete.The next few builds will start adding more content to the region.== Testing New Weapon ==Testing out a new crossbow weapon! The goal with the crossbow is to create a weapon that's slower and less powerful than the pistol, but the ammo can be crafted with wood and in higher numbers so you have more freedom to shoot ammo without worrying.When you find it, you must select and equip it to change weapons.== New One-Time Scavenge Items ==In addition to the scavenge points which refresh every TWO days, there are now one-time use scavengable items that can be foundaround the zones! These will be useful ways to guarantee you gather some materials when you are most vulnerable at the start ofthe game. Try examining various things that you find such as log piles or water canisters. You never know if they'll have someuse! More should be added over time.== Other Misc Changes ==-Added role customization to Leslie at the start of a new game and once per imported save.-Sleep option added for Rachel @ night. Try it out as you progress your relationship with her! More will come soon-Pistol moves slightly farther/faster-Changed Leslie's quest item to a 100% find rate when it's available-New location available in Summer Camp area (requires quest progress)-Shovel now has use (only usable in Summer Camp area so far)-Rachel gives tool/resource advice at dinnerv.2.1-Fixed issue of gun not being auto-equipped on new, day 1 skip file.-Fixed issue of Rachel glory fuck scene causing big sequence breakv0.1.1 BetaFixed possible sequence break preventing M's progressionFixed bug preventing garden from regenerating new cropsFixed various typosv0.1 BetaNew Bust:Aunt/Camp CounselorNatashaScenes added:Mom Movie BJCounselor HJCounselor BJProfile Scenes Added:Mom/MC KissStill Scenes Added:Dinner== Mom & Aunt Progression ==These two girls are the main focus of 0.1 so continue to interact/find them in order to experience most of the new contentavailable!== Natasha Quest ==In the campsite, the north-east house, just east of the Rec Center can now be interacted with. Try it out! She will have morecontent soon!== Dinner Event ==In the evening, if you talk to M you will be able to eat dinner provided you have food in your inventory. This will be a place totalk to the women and find out if there are any missions that you can scope out and do. If you aren't sure what to do to progress,try talking to the women here!== New Salvage Material ==Added an electrical fuse as a salvagable material. There are a number of future devices I want to be craftable in the future and afuse helps expand the diversity of crafting supplies.The fuse is uncommon in the factory and rare in the Boys Cabin.== New Crafting Items & Books ==Crafting works off of a recipe system now. Old quests will give you manuals and crafting books to create tools and householditems. More will be added over time! Spade's functionality will be added in an update soon!== Other Misc Changes ==-Low Ammo shows up when bullet count hits 3 or less. No Ammo shows up when count hits 0. Helps gauge ammo while in combat-Refined Zombie Combat (may still have some potential bugs but overall much more functional compared to Alpha)-Rearranged intro. Skipping Day 1 skips the campfire bit.-Ammo Pack is now craftable instead of ammo. Allows player to craft 3 bullets per scrap metal instead of just 1.-Axes now give 2/3 wood instead of 1/2 per use. Slightly less durable. Overall consistently more wood gained.-Rain now possible with it's own special effects on the world-Rachel second bonus scavenge item is Scrap Metal instead of Scrap Wood-Bathing can't be done if you don't have water in your inventory-So much more (I lost track X_X)v2 AlphaIf you were content with the original Alpha build, you don't need to download this version! It's minor bug fixing/testingZombie's were a little wonky in their interaction because of a last minute "fix". Because of that, if you find any issues of soft locking when getting hit, please report it!If the game crashes for you at the name input screen, this should fix it. If you notice any oddities in cutscenes or wherever, please report them!FAQ:Q: Will this game replace Town of Passion's development?A: Nope! ZR is intended to coexist and parallel ToP's development. ToP is still my main priority so any delays or restrictions will primarily affect ZR although that should be fairly uncommon!Q: How big will this game be?A: It's not as ambitious as ToP so it should be a fairly simple game. It's intended to have it's semi-linear story and be completed. A few girls may be optional as well, that's all still in the works though! Zombie's Retreat is available here in our large porn games collection. Direct download of this game is provided with just a few clicks. Games like Zombie's Retreat are delivered to you is always here.
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Overview:So this game is heavily inspired by Akabur's work and is built in RPG Maker MV.The game is still in progress. I haven't played it in awhile and honestly someone who has needs to write a better Overview.Updated: 2017-09-05Developer/Publisher: Logan - |Censorship: NoVersion: 2017-09-05OS: Windows, MacOS, LinuxLanguage: EnglishGenre:Rpg, adventure, all sex, blowjob, sexy babes, sexual training, parody, hades, erotic adventure, advHow to install: :1- Extract to desired location.2- Click on "Game.exe" to start playing.Changelog:Drawn:- Sex scene with Mavis;- A few new icons (3);- New chibies for Lola and Hades during "Farmers hay task";- Touching a hip prelude dialogue busts (5);Improvements/Added:- Farmers task;- Function to update old saves;- "Allowed to have sex" marker is added in Affection Data;- Sex scene for Mavis;- Mavis's "Get sexual with her" option requires at least 2 completed tasks now;- Touching Mavis's hip;- Corrected text from Lyk;- Saves are now excluded from the build and putted on the website separately;- Number of prisoners at Bounty Hunter's HQ will decreease during your progress with Kord's tasks;Fixes:- "You have Lola in the party" tip is now displaying the right image;- Corrected typos;- Lola's heal ability is increeased to make it more effective;- After choosing Kord's side, you will fight Roth in his tent, instead of Kord and his men;- Fixed Personality displays for Lola and Rapunzel;- If you give porn mag to kids it will be removed from your inventory now;- "Stairs guard" will not going to approach Kord if you re-enter Bounty Hunter's HQ after taking Roth's counter-deal;- Drain SP damage effect is reduced from 10% to 2.5%.Drawn:- Redrawn Silene, the slave's dualogue bust (17) (+ in the robe, naked, displaying her at the sale from the front (2 variants) and from the back);- New emotions for Hades (2);- Items (Apple, Bitch's diary, Woodsman's wife's diary).Improvements/Added:- Added interactions for Rufus and Silene;- Added 2 quests: "Get a room for Silene", "A cure for Silene";- If chatting with NPC, lead you into proposing to pay for something, a window with amount of your gold appears. The same goes for Dark Enegry using;- Added red apples, that being affeced by Red Hood's perk;- Added and placed apple trees in some parts of the game's world, with possibility to gather apples from it;- Added grilled meat;- Added new magic skill for Hades "Drain SP";- Now you can cook meat at the fire place at the Thieves camp;Fixes:- Range of clicking on Ladders at Lily's house, Bounty Hunter's HQ, Woodsman's house and Bouncing Pony hotel is now wider;- Fixed displacing of Woodsman's dialogue bust if you refering to him for the fist time, without Lola;- "Daisy's Father" quest: Fixed bug when Krandus appears again after walking away to talk to his daughter;- "Daisy's Father" quest: "Speak to Daisy" objective can be completed now if Lola isn't in your party;- "Possessed doll" quest: You can finish "Possessed doll" properly now;- "Possessed doll" quest: Jerry's dialogue bust dissappearing after you hit "Not yet" while you talk to him;- Candies are showing how much HP they can recover;- Sense of danger close to bridge post won't activate if you dispelled Rider's face;- "Ice sting", "Sturdy Leather Armor", "Scout Iron Armor", "Dark Knight's Helm", "Strengthened Wooden Shield", "Shabby Shield" costs more now;- You can't call disabled dialogue choiced by using hot-keys anymore;- Killing guards at Corona's bridge posts clears the guards "talk zone";- Dialogue options doesn't cover guard's bust, after you chosing "Let me through or else" option;- Farmer on the left is not outside during the night now;- Mysterious grandma doesn't re-appear after you answered her questions without Lola;- Fat Lily's quest about cat is automaticly being tracked now after you take it with "Trak Question" option being activated.Coding:- Lola's heart icon popups indicating affection towars Hades is being fixed;- Dev stuff: Dialogue variants texts are now changing according of number of specific variables;- Dev stuff: Variable's dialogue text can move a string on the next line now;- Compass dissappears now if current objective has no waypoints;- Ability to change clothes for NPC's;- Blured images while you open the menu are removed in order to reduse cache memory overload.Added 11 quests:Mavis - "Mavis meeting humans", "A new friend for Mavis";Woodsman's daughter - "Possessed doll";Woodsman - "Woodsman's job";Gossiping bitch - "A Diary for a gossiping bitch";Krandus, retired warrior - "Daisy's Father";Kord, bounty hunter's leader - "Bring in an ex-thief", "Find Pope", "Eradicate criminal's hideout", "Silent the Snake";Roth, thieves camp leader - "Hidden sides".Other stuff:- Robber Axeman drawn;- Mavis in robe;- Credits renewed.Fixes:- Bounty Hunter's HQ: Bounty Hunter on the left doesn't dissapears anymore after interaction with him;- Crystal mine, Underground river: Lola won't talk with you if you don't have her in the team;- Test Room - Statues Puzzle: Slave trader and Warlord statues won't move from it's spots anymore, after you pull the reset lever;- Interaction with Lola: Right click during "Give her something" options sends you back into interaction choices, instead of giving Lola chocolade;- If you go back from Alwin's Tasks options, "I need Crystal" option will not appear again if you already got it;- Fixed bug that allowed you to get down from the cliff at the cemetery;- Fixed compas pointing at Marlin's mission;- Fixed text that had been blocked by dialogue busts (the one I discovered, anyway);- Getting of Alwin's password is more obvious.Coding:- Fixed a bug where you entering Lola's Quipment window instead of Hades'es;- Night ambient sounds and music are now plays at every non-house localion;- Cemetery: The bridge is not blocking the path now if you teleported somewhere after crossing it.World:– Added 45 maps:Farmhouse,Hotel,Hotel 2nd floor,Krandus house,Woodsman’s Residence,Woodsman’s Residence – 2nd floor,Bounty Hunter’s HQ,Bounty Hunter’s HQ – 2nd floor,House with laundry,Alwin’s Residence,Alwin’s Residence – 2nd floor,Damcus village East / Crossroad,Hidden Stash turn,Road to Feritatem – 1,Road to Feritatem – 2,Road to cemetery – 1,Road to cemetery – 2,Road to cemetery – 3,Cemetery mountain cave,Cemetery,Crypt,Crypt 2,Catacombs,Catacombs 2,Underground river,Underground river 2,Hidden Underground Warehouse,Warehouse Secret Room,Thick forest,Test rooms,Room 1,Room 2,Room 3,Pier, road to Kingdom of Corona capital bridgeKingdom of Corona Bridge Post,Thieves Camp,Roth’s tent,Storage Tent,Barely maps: Big tent, Tent1, Tent2, Tent 3Abandoned Crystal Mine,Abandoned Crystal Mine Deeper ungerground.– Drawn 29 dialogue busts and added emotions for them:Abelard, the Blacksmith (2),Alwin (18),Barney, the farmer (2),Gibson, the farmer (3),Old boatman (4),Creepy doll and Jerry (6),Daisy (12),Emma, the woodsman’s wife (5),Lana, the woodsman’s daughter (4),Manfred, the woodsman (3),Gerd, the woodsman (6),Mysterious Granny (6),Hannah, the gossipy bitch (8),Jacob, whimpy guy (6),Jimmy (6),Kord, the Bounty Hunter’s leader (4),Krandus, retired soldier (4),Mavis Dracula (18),Pope (3),Guard, posted on the bridge (10),Red Cultists Followers,Roth (4),Defeated Roth (1),Rufus (11),Silene, the slave (13) + 2 checking her body from front and from the back,Snake (6),Some kids (7),Mavis in bat form in the cage,Ubel (3).– New emotions for:Lola (+ 14),Hades (+ 11),Merlin (+1).– Drawn 144×144 Avatars for non-important NPC’s:11 thieves,6 villagers.– Drawn 52 new items:4 accessory, 4 armor, 6 helmets, 5 shields, 13 weapons, 3 potions, 3 keys,4 gifts (box of chocolade, dildo, porn, flowers),8 quest items (3 crystal keys, Purple Crystal, Dark Lord’s Mark, Mavis in Bat form, Glowing flower, Milled Crystals),Candies, Grilled meat.– Drawn 20 new enemies:3 types of zombies, 2 types of ghouls, a new robber type,Bounty Hunter, Butch, Corona Guard Cavalier, Red Cult Follower, Ghoul Behemoth, Crystal Golem, Kord, Posessed Water, Roth, Snake, Spider, Wolf, Gert, Jacob, Predator Flower– Drawn Images for column puzzle.– Preparing the fast travel map – A little drawing of it.– Some other little drawings, like icons, pointers, and so on…– 224 + 33 pages of text are written;– Added 32 NPC chibis;– Added 2 “no-so-chibis” graphic for two bosses;– Added new music (about 5 new track) for locations and fights.– New events + quests.Coding:– Affection Data: Added a “Personality” button with text block;– Affection Data: Slight re-design, added perks logic and valuable of the affection;– Complexity on mouse diagonal pathfinding is nerfed down in order to increase performance;– Battle screen: Fixed HP gauges bug, where value dropped on “Null”;– Coin game update – not it has an option where you always can loose for the story, added buttons for interaction with mouse and description window;– Fixed a bug that crushed the game after you enter “Skills and Equipment” section and press “left” or “right” on a keyboard;– Compass is dissapearing as it shoud if you take tracking of a quest down;– Quest-Log showing only 3 first goals now, no matter how many goals is in the quest and scrolls down ones that you completed;– Journal marks completed goals with different color as well as Quest-Log;– Added a command that allows to remove compass from the screen and show it back. So I can hide it during sex screen or something like that;– Same added for the Quest-log window;– Now “click” sound plays after you clicking on icons at the top-left corner of the screen;– Added an additional window that I can call during dialogue choices, showing information that I need to clarify (used in the coin game so far);– New plugin written, that adding Column puzzle in the game and processes it’s logic;– Now Hades and Lola can have description of their “proffesions” in two rows, when you chosing one of them in the inventory;– New tag is added that helps to put manually written description in items to bypass restrictions of the engine (used for displaying earlier restricred “SP +100” for Stamina Potion so far);– Fixed bug that shows black square in the text baloons making it impossible to read;– Text baloons are now don’t stick at the side of the screen and goes behind the screen borders;– Fixed a bug where you can’t change music volume after winning a battle;– States effects during battle (poison, confusion and so on) are now shows higher in order to not overlap characters;– New vital function for the story is added. That changes look of Hades and Lola in dialogues, Skills, Inventory sections and battles, after Hades puts on new uniform and Lola starting to wear adventurer cape;– Now Lola stands in defense pose if you giving her “Guard” command;– Lola’s healing spell can harm undead now;– Added a possibility to accidentally heal an enemy, watch with what you clicking;– Lola’s “Lovestruck” spell dosen’t affect non-organic foes and undead now;– Lola’s normal attack includes additional magic damage;– Feature that shows steps order during battle is now working for Lola too, if she’s partisipates;– Some bug fixes for steps order feature;– Now item images, that you can see at the inventory, shows in shops as well;– While you looking at the item in a shop screen and if you already have this item – you can see a number how many do you have;– Added an icon for that, instead of “Possetion” word;– Fixed and issue that showed possetion of an item in inventory like it doing in shops;– In the steps order, both Hades and Lola are now stands out from the line when it’s their turn to move;– Changed size font of “A, B…” letters in steps ordes portraits;– Fixed vital bug when you can’t select a party member from “Skills and Equip” window after you choose him and closed the window;– Added condition function in items description in order to dependially change it’s description during the game (used for Red Hood’s perk that affects red colored heal items);– Achievements screen re-desing;– Recoding of achievement plugin in order to change it’s fonts size for specific lines;– Achievements works with 48×48 px icons now;– Removed “Reward” phrase from Journal, processing logic of this part was returned if for it’s probably use in the future;– Now quests that you can’t complete in the current build marked with icon and according text;– If you can’t complete a quest, it shows a little icon at the corner of Quest-Log and it was done in Journal with big one;– Major change for “Skill and Equipment” screen. Now “Attack”, “Defense” “Agility”, “Luck” was moved left and changed by it’s font size. To leave space for values that shows value summary that your equipment provides;– Values of your equipment summary now displayed with different color;– Changes in MOG’s sensor plugin that can allow a NPC to react on you differently after he sensed you. Used for “Catch 10 rabbits” achievement so you don’t have to kill a rabbit in order to gain achievement score, after you catch the animal;– New side menu was added, that shows new icons. Fixed some issues in it;– Some tweaks in Fast Travel plugin to change it’s calculations considering found portals;– Mavis window was added in Affection Data;– Terrax Lightning plugin tweaks in order to change shading strengh;– New plugin written that changes music and ambient sound that cycling during night;– Changed chibies speed walking animantion to match RPG Maker VX Ace standards;– Some events graphic dosen’t reacts on night darkness now (used for displaying lights on windows at the village during night);– Events graphic that dosen’t reacts on night won’t overlap icons at the top-left corner;– New plugin written for a Mavis’es quest logic considering constructing her greetings replic (quest isn’t implemented in the game yet);Some tweaks to optimize the game for engine 1.5.0 update:– A little preloading plugin tweak to optimize it for 1.5.0 enginne update;– Choises are now displaying graphic which was broked due 1.5.0 update;– Achievement menu displays icons now;– Side menu displays icons now too;– Now gained achievements popups at the right-bottom corner of the screen, displaying according icon;– Added a sound to achievements popup.– Items attributes shows in red color now if it’s lowers some of your parameters.– Other minor and not so minor tweaks.Changes/additions that wasn’t implemented by coding:– Constructing animation for Lola’s spells. Adding sounds for it;– Red Hood’s perk effect is implemented;– Now you can load from the Game Over sreen;– Added MOG Hunter’s boss HP gauge plugin;– Different sounds for clicking and going back in menus. New buzzer sound;– Different equip slots for Lola and Hades;– Night time for each non-house and non-cave map was set;– Now you can turn off tips;– Now you can turn off automatic Quest-Log appearance;– Added effect that warns you about a danger ahead;– Added achievements: “Catch 10 rabbits”, “Sex Law Origins”, “Find all the stashes in Damcus village”, “Kill all of the Undead at the Cemetery during night”;– Night/Day toggle,– Interaction with Lola is implemented:Giving her commands,Giving her presents,Asking what she thinks about all of the maps,Asking what she thinks about someone.– Fast Travel function;– Lights at Damcus village, thieves camp and corona bridge are now glow and producing light during night time;– Hotel provides a place for a sleepover now that heals and refreshes your party entirely;– If an NPC provides more than 1 quest, they’re listed in a NPC’s “Tasks” option now;– Undeads are twice stronger at night;– A new sound of finding a secret location is added;– Some fighting balance fixes;– Windows at Hotel and Bounty Hunter’s HQ don’t glow with sunlight during night time;– Battle screen: Bosses don’t display it’s HP in a little gauge like ordinary enemies due his personal boss HP line at the top of the screen;– You can save the game in Fat Lily’s house now;– Edges of maps that you can’t cross are now marked with a floating icon;– The same icon marks every option in dialogues that isn’t implemented in the build yet;– Puzzles in the Test Rooms are simplified;– Some changes in maps for easier navigation.Some time ago I got a request from Reepyr to make a crossover with the main character of his nsfw game Adventures of Tara. I played this game and i think it's freaking awesome, so i thought it's should be fun to give a quick ride for Tara in The Dark Lord's Trip story. So we made a script, trying to stay faithful to Tara's personality and not to mess with the lore of my game.As usual, two saves are there. First one - before village, second one - after speaking with Merling for the first time.I included Tara into the previous buld, since the big one is incomplete. You can find her quest by getting a job from Merlin. A sex scene with her included. Aside Tara's quest, the build itself expands The Dark Lord's Trip lore a little bit. I planned to hold this for the big one, but I didn't want Lola and Merlin continue to stand idle. In the other new features, you can notice a new quests mechanic - two combined plugins Compass and Quest log. Couldn't handle this type of coding, had to hire a programmer for that one.I got a few messages from you, guys, worrying if i died from lacking of sleep there . The project and me are okay, sorry guys for making you worry. I'll try to post for you more often, but with my schedule, i can't make promises. Please, keep in mind that I'm HEAVILY loaded with work that i have to do, so i rather work than talk.About future plans. I'm going to look for an artist to help me out with my workload, like Dahr helped to Akabur sometime. I'll keep you posted about that.Thanks again you guys for kind comments and support! I couldn't ask for a better feedback. Take care!Build 2016-09-08 after beta testing fixes/impovements:– The top of Lola’s and Merlin’s dialogue busts doesn’t cuts off when the choices appears;– When you letting go the rabbit, you no longer have to wait till he runs off the screen;– Fixed incorrect displaying of equipment: Equipment items are now displayed in a line, instead of a column;– Added a button to remove an equipped item on the equipment screen.– Some minor improvements in inventory’s code to avoid unexpected bugs;– Rapunzel leaving the tower when you went too far;– Guards are leaving the woods when you dispelling the Rider’s face.– Lola stops repeating her line, after you spoke with Merlin.World:– Added 11 new maps:Thicket 1 (960×3200), Thicket 2 (2880×1920), Thicket 3 (3600×1680), Crossroad (1440×960), Damcus Village (2967×3936), Fat Lily’s Residence 1st floor (1248×960), Fat Lily’s Residence 2nd floor (1248×960), Merlin’s house (1248×960), Merlin’s Residence (1248×960), Secret Cave 1 (1248×960), Secret Cave 2 (1248×960);– Added 37 pages of text for continuation of a storyline;– Added new 8 dialogue busts for: Andreas, Marlis, Corona Guard Captain, Fat Lily, Lola, Red Riding Hood, Stabbington Brothers;– New emotions: 23 for Lola, 11 for Red Hood, 11 for Hades, 8 Andreas, 3 for Marlis, 10 for Merlin the Wizard, 3 for Guards Captain, 5 for Fat Lily, 3 for Stabbington brothers;– Added 2 girls for Affection Data;– Added a sex scene for Red Riding Hood;– Added 17 chibis NPC;– Added 5 chibis scenes;– New chibis blowjob animation;– 6 new items drawings + item icons;– Added audio plugin for playing audio at a certain location in order to give a better atmosphere. The audios volume will be determined based off the players distance from the audio location;– Added sounds for waterfall and Nymph’s river;– Added jump plugin. Now the player can jump over small obstacles (short fences, recumbent logs, stumps, etc) by clicking on them;– Added new sounds and music;– Added new 5 types of enemies;Fixes:– One of the vitals plugins has been updated, fixing the rare bug that caused disabling of savings.Changes/Improvements:– New dialogue bust for Hades during the dialogue with Rapunzel;– New replics for Hades during battles;– New sound for using items in inventory.Other Tweaks:– If Hades was spotted, time of response from guards is now shorter;– One of the thicket’s stashes is more easy to spot;– Some other minor tweaks… The Dark Lord's Trip is brought to you by xGames as a part of our large adult games collection. Free download of this sex game is served via few clicks. Games like The Dark Lord's Trip are are always available for you on xGames.
Description: The House Party game (which is available for free right now on the site mentioned below) is similar to a lot of the browser-based games where your choices influence your success as you progress in the game, but it plays like a first-person RPG with interactive game models, characters, and physics, like the aforementioned Leisure Suit Larry. My inclination is to take these games in a much more raunchy direction than the LSL series however. The games will be ripe with foul language, nudity, and sex, but hopefully be just as funny and engaging. There isn't much of a story to play though right now, just a few objectives to complete while I work on the gameplay mechanics. There are multiple story-paths though and different outcomes based on your decisions.Updated: 2018-12-15Developer/Publisher: - Censorship: OptionalVersion: 0.12.3Platform: Windows, Mac, LinuxLanguage: EnglishGenre:adv, 3d, striptease, animation, flash, simulator, all sexCustom Story Creator:How to install: :1- Extract to desired location.2- Click on "HouseParty" to start playing.Change-logs:v0.12.3(Stable Release 12/14/18)Added Background Chatter SystemSmall tweaks to NavigationImproved hair and textures on most charactersImproved “End of Sex” animations and nuances transitioning outFixed an issue where dialogue audio would sometimes stop working when you pause the gameFixed an issue where GameEvent timers would get cut short when saving the gameAuto-Save now saves to memory so it does not interrupt gameplay FPSDisabled Auto-Save for the time being. Still some issues to work out that we will address next cycleSave games not save roaming allow and prohibit locations correctlyAdded new dialog avatars for all charactersFixed character lighting artifacts in main menuImproved menu environmental effectsFixed an issue that could cause Save Games to appear without a timestampSaved games are now sorted in the Load Game interface in descending orderFixed an issue that could cause Saved Games to not load if they contained a specific set of non-alphanumeric charactersFixed an issue that could cause the washer and/or dryer to clip into/against the Player when running and enter a new plane of existencePeriodic Event Triggers will now also be logged into the Debug Log, just before their associated child events attempt to execute and log. Repeated, short-delay Periodics will not be logged multiple times in a row in, order to avoid spamThe Debug Log will now show the number of events that an Event Trigger is attempting to execute as part of its log entryThe Debug Log will now more accurately log story event-based NPC Change Locations, and will now also log character movements that are triggered by a ChangeLocation-based “Invite To Hang” (when characters change location they can invite other NPCs they have relationship values with to come with them)Addressed a few model references that were preventing the ‘bodypart’ console command from adjusting the size of certain male partsThe Player can now use the command console (via the bodypart command) to adjust the general size of the ejaculate particle. Get yer bucketsTalking to Madison in the middle of Like a French Girl now results in the reaction you need, but perhaps not the reaction you deserveMadison will no longer keep her Shoo Others state should the player decide to side with Derek and not sleep with herRestored a temporarily available line from Ashley where she will comment on the Player being topless, but added some randomness to it so it wouldn’t be spammedFixed an issue that would allow the Player to throw the voice recorder out the window for High and Dry, and then reach Derek to trigger the special Muse “Ending”/failureFixed an issue that would make Derek seem happy to see the Player during The Muse, despite the competition going on between Derek and the PlayerFixed an issue that could occur if the Player called Madison out for painting by numbers if Madison’s “art show” was already underwayAddressed another issue that could cause Derek’s warp in during a potential High and Dry failure to not work as intendedFixed an issue that allowed the Player to push Derek around during the very beginning of High and Dry, even though Derek should be having none of thatFixed an issue that allowed the Player to escape Frank a bit too easily during a special “ending”/failure of The MuseTweaks and presentation improvements to special “ending”/failure of The MuseFixed a few additional issues related to the success or failure (and the timings of associated dialogues) of the “stamina test” near the finale of Like a French Girl in order to reduce the chance of some confusing pairings feedback from MadisonFixed an issue that could cause Ashley to wander around naked and become generally unresponsive to conversation attempts or attempts to give her her clean/dry clothes back, if the Player had failed to lock one of the bathroom doors as part of Humiliate AshleyFixed an issue where duplicate thought bubbles could occur during Magnum Opus if the Player re-mounts the Penguin to the DresserFixed an issue that could cause conflicting game messages to appear when the Player tries to use the coffee in the cup with the kettle while the kettle is on the stoveFixed an issue that could cause Derek’s boxers/underwear to stay on after the end of Sibling WarfareResolved another issue that could cause Derek to not be kneeling if the Player saved/loaded the game at a certain momentFixed an issue that could cause Ashley to stay in a Running state permanently if the Player had failed to lock one of the bathroom doors during Humiliate AshleyThe Player will no longer be able to trick Stephanie into going to Madison by turning off one of the speakers, if the Player is currently pursuing some of the more involved scenes of The MuseThe Player can no longer give items to Madison at highly inopportune times during a select few key points of The MuseAdded the Event Trigger “MadsEnableSimonSays” for command console use and tweaked a few old story eventsTweaks to a few Shoo Other event timings or add/remove delays for characters that used it in the Original StoryRemoved all instances of SetInspectText events to prepare for event deprecationFixed additional small issues with value settings should the Player fail Humiliate Ashley by leaving a door unlockedFixed an issue in the special ending/failure of The Muse that could cause THE DOOD, THE FISTER, THE GAME ENDING MISTER (hey I tried, are you even reading all these?), to walk away from the Player mid-dialogue, as if re-evaluating every life choice that brought him to the partyFixed an issue that could prevent Derek from Roaming again after the special ending/failure of The MuseFixed an issue with Amy during her intimacy scene that would allow the Player to start multiple rounds of oral at once. Sorry, you only have a limited number phalli…phalluses? Pharoahs?Player will now automatically undress prior to engaging in maximum intimacy with Amy if they are not already undressed, preventing the need to back out of dialogue with her to see the option. You leave your shoes and wizard hat on out of sheer excitementAmy will no longer wander around naked after intimacy with the Player at the finale of Chasing Amy; this is to contrast the intimacy reward against her heightened sense of exhibitionism at the end of the Scavenger Hunt opportunityPlayer can no longer ask Amy to get dressed, etc. while already in the middle of certain intimacy actsFixed some of the issues with Amy’s available responses during/transitions between intimacy states, and the availability of those responses when other characters are nearbyFixed an issue that could cause Derek to have two nearly identical response options available to the Player that would explain how to get on Ashley’s good side under certain circumstancesThe Player can obtain the Penguin item a bit earlier in The Muse…you know, for funAdded some protections into the Original Story to prevent Vickie from ceasing her pose and getting dressed again if the player saves and loads between her offering her panties and being intimate with herSlight timing tweaks to the “paint and pose” scene in Like a French Girl to help prevent against niche bugs with the Opportunity failure that is possible hereSprinkled a few additional emote usages throughout the storyAdded a mechanic that allows the player to ask Vickie to go back to the hot tub as long as the Scavenger Hunt finale is not active, and that Vickie is not currently involved in certain parts of the Ashley vs. Madison prankNPCs will clear the area more reliably before the Player and Madison get their art on in Like a French GirlVickie will not be as aggressive when commenting on the Player’s lack of stamina after her first “test” in the hot tubv0.12.2Added new Player modelPlayer and NPCs now start off flaccid and can get erectionsAdded physics to penis and testiclesReworked all sex scenes to work with the new player and NPC “hardware”Added realtime mirrorsAdded more realtime shadowsImproved lighting to cater to the new characters betterAdded more detail to all charactersUpdated textures for Amy, Brittney and KatherineUpdated main menu characters with latest versionsFixed a small transparent issue with Katherine’s braTweaked dynamic hair for Ashley, Katherine, Stephanie and PatrickOptimized clothing texturesOptimized dynamic character hairFixed Katherine’s blendshapes and a skinning issueFixed Skinning issue for the playerOptimized performance and improved on the ejaculate effectPlayer can no longer sic Madison on Patrick at highly inopportune times that could lead to broken 0.12.x contentPlayer will no longer have the Throw Beer On option with Madison during the final sequence(s) of 0.12.x content due to a very, very crowded radial menuAmy will no longer try to walk to Katherine repeatedly after speaking to her about Stephanie’s intentions while Katherine is sick in the downstairs bathroomAdded self-limiting criteria to a number of events in the game to prevent them from needlessly setting the same value repeatedly and clogging up our precious Debug LogStephanie will not put her own underwear back on after the “$50 exchange” with the Player after several secondsPatrick’s behavior after the end of “Family Time” is now less rigid, and he won’t doggedly attempt to access the downstairs bathroom repeatedly if it is lockedMadison no longer cares what state of dress the Player is in if they should fail her “endurance”/stroke test during Like a French GirlIt should no longer be possible for Madison to loop through her “endurance”/stroke test dialogues should the player fail the test during Like a French GirlWhen saving and loading a game during Like a French Girl (when In Progress), Derek will kneel back downIf Like a French Girl is In Progress and the player was naked and saved, loading that game will no longer result in the player being fully dressedDerek will no longer stay locked in a permanent state of planet-scorching, self-sustaining, nuclear rage towards the Player if the Player experiences a magical moment with Frank after the High and Dry opportunity. TLDR: Derek is less jelly.Player and Stephanie won’t immediately get dressed like speed demons after they complete their fornicationSlightly tweaked availability slightly of Amy’s new “GTFO AMY I NEED TO HAVE SEX WITH THIS PERSON RIGHT NOW AND HERE IS AN EXCUSE” (internal ID reference) response optionAdded a few more safeguards to prevent Derek from magically warping into the scene once Like a French Girl has startedStephanie’s recovery from various states of inebriation and the effects this has on her behavior should be more consistent, including across save-gamesThe “item hunt” phase of Stephanie’s Meltdown-initiated content should now resolve more reliablyKatherine will no longer respond to the Cell Phone Jammer if waiting for the player to hook up with her (naked on the bed) or in the middle of an intimacy act. She may, however, wave it frantically around in the air as she searches for dem barsAdjusted some of Rachael’s post-dare “get dressed” behaviors to coincide with changes to her clothing in 0.12.xCorrected an issue that could cause Derek to use redundant dialogue if his shirt was already off prior to Madison’s “art show”Player can no longer Rummage through the Orange Bin in the garage multiple times as part of Amy’s Scavenger Hunt, presumably in order to amass a treasure trove of panties like some kinky dragon-kinTied in Achievement images for newly added AchievementsFixed an issue that could cause various character dialogues and events to be unavailable after finishing or failing Madison’s new contentDerek will no longer put his shirt back on after Madison’s “art show” if the Player has already progressed past a certain point in Amy’s Scavenger HuntAdjusted NPC placement during a select few moments throughout Madison’s new contentCleaned up Katherine’s “greeting” behavior after the Player successfully helps Stephanie with Katherine’s bathroom emergencyMade minor tweaks to Rachael’s dare-text receipt behavior to improve consistency across certain dare possibilities and prevent Rachael from potentially holding her phone in her hand for the rest of the party…or maybe that is just an unlisted superglue dare? …Nah.The Player and Amy will no longer be auto-warped to the center of the Spare Room if the conditions for getting intimate with Amy are not met when the player propositions herMade minor adjustments to Amy’s behavior between Derek congratulating the player for earning Ashley’s trust and Ashley showing the player her room and trying to get away from Amy’s sorority pitchIn the side story “A Vickie Vixen Valentine”, fixed an issue that could render the master bedroom door unable to be knocked on IF Vickie’s sprint into the master bedroom was exceptionally fastIn the side story “A Vickie Vixen Valentine”, Vickie will take her shorts off and THEN her panties, making things even fucking hotter, as the Player would so eloquently put itIn the side story “A Vickie Vixen Valentine”, fixed a typo that appears when checking under the bed for a certain itemIn the side story “A Vickie Vixen Valentine”, fixed an issue that can prevent Vickie transitioning from oral intimacy to bed intimacy near the end of the storyRefactored events and some values in the side story “A Vickie Vixen Valentine” to make them somewhat more readableIn the side story “A Vickie Vixen Valentine”, added a handful of additional emotes in a few points to make Vickie appear like less of a robotIn the side story “A Vickie Vixen Valentine”, added a dialogue criteria check that allows for use of an additional alternate dialogue that was already voiced prior to 0.12.xIn the side story “A Vickie Vixen Valentine”, saving and loading once the Player has gone upstairs with Vickie after “Never Have I Ever” should no longer result in the Player not being able to interact with or be intimate with VickieIn the side story “A Vickie Vixen Valentine”, resolved an issue that could cause a duplication of unvoiced “text message” dialogue between Ashley and MadisonIn the side story “A Vickie Vixen Valentine”, made various minor emote/reaction tweaks to Vickie as needed to accommodate other 0.12.x AVVV story adjustmentsIn the side story “A Vickie Vixen Valentine”, made small dialogue and thoughtbubble tweaks to accommodate other 0.12.x AVVV story adjustments and rectify one or two VA inconsistenciesIn the side story “A Vickie Vixen Valentine”, Vickie will no longer react to the player getting near the locked slider door based solely on proximity, which was causing some players not to experience the full extent of her flexibility and wardrobeIn the side story “A Vickie Vixen Valentine”, resolved an issue that would cause an opportunity to start and log its start twiceIn the side story “A Vickie Vixen Valentine”, the player needs to be a bit closer to Vickie in order to initiate sex. No more big-dicking from across the roomIn the side story “A Vickie Vixen Valentine”, fixed an issue that would prevent the Player from being able to follow up with additional intimacy with Vickie or talk to her at all if she finished a blowjob first.In the side story “A Vickie Vixen Valentine”, resolved an issue that could cause unintended side effects with Ashley’s Phone or even an inability to interact with Vickie if the Player experienced multiple dialogues without being close enough/in-vision to Vickie after she runs to the Spare RoomIn the side story “A Vickie Vixen Valentine”, masturbating at a certain time while also consuming the chocolate bar will no longer result in the Player’s position being unchanged upon the game fading back in to play Never Have I Ever with Vickie. This is a feature, not a nerf…obviouslyIn the side story “A Vickie Vixen Valentine”, the Player can no longer take up Vickie’s spot on the Bed (Left) after she begins walking up to be intimate with the Player in that exact spotIn the side story “A Vickie Vixen Valentine”, removed the ability of the Player to lock bathroom doors prior to having the Key item removed, which could result in Vickie being locked in the Upstairs Master Bathroom prior to ending the storyIn the side story “A Vickie Vixen Valentine”, made additional tweaks to the Master Bedroom door radial options to prevent Vickie from being trapped inside an eternal fiery walk-in hell of totes cute tops and linen scented laundryIn the side story “A Vickie Vixen Valentine”, made minor tweaks to how the Player and Vickie are positioned after the end-story fade out/fade in and how minor supporting events operateThe Player will need to wait until much of Madison’s newest 0.12.x content is finished before pursuing the finale of Ashley’s Smooth Operator opportunityFixed an issue that would prevent Derek from defending Madison’s honor if the Player angers them both at the beginning of The MuseCertain events associated with Ashley’s intimacy endings will only take effect if the player has completed the prank against Madison, instead of any time the player finishes any intimacy route with AshleyAdded further protections against Katherine reacting to the cell phone jammer immediately prior to or during her intimacy scenePatrick now knows how to not only pronounce, but also spell Brittney’s nameFixed an issue was causing Ashley to reference an incorrect character under certain circumstances when verifying if the soda was tampered withFixed an issue that could prevent the Player from progressing further with Rachael’s dares under select circumstances (this fix allows the player to continue selecting more dares, it does NOT change the choices required to engage in intimacy/finish her dare content)Madison will wait a bit longer to stop Shoo-ing others out of her bedroom during the finale of Magnum Opus/new 0.12.x contentPlayer can fail Amy’s Scavenger Hunt if they are particularly aggressive in turning down certain dare requests from her (requires repeated choices)Added more control to Amy’s roaming during her Goodbye Kitty selfie sequnce during her Scavenger Hunt, a lack of which was contributing to Amy potentially walking away from the Hot Tub during her Scavenger Hunt finalePlayer should no longer be able to ask about Scavenger Hunt steps from Amy while in the middle of the Hot Tub finale of the Scavenger Hunt (dialogue response; does not remove the failure-causing Truth or Dare response option)Amy will no longer try to cover herself up while also undressing and changing during the Goodbye Kitty selfie sequenceChoosing the Truth or Dare response specifically mentioning the Scavenger Hunt in front of Brittney while in the Hot Tub will now officially fail the Scavenger Hunt quest and release Amy to roam around again. Will no longer confusingly leave missing dialogues and responses for the player to choose which were in reality doing nothing.Ashley will now remember that the Player untied her top minutes beforehand early on in the game, and will not allow them to progress with the prank vs. Madison until the Player resolves their dispute with grace, empathy, and aplombTweaks to Ashley’s top reactions; it is possible to indirectly fail out of some content if the player repeatedly unties Ashley’s topFixed an issue that could prevent Ashley from returning to her room after being humiliated, when only given the bathroom skeleton key back after the Opportunity completesThe player should no longer be able to inadvertently trigger the Family Time sequence with Ashley and Patrick immediately after Madison’s art show until they’ve finished the sacred duty of inspecting Stephanie’s panty situation alongside PatrickMinor tweaks to Ashley’s post-humiliation behaviors to prevent her from getting stuck in hallways. More fixes pending for future releases.Fixed an issue that would prevent Ashley from reacting in any way when the Player would give her a beer while she was also naked immediately after the Humiliate Ashley opportunity was finishedAddressed an issue caused by one of Stephanie’s events that could cause Madison to walk away from Ashley, Derek, and the Player during the finale of Ashley’s Drunk and Disorderly opportunityMinor tweaks to Stephanie dialogue choices based on the progress of the Meltdown opportunityAdded additional protections to prevent Madison’s Art Show from interfering with certain Ashley scenesAdded additional protections to prevent Madison’s Art Show from interfering with Ashley and Patrick’s Family Time sequenceTightened up NPC status check around the time of Madison’s Art ShowAdded more protections to prevent Amy from bugging out due to roaming state or event interruptions between Madison’s “art show” and the end of her new 0.12.x contentAshley should now move out of the bedroom after Madison’s “art show” more reliably, and have her roaming treated more appropriately based on prior content that the Player completedAddressed an issue that could cause the player’s Intimacy sensitivity to be the wrong value after intimacy with AshleyAshley will only get like, totes super mad at the Player about being given the cell phone jammer at very specific timesAshley’s Shoo Others state will now self-cancel a short time after Family Time with Patrick, instead of staying on permanently until the Player spoke to her againReduced the chances that Ashley or Patrick could roam away during Madison’s “art show”Inspecting Madison’s calendar after a certain point in her new content will no longer instruct the player on how to “break the ice” with herMadison should be less likely to walk away during the long conversation between the her, the Player, and Derek prior to obtaining Artsy FartsyPlayer can no longer talk to Derek “normally” during the brief time he’s perched up on the roofThe Player now must pause the prank vs. Madison beyond a certain point in Madison’s new content, but can still prank her after if you really want toThe Player can complete the prank vs. Madison towards the very beginning of her new content if it is already underway…but not without consequencesFixed issue that occurred when the player was being intimate with Madison’s…statue and suddenly decided to put away his junk. Also adapted said statue to new genital mechanicsv0.12Added new Madison Main Story ContentAdded Opportunity: The MuseAdded Opportunity: Artsy FartsyAdded Opportunity: Like a French GirlAdded Opportunity: Magnum OpusAdded over 450 new lines of dialogue, player responses, thought bubble narrative, and item “flavor” text”Added new Rachel modelAdded new Brittney modelAdded new Vickie modelAdded new Katherine model (Unfinished)Added new Madison model (Unfinished)Added new Patrick modelAdded new Ashley modelAdded new Derek modelAdded new Amy model (Unfinished)Created new particle effect for male ejaculateAdded rigs to all character hair to add dynamic movementAdded new Camera modelAdded new Broom modelAdded new Recorder modelReplaced fence modelAdded new Speaker modelAdded empty canvas texture to the easelAdded new solo cup modelAdded new ping pong ball modelAdded whale poster modelAdded new animation for “posing with hands behind head”Added new animation for “posing with hands behind back”Tweaked out and fine-tuned a lot of animationsAdded new mechanics to better align sex with Player and NPC/NPCAdded Pixel censor to replace the billboard nudity censorFixed issue with Katherine “duplicate responses” when asking about her h4ck1ng 5k1ll5. This can now be asked any time the “Vickie Vixen” opportunity is In Progress (discovered through Rachael OR Derek)Fixed description of the Ice Bath achievement in-game to match the Steam descriptionRouter in the study closet will now actually seem to turn on and stay on after being toggled during Dare InterferenceRemoved all Response Routes from Original Story (Depreciated)Refactored and renamed almost all Event Triggers for the characters in the Original StoryFixed an issue that would prevent Stephanie from losing her “Female Lay 2” pose upon loading a Saved Game in which she was previously “star gazing”Fixed an issue that may lead to odd “climax on Katherine” dialogue behavior in certain situationsPlayer can now loot the camera from Frank if he is unconscious and have given the camera to Frank as part of the “Look at this Photograph!” opportunity(edited)Player can now loot a small part of their “beer investment” (randomized) back from Frank if they find a way render him unconscious and have finished “Frankly I Don’t Trust You”(edited)Player can now loot the Merlot or chardonnay (random) back from Frank if they manage to render him unconscious and have already given him both of these wine itemsFixed a few typos in Stephanie’s story.Added criteria to various characters to prevent certain interactions from being available while they were unconscious.Made katherine’s exit from the bed post-intimacy to the master bedroom floor and her subsequent application of clothing somewhat more graceful. Or, at least what we call graceful. Don’t you dare grace-shame us.Added a few redundant safeguards to Katherine’s Phone2 behavior to address possible niche cases of it not being enabled at various times when the player needs to interact with her about the microwave.Fixed issue with missing Character2 reference when naming CompareTypes.Social criteriaPlayer’s acrobatic skills are lost when in combat, preventing him from shimmying up the gutter if someone takes a swing at him (Original Story only)Player will now fail Ashley: Smooth Operator if she catches them plotting against her (before Humiliate Ashley) when talking to Madison. This replaces a possibly erroneous reference to Dare Interference(edited)To set apart the new Madison content rewards from the old, certain dialogues relating to intimacy post-Humiliate Ashley have had their wording and criteria adjusted. New and old intimacy content can still be experienced in one playthroughv0.11.3Implemented ability to unlock achievements both locally and on SteamImplemented logic for upcoming DLC Explicit Content Add-On (Uncensored Patch) for SteamImplemented partial Russian localizationFixed an issue with some phantom shadowsFixed an issue where the camera audio and visuals weren’t working when snapping a pictureFixed an issue where the escape menu can sometimes get stuck on the screenFixed an issue where Amy wouldn’t change into her alternate outfitIncreased the radius of Ashley’s Top hit box slightlyFixed an issue where some Interactive Items weren’t initializing properlyFixed achievements so they won’t fail to pop up if a dialogue or other important UI element is on displayFine-tuned lip syncingImproved animations for laying and oral sexFixed Brittney’s crooked head in her sittings animationsFixed Ashley’s eyelids blinking trough each otherAdded more achievement imagesMade the mound of dirt brighterAshley’s prank vs. Madison (if not caught in the closet) will now break/remove the Madison Smooth Operator reward if the player did not use it yetFixed an issue that was keeping Madison bra-less after any Sibling Warfare/prank “ending”Being needy af towards Madison after she clearly indicates that you should leave her general vicinity will fail Smooth Operator: Madison.Fixed a couple typosMadison will no longer follow the player past the slider during the finale of her Drunk and Disorderly, and will instead pause dramatically near the slider door for her final showdown with the “worst of her stock”Added two other sensible dialogue routes to the game that will allow the player to ask Katherine about hacking phonesAmy will no longer mention her stubbed toe via dialogue if the player is already speaking to another NPCThere are now overhears programmed for Frank to beat the player up if the player gives Madison a beer while near him.Fixed reference in Ashley’s story for more “Quest : 0” naming issues.Madison can now be given beers again after the player fails out of Humiliate Ashley by leaving a door(s) unlocked.Ashley running into an unlocked bathroom during Humiliate Ashley will now actually fail the quest that was the catalyst for her running into a bathroom in the first place.Frank’s overhears during Madison’s Drunk and Disorderly now take into account possible mental injuries he may have sustained in pursuit of getting a better look at Katherine.Once Madison is well on her way to being shitfaced, she will redirect her default dialogue to a more appropriate drunk line until her D&D is completed.Fixed an issue that would cause Madison’s interactions to break if she reached the master bathroom before yelling at Patrick near the finale of her Smooth Operator opportunityv0.11.2Added new cunnilingus animationsAdded new oral sex animations (still needs some tweaking)Added a “freehand” mode to the hand-cursor where it can be moved without moving the cameraTweaked throwing physicsAdded “Laxative” modelTweaked Madison’s texturesTweaked Stephanie’s new model some moreFixed a “sparkly” issue with Stephanie’s hairUpdated Stephanie’s texture for more shadow and equal detailImproved Stephanie’s hair and her dress cloth physicsEnabled crouching when “soft” UI elements are on the screen like messages and opportunity notificationsFixed an issue with Madison repeating her Congrats Walk to the playerImproved the logic behind madison approaching the player about being such a social fucking butterflySomewhat improved the interaction between the player, Ashley, and Patrick as they XOXO Gossip Girl behind Madison’s back, as well as Madison’s dramatic introductionFixed an issue that was causing a response from the player to Patrick and Ashley to be miniaturizedSlider door will now auto-unlock after a few seconds following the end of Madison’s Drunk and Disorderly so that NPCs who may be going through the door don’t bounce off it like a super dumb looking birdGiving Madison’s phone to her first will no longer result in being unable to pursue her Smooth Operator opportunityPlayer can now fail Madison’s Smooth Operator opportunity if they insist on being a jerk multiple times and opt for no take-backsiesFixed opportunity debug logging issue with ‘A Change of Heart’ and ‘Humiliate Ashley’ when they are first receivedFixed a typo with “dupster” -> “dumpster” and “therer” -> “there” in Madison’s dialogueFixed an issue where making Frank wait too long outside will break the interactionFixed an issue where the CenterOfHotTub waypoint was not actually in the center of the hot tubFixed an issue where blendshapes were not firing correctly in custom storiesFixed an issue with intimacy not ending properly in custom storiesFixed an issue with the camera being misaligned to the player after getting up off of beds and chairsFixed an input mapping issue with the Run and Interact keysFixed an issue where the player couldn’t click on something in their inventory while sitting or in coitusFixed an issue where characters don’t emote or lip sync in custom storiesFixed an issue where characters can get stuck in walls in custom storiesAdded a “IntimacyPartner” criteria to the Custom Story CreatorChanged Custom Story Creator so it only exports stories as a whole, and not individually per characterFixed an issue where “destination reached” events were not firing in custom stories correctlyAdded new criteria to check whether a character is using an action item to CSCAdded new criteria to check if an action item is currently being used to CSCAdded new criteria to check if a character is engaged in intimacy with another or any to CSCAdded correct logging for SendText and TalkTo eventsFixed an issue where “Apply Story” was exporting stories in the old formatsRe-EQed Madison, Brittney, and Stephanie’s Voice Acting Files so they are consistent throughoutFixed an issue with rare cases of the game sometimes crashing when starting a new gameFixed a null-ref that could happen sometimes when removing an item from the inventory with the consolev0.11.1Here’s House Party 0.11.0 Alpha! This is the first phase of introducing Madison’s content, and includes her Smooth Operator and her Drunk and Disorderly Opportunities.Smooth Operator comes with a unique element where completing it will actually unlock a special ability in which Madison can help you with any tanked relationships with the other characters. We think this is a really cool feature, and we hope you all like it too. It’s the first official story ending that comes with a perk for the player… well other than getting lucky!Madison’s main story-line is all story-boarded and we’ve also added some new items to the game that will be used in her story, so for now you can check them out and ponder what we will do with them. You can also pick them up and throw them around for fun with the new improved hand mechanics. We will be spending two cycles on Madison, so 0.11.x will focus on just Smooth Operator and Drunk and Disorderly, and our 0.12.x cycle will bring her main story to the table.On top of everything, there’s been some major performance tweaks and optimization under the hood, so the game should be running better than ever. Initial internal tests were showing a 35% FPS increase!Enjoy!CHANGE LOG:Added “Smooth Operator: Madison” OpportunityAdded “Drunk and Disorderly: Madison” OpportunityAdded over 70 (currently unvoiced) dialogues between Madison, Ashley, and Patrick.Changed Madison’s beginning dialogue.Changed Katherine’s Inspect text.Added an in-game input mapper and controller support (Controller support not fully implemented)Fixed hot tub fog leaking when disabling shadowsAdded a Double sided dildoAdded a pink vibratorAdded a foam fingerAdded new gazebo modelAdded a bug lampAdded garden pathsMoved the hot tubAdded new character specific “HD” lightingAdded new outdoor lampsAdded new gazebo rugAdded some peeps to the creditsUpdated credits superusersFixed the brightness on the path shadowingFixed NPC collision issues in the backyardCreated and fixed blendshapes for Frank, Derek and PatrickCreated Penguin modelFixed Madison skinning issueFixed Rachael shader issueVickie clipping issue fixedMale penises recreatedLighting Tweaks and UpdatesOptimized lights and shadows systemOptimized Distance calls to exclude expensive square root functionsEnabled Multi-Threading for Graphics JobsAdded new dialogues for when the player tries to speak to Madison when she’s on her way to get Frank (who will then proceed to beat you up)Fixed issues with the bathroom door and the LOCK function that would cut off some story segments.Sexual acts will now initiate the Embarrassed state based on the exhibitionism personality trait, and always remove the state when the sexual act is completeBeer pong balls now take into account a small amount of pre-throw momentum to make premature ej…throwing of your balls a bit more forgiving.Beer pong balls can now be given a little bit of post-throw curvature. This is done by moving the mouse after throwing them (the window for doing this is very small).Changed the crouch mechanic so it works while “soft” info is on the screen like quest notifications or game messagesTied in a different hand cursor animation to indicate the brief window allowed for post-throw curvature.Fixed an issue that was preventing the command console from referencing dialogue-only characters like “Phone Call”The debug log will now show more information about event triggers that contain/execute more than one game eventSave games now have a timestamp automatically added to their label in the load game windowMinor typo corrections in the Story Editor interfacesSexual acts will now initiate the embarrassed state based on the exhibitionism personality trait, and always remove the state when the sexual act is completeBeer pong balls now takes into account a small amount of pre-throw momentum to make premature ej…throwing of your balls a bit more forgivingBeer pong balls can now be given a little bit of post-throw curvature. This is done by moving the mouse after throwing them (the window for doing this is very small)Tied in a different hand cursor animation to indicate the brief window allowed for post-throw curvature. Still being tweakedThe player’s memory has been upgraded via a limited time RAM DOWNLOAD offer. He can now remember up to 25 saved soireesFixed an issue that was preventing the command console from referencing dialogue-only characters like “Phone Call”The debug log will now show more information about event triggers that contain/execute more than one game eventMinor typo corrections in the Story Editor interfacesv0.10.2You can now go “All the Way” with Stephanie in her ending“Special Tutor” Added refinement to the 4 new endings, ensuring that failing any of Stephanie’s new quests won’t necessarily fail other questsAdded 5+ lines between Katherine and Stephanie (Some currently unvoiced.)All around polish to the current state of Stephanie’s revamp–including Frank’s head-butt scene.Added new voice acting for Stephanie, Katherine, Derek, Madison, and FrankAdded a new kitchen lightAdded new standing lampsAdded a state where characters will not slow down when approaching their move targetFixed a rare issue where the game would crash when loading the gameFixed various bugs in Stephanie’s new story contentFixed some areas where NPCs were getting stuck when pathfindingFixed an issue with the hand cursor where it would sometimes disappearAdded a response from Ashley if you give her beer before you “meet” herFixed an issue where Kat would drop dialogue if you ask her to take a nude photo and you haven’t used the Camera on the SD card yet, but they are both in your inventoryBeer pong balls return to the spawner/container area after being used after a short delay, regardless of if they miss or scoreAdded a help text radial option to give instructions for how to playIf the beer pong container does not detect that enough playable balls are present, it will spawn more upon starting a new practice sessionFurther tweaked handcursor grab collider + grab functionality to improve player’s ability to pick up small objectsFixed an issue that was causing character state transitions to be logged incorrectly in the debug logv0.9.6Added new main menuUpdated loading screenAdded hints to the loading screenAdded new interactions with PatrickAdded new lines to Amy and Rachael after finishing their storiesAdded new garden light modelsAdded 10+ lines of new dialogue to PatrickAdded 3 new lines of new dialogue to RachaelAdded 4 new lines of dialogue to AmyPatrick will now accept (or reject) every form of alcohol around the houseRemoved Kitchen Table for better player navigation and NPC pathingAdded party lights modelAdded wine rack modelAdded painting easel modelAdded painting stool modelAdded painting tarp modelAdded painting canvases modelAdded creepy owl painting modelGrass ImprovementsChanged Spare Room ceiling lamp color (no more rainbow)Changed all character skin tones to fit the lighting and match each otherAdded Gut Grip modelAdded Motor Oil modelAdded new garden light modelsAdded garage divider modelAdded new Patrick voice acting linesAdded new Rachael voice acting linesAdded new Amy voice acting linesUpdated and Enhanced Katherine’s modelUpgraded Character Textures to 4kStandardized brightness of all character modelsImproved Ragdoll physicsFixed an issue with characters ending up in weird places on loaded gamesFixed an issue where NPCs could end up outside of the navigational areaFixed an issue where saving and loading would sometimes not save ALL current NPC walking targetsFixed an issue where characters’ skin would poke through clothes on the main menuYou can now hold Alt when starting the game to pull up the old splash launcherImproved upon Ashley’s post conversation route where players were unable to interact with herImproved upon Madison’s confrontation with Ashley after Humiliate AshleyImproved upon Vickie’s foreplay where players were unable to interact with herGeneral typo cleanupFixed an issue where the game would unpause in the Graphics MenuRe-mastered voice acting audio filesFixed an issue where “Opportunity Missed” messages would not display if you didn’t already have the questA Vickie Vixen Valentine: Vickie is Still Somehow Getting Stuck in theMaster Bath Bathtub is fixedA Vickie Vixen Valentine: Fixed an issue where Vickie would scold you if you didn’t go upstairsDebug Log now logs console command eventsDebug Log now saves to \DebugLogs instead of \ErrorsCombat console command now accepts ‘all’ parameter for all subcommandsWhereis command added to console; will give location of a target character, their current move target, etc.Miscellaneous cleanup of command console and debug logRe-positioned light switches to a more logical heightUpdated toilet model to a more natural curvatureFixed an issue where some characters were overly shinyFixed a bug where Ashley and Amy could get stuck in the floor or furniture the spare room after sexFixed a bug where toggling the volumetric lighting could cause a mysterious unnatural fogginessFixed a bug where characters, after being knocked out, would wake up stuck in furniture or wallsStopped Patrick from dancing in Date Night with BrittneyAdded credits sceneAdjusted and polished lightingKitchen and garage graphical touch upsImproved areas where light was leakingFixed an issue where the fire light wasn’t baking into the scene correctlyAdjusted Front Door texturesOptimized lightmapping (Shorter load times)Added extra code to keep characters from getting stuck or being outside the playable/walkable areaAdded some extra handling to prevent debug log crashes and inability to exportAdded timestamps to the debug logShortened some console commands such as eventtriggers, modifyvalue, and displaygamemessage; reference the ‘help’ command for their replacements0.9.5(Beta 5/22/18)Added 10+ lines of new dialogue to PatrickAdded 3 new lines of new dialogue to RachaelAdded 4 new lines of dialogue to AmyPatrick will now accept (or reject) every form of alcohol around the houseImproved upon Ashley’s post conversation route where players were unable to interact with herImproved upon Madison’s confrontation with Ashley after Humiliate Ashley (AVVV)Improved upon Vickie’s foreplay where players were unable to interact with herGeneral typo cleanupImproved Ragdoll physicsFixed an issue where the game would unpause in the Graphics MenuRe-mastered voice acting audio filesFixed an issue where saving and loading would sometimes not save ALL current NPC walking targetsFixed an issue where “Opportunity Missed” messages would not display if you didn’t already have the questA Vickie Vixen Valentine: Vickie is Still Somehow Getting Stuck in the Master Bath Bathtub is fixedA Vickie Vixen Valentine: Fixed an issue where Vickie would scold you if you didn’t go upstairsFixed an issue with characters ending up in weird places on loaded gamesFixed an issue where NPCs could end up outside of the navigational areaUpgraded Character Textures to 4kStandardized brightness of all character modelsUpdated and enhanced Katherine’s modelRemoved Kitchen Table for better player navigation and NPC pathingAdded party lights modelAdded wine rack modelAdded painting easel modelAdded painting stool modelAdded painting tarp modelAdded painting canvases modelAdded creepy owl painting modelChanged Spare Room ceiling lamp color (no more rainbow)Changed all character skin tones to fit the lighting and match each otherAdded Gut Grip modelAdded Motor Oil modelAdded new garden light modelsAdded garage divider modelDebug Log now logs console command eventsDebug Log now saves to \DebugLogs instead of \Errors -Combat console command now accepts ‘all’ parameter for all subcommandsWhereis command added to console; will give location of a target character, their current move target, etc.Miscellaneous cleanup of command console and debug log0.9.4(Beta 4/27/18)Added new main menuUpdated loading screenAdded hints to the loading screenAdded new interactions with PatrickAdded new lines to Amy and Rachael after finishing their storiesAdded new Patrick voice acting linesAdded new Rachael voice acting linesAdded new Amy voice acting linesUpdated and Enhanced Katherine’s modelAdded new garden light modelsRe-positioned light switches to a more logical heightUpdated toilet model to a more natural curvatureFixed an issue where some characters were overly shinyFixed a bug where Ashley and Amy could get stuck in the floor or furniture the spare room after sexFixed a bug where toggling the volumetric lighting could cause a mysterious unnatural fogginessFixed a bug where characters, after being knocked out, would wake up stuck in furniture or wallsStopped Patrick from dancing in Date Night with BrittneyAdded credits sceneAdjusted and polished lightingKitchen and garage graphical touch upsImproved areas where light was leakingFixed an issue where the fire light wasn’t baking into the scene correctlyAdjusted Front Door texturesOptimized lightmapping (Shorter load times)Added extra code to keep characters from getting stuck or being outside the playable/walkable areaAdded some extra handling to prevent debug log crashes and inability to exportAdded timestamps to the debug logShortened some console commands such as eventtriggers, modifyvalue, and displaygamemessage; reference the ‘help’ command for their replacementsv0.9.3Added a framework of quests that will help guide the player down Ashley's three new quest paths.Added various thought bubbles and tie-in dialogues that will hint to the player what consequences and rewards lie ahead for the paths they’re choosing.Added an intense level of polish to the new content, especially in how it meshes with old quests/dialogues.Addition of volumetric fog and related lighting and graphical effectsRe-tweaked graphical dithering and noiseImprovements to object models and shadersFull revamp of the reflections system and certain lighting methodsQuests will now be referred to in-game (not under-the-hood) as "Opportunities"Added a collider for the tree in the yard. No more going inside to hibernate.Fixed an issue that caused the outside tree to float.Improvements to the background neighborhood and foliageThere are now stars in the night sky. Sonnets welcome.Somewhat reduced shimmering that was being seen on certain objects (in progress)Somewhat alleviated blur/trailing effect seen when AA is enabled in the in-game menu (in progress)Fixed an issue that was allowing Patrick to 'poke out' from behind his underwearImprovements and optimizations to Ashley's model, hair, and clothingNew and improved light bakeFixed an issue that was causing the male characters to roam to the hot tub when they shouldn't beUnder-the-hood optimization of materials, prefabs, shaders, and other miscellanyMinor fixes for the roaming systemGraphic menu revamped and minor issues resolvedFixed an issue that prevents the user from loading a saved game from the title screenDisabled "Simon Says" quest temporarily while we port it to work solely in the custom story creator. This is an antiquated quest that is mostly hard-coded, and will come back in a later version revamped.CONSOLE: Fixed an issue that prevented using '0' as a value with the Personality commandCONSOLE: Fixed an issue that was preventing the use of '0' in certain command orders with the dialogue command to trigger the default/start dialogueCONSOLE: Fixed an issue that was preventing WalkTo and WarpTo commands from successfully using the 'all' subcommand when paired with charactersCONSOLE: WalkTo and WarpTo 'all' no longer affect the player in any way when 'all' is used. You will need to warp yourself separately.CONSOLE: Added 'list' functionality to Quest command: Can now list all of a character's quest names and their IDsCONSOLE: Minor formatting fixes within success/error message textsCONSOLE: Cleared up a discrepancy between how WalkTo and WarpTo were finding their destination/target and added some redundancy to ensure the 'intended' target was usedCONSOLE: Added 'all' functionality to the Dance commandCONSOLE: Added an error check to all commands in case players define too many parameters or extra subcommandsCONSOLE: Added 'all' and 'list' functionality to the State commandCONSOLE: Removed multiplicative element from ChangeSize command; user can now set size back to '1'CONSOLE: Fixed an issue that caused a limited combination of floating numbers and string inputs to break the gameobject search for certain commandsCONSOLE: Removed reference to color numeric IDs for the Crosshair command. Player should simply type their new crosshair color via text input.CONSOLE: Addressed an issue that was preventing the Item command from listing or utilizing all available ItemFunctions for all InteractiveItemsCONSOLE: Added 'Roaming' command. This is a replacement/upgrade to the prior deprecated roaming command. Allows the user to enable or disable roaming, force a changelocation, add allowed or prohibited roaming locations to one or 'all' characters, or clear these location lists entirely. Also allows the user to get a current list of a single character's allowed and prohibited roaming locations.Fixed an issue that was preventing the Pose command's 'test' option from working0.8.7 (Stable Release 2/3/18)• Optimized and Enhanced Katherine’s model• Added Brittney voice acting to Date Night With Brittney• Added Katherine voice acting to Original Story• Combat system tweaks• Fixed an issue where sex could be interrupted by other story events• Fixed an issue where sometimes gravity wouldn’t be applied to some animations• Fixed an issue with Ashley walking away from the spare room during “Humiliate Ashley” quest• Fixed an issue where some surfaces were see-through• Fixed an issue where strafing right would cause the player to move forward-right• Fixed an issue with sounds sometimes continuing longer than they shoud• Updated Instructions page• Added Discord link to main menu• Fixed an issue with NPCs sometimes not getting to important locations• Fixed an issue where Vickie gets her panties back after you’ve taken them if she leaves the hot tub• Fixed an issue where triggering a dialogue from the command console breaks the console• Lighting Updates• Added toggle switches to Main Menu to turn off real-time lights and shadows• Fixed some issues with translation of stories other than the Original Story• Optimized and Enhanced Rachael’s model• Added Amy voice acting• Added Brittney voice acting• Added Madison voice acting• Added Ashley voice acting• Added Patrick voice acting• Added new Amy sound effects• Added new Brittney sound effects• Madison can now catch you snooping through her phone• Fixed an issue with Derek freezing after removing his shirt• Fixed an issue where you could dare Brittney or Amy to take off clothes they already removed• Fixed an issue with clothes disappearing when looking at a character from a certain angle.• Fixed an issue with NPCs not getting re-dressed after moving from one hot tub seat to another• Added animations for sitting down and standing up• Fixed an issue where dialogues would not play• Fixed an issue with the player and NPCS sometimes floating above hot tub seats• Added another column to the inventory “Use With/Give” screen (now supports up to 24 items)• Fixed an issue where the player couldn’t take his clothes off in combat• Corrected a bunch of typos• Optimized and Enhanced Amy’s Model• Amy underwear redesign• Added alternate Amy underwear design• Completion of Amy’s Scavenger Hunt story in the Original Story (Path 2)• Bug fixes and tweaks to Slumber Party at Madison’s• Bug fixes and tweaks to Date Night With Brittney• Tweaked combat mechanics• Madison now beats the shit out of Patrick when you tell her he’s stealing• Added 2 new scavenger hunt items to Amy’s story in the Original Story• Reduced clipping through couches and chairs during talking animations• Adjusted graphics and shadows quality to be more appropriate for quality level selected• Shadow enhancements• Added “Shadows” toggle (Only toggles real-time shadows) to UI Menu for additional user-level performance tweaks• Continuation of Amy’s Story (Path 1)• Added new Original Story quest: “Chasing Amy”• Updated Story: Date Night With Brittney• New Story: Slumber Party at Madison’s (SPAM)• Updated Madison’s Model• Females now cover and try to hide themselves if they are naked around others they are uncomfortable with.• Moved the coffee to a more reasonable location• Updated Combat Mechanics• Female Combat Mechanics• Smoothed a lot of the animation transitions over• Fights now move along much more quickly• Tamed NPC emotes so they are less pronounced when speaking, and not have varying levels of expression• Added more real-time lights• Lighting Tweaks and UpdatesHouse Party is published on xGames as a part of our best adult games list. Free download of this game is available via few clicks. New and only best games are are always available for you on xGames.
Guy lives a life with few worries, till his best friend asks to allow his daughter to live with him while in school.Last update: : 2019-01-20Released: : 2019-01-20Creator (developer): : LifewithMaryCensored: NoVersion: 0.50OS: Windows, Mac, AndroidLanguage: EnglishGenre:3dcg, adventure, male protagonist, romance, seduction, vaginal sex, oral sexHow to install: :1- Extract to desired location.2- Click on "LifewithMary.exe" to start playing.Changelog:v0.30Compressed the images to webpv0.25You might be wondering why it's 0.27 instead of 0.30. The answer is simple. While it has the usual amount of renders. And it's actually a bit bigger than the last patch, we didn't cover all we were hoping to cover in terms of storyline. There is a special scene in this update that we were really trying to get right. It ended up taking up over 70 renders. That's 1/3 of the update. Just one scene. So we had to cut a couple of other scenes we wanted to do to make room for it. We decided that, in the end, we're more committed to getting it right than to overall development speed.v0.10Not much else to say. It's the continuation of the story. 180 renders in total. Hope you enjoy it.One more thing. We've messed around with the background code so that once you pass a "Mary wants to go home" test, it all resets back to 0. So,you don't have to worry about getting it right every time. Once a test is passed, it's passed. That means that I HIGHLY recommend starting a new game. If you don't, depending on the place you're at, you might fail a test that you should pass etc...First ReleaseIn all the games that I've played the relationships have been superficial. Either relying on some "magic" gimmick, or blackmail to explain why the relationship exists. What I wanted was a game on which the relationship seemed real. And one in which we focus on one girl, but we really get to know her.Now, I'm not an IT guy by profession. I'm an agricultural engineer. So I've had to hire some people to help me. I've got what I think is the most talented writer in the community to do the script, and a few more people to help with the renders. Together we've managed to make this demo.The VN is very simple. From time to time you will get 2 response choices. There is a right one and a wrong one. Get too many of them wrong, and at the end of an in game week, Mary will want to go home. Don't worry, it's very intuitive.
The Academy : A Date with Bridgette” starts at the end of part four of the Academy series. Part four was Thursday, and your date with Bridgette takes place on Thursday evening.Updated: 26 January 2018Developer/Publisher:Censorship: noVersion: Part 2OS: WinLanguage: EnglishPrequel:Genre:Adventure, Dating SimOne hint though, you will need Bridgette’s phone number to play this game. Gaining Bridgette’s number was one of the achievements you could get at the end of ‘The Academy : Part Four.555-362836How to install: :1- Extract to desired location.2- Click on "begin.html" to start playing.Change-Log:The first stage has 848 images and has mulitiple paths to explore.The second stage has added 2296 images and a few more forks the road..A Date With Bridgette is brought to you by xGames as a part of our best adult games list. Free access to this porn game is provided via few clicks. Games like A Date With Bridgette are delivered to you on xGames.
Authors explanation:It's a RPG series I've been making, using the RPG Maker XP engine, blending RPG elements, exploration and adult content, that mostly focused on Queen Opala, her evil sister Osira and their mother Farah, though the latest entry in the series is branching out ...and most importantly, the games themselves will always be free, even if the actual production process clearly can't be.Currently, I'm making Legend of Queen Opala: Origin - Episode 2 with my mind set on a late 2016 deadline.Updated: 2018-12-24Developer/Publisher: SweGabe | | |Censorship: NoneVersion: 2.15bOS: WindowsLanguage: EnglishGenre:Big tits, Episodic, Prostitution, Rape, Furry, Bestiality, 2dcg, adventure, animated, fantasy, combat, turn based combat, big tits, slaveHow to install: :1- Extract to desired location.2- Make sure you have the installed.3- Click on "Game.exe" to start playing.Other games in the series:Changelog:The issue with the crash in Illusian Forest has been identified and fixed,Fix 418 - Entering the Homestead as of the previous beta could cause a black screen, this has been corrected.Fix 419 - It is now possible to trigger the CG Scene with Naz'Raala without taking the renegade route.Fix 420 - Naz'Raala has been added to the tent mechanic and is accessed through the dungeon.Fix 421 - Visiting Rivulet Hills too early made it impossible to leave the area, this has been corrected.Fix 422 - Fighting enemies during nighttime in the "alternative timeline" crashed the game, this is no longer the case.Fix 423 - Most taverns and a few other places have gotten a new booth mechanic, and the cathedral now have confession booths.Fix 424 - Gabrielle could appear twice at the same time during some Tavern Wench Challenges, this has been corrected.Fix 425 - Discovering Summer Cove at night made the screen get stuck in faded black, this should now be fixed.Fix 426 - Two Trading Card players at Castle Warrengard disappeared after Blackgard Stronghold, this has been corrected.Fix 427 - The Skalhalm arc is now finally completed.Fix 428 - Additional story has been added.Fix 429 - Bal'Rana's Tavern Wench Challenge mini-games now has International Edition CG.Fix 430 - The Illusian Forest arc has been added and implimented to naturally flow along with the story.Fix 431 - Fighting the Legendary Monster of River Checkpoint at night would crash the game, this has been corrected.Fix 432 - Booths have been added to a lot of taverns/inn locations with a gloryhole mechanic.Fix 433 - The Tavern Wench mini-game had some small graphical bugs that has been corrected.Fix 434 - The emoticons for the protagonist has been replaced with a new set to better suit the battlepose.Fix 435 - The Encyclopedia has been updated to list all the latest illustrations/trading cards.Fix 400 - The worker upgrading the courtyard didn't show up under certain conditions, she will always show up now.Fix 401 - The difficulty against Bal'Rana during the Stripping o' Die has been nerfed.Fix 402 - Ra'Tiki can now be invited to the tent under the right circumstances.Fix 403 - The journal has been overhauled and updated to include everyone and enemy stats/weaknesses.Fix 404 - Roseus can now be gained as the first available battle summon in the game.Fix 405 - Party members now show up in all the cities, not just during the first visit or during specific story events.Fix 406 - Changing costume in your quarters could show the wrong protagonist graphics, this has been corrected.Fix 407 - All the main characters's battleposes has been updated to the new style.Fix 408 - Party members can be "invited" outside in towns under the right circumstances.Fix 409 - Gabrielle and Mhu'Tiki has been added as available opponents in Stripping o' Die.Fix 410 - All cutscenes involving Zweibelle have been updated to better reflect her personality/history.Fix 411 - Gabrielle's Tavern Wench Challenge and Farah's Flashing mini-games now has International Edition CG.Fix 412 - The tent mechanic is now also available at Castle Warrengard after the Blackgard Stronghold arc.Fix 413 - The first cutscene with Cecily has been made manditory and worked into the main storyline.Fix 414 - Colussia has a new gift shop available by the park in the East District.Fix 415 - The Skalhalm arc has gotten an additional cutscene towards the end.Fix 416 - Corrected the graphical position with casting spells.Fix 417 - Added a new, optional cutscene with Cecily.Fix 396 - The worker upgrading the private quarters didn't show up under certain conditions, he will always show up now.Fix 397 - Switching into Mhu'Tiki's new costume caused a few graphical bugs, they've all been cleared.Fix 398 - Sleeping in Castle Warrengard crashed the game, this is no longer the case.Fix 399 - Transitioning between the citadel jail and the upper floor after the renovation reset progress temporary, not anymore.Fix 385 - A new mini-scene has been added and can be triggered by talking to Roseus after defeating her.Fix 386 - Finishing the Blackgard Stronghold arc will have Castle Warrengard get an automatic, story related renovation.Fix 387 - A new mini-scene has been added and can be triggered after finishing the Skalhalm arc by doing something "usual".Fix 388 - Further additional upgrades can now be made to Castle Warrengard after the story related renovation.Fix 389 - All the stores in Odidania can now be purchased to secure trading routes.Fix 390 - Bal'Rana can now do the Tavern Wench Challenge after triggering a certain cutscene.Fix 391 - Once Bal'Rana is a Tavern Wench Challenge candidate, posters can be switched out between her and Gabrielle.Fix 392 - The "Confuse" state now has a 100% chance of disappearing if the inflicted person is physically attacked.Fix 393 - Roseus's battlepose has been updated to the new style and can now also be put into the Distress status.Fix 394 - After upgrading a certain section of Castle Warrengard, you can engage Bal'Rana in a game of Strippin' o' Die.Fix 395 - Costume Fabrics can now be turned in to unlock Mhu'Tiki's next outfit.Sorry everyone! The beta I uploaded yesterday had a bug that prevented the 1121 code to be inputted, thus making it impossible to replay Blackgard Stronghold without restarting the entire story.Fix 371 - Restarting the story could sometimes make Kythie not revert back to Kythe for battles, it's fixed for real now!Fix 372 - Restarting the story and sleeping did not cure the Distress status as intended, this has been corrected.Fix 373 - Beatrix's sprite didn't show up in the menu if she joined, it should be corrected now.Fix 374 - The game didn't acknowledge resisting arrest during the first encounter with Van, this has been retroactively fixed.Fix 375 - The CG Gallery has been updated to include all the missing illustrations available through the scenes normally.Fix 376 - Additional storymode content has been added to the game.Fix 377 - Skalhalm has been added as a worldmap location.Fix 378 - A few bed didn't cycle between day/night correctly when sleeping, this has been fixed.Fix 379 - A new full scene has been added at Blackgard Stronghold and can be triggered by advancing the story.Fix 380 - Using the crystal at Immemorial Glade changed the battle theme incorrectly, this has been corrected.Fix 381 - Bal'Rana shows up at camp now after she joins the party.Fix 382 - The "Poison" state will remove itself like nearly all other negative states after a battle is over.Fix 383 - Visiting any tavern after a certain point in the story might yield a surprise.Fix 384 - Van and Cecily is now added to the journel when coming across them for the first time.Fix 367 - Beatrix's battlepose has been updated to the new style and can now also be put into the Distress status.Fix 368 - Homestead has been added as a worldmap location near Colussia, where you can visit Cecily.Fix 369 - Additional storymode content has been added to the game, you can now finish the Blackgard Stronghold arc.Fix 370 - A large amount of missing illustrations for the various CG styles has been added to the game.Fix 361 - A new mini-scene has been added and can be triggered by advancing the story.Fix 362 - Additional storymode content has been added to the game.Fix 363 - Two paintings in Odidania gave the same illustration, this has been corrected.Fix 364 - The cosplay gallery had some minor display issues, this should now be fixed.Fix 365 - An occurance where the protagonist goes invisible after a specific cutscene has been corrected.Fix 366 - Restarting the story could sometimes make Kythie not revert back to Kythe for battles, this should be fixed now.Fix 348 - One of the tent sequences with Farah displayed the wrong main character, that is no longer the case.Fix 349 - Even after unlocked, the first scene with Laquadia wouldn't show up in the new style, this has been corrected.Fix 350 - Photo Galley is now functional and allows you to view all the awarded Lewd Box cosplay photos.Fix 351 - Golden Beetleblade mobs were missing from Tijia Woodlands and Northern Creek, this has been corrected.Fix 352 - International Edition now has four more mini-scenes finished, and also retroactively added to the CG Gallery.Fix 353 - A certain character will no longer leave and inspect the "scent" if you tell Mhu'Tiki not to teach her anything.Fix 354 - Masquerade's battlepose has been updated to the new style and can now also be put into the Distress status.Fix 355 - Master Hen'Tai now shows up in the Whitehaven shrine and allows you to trade previously earned Titles for Lewd Boxes.Fix 356 - Various locations has been updated to include mentionings of the "Dream Blight" and the Crusader Van.Fix 357 - The sidequest tutorial now mentions purchasing the Quest Log at the Equipment Store for additional help.Fix 358 - Leaving the Imperial Castle for the first time at the beginning of the game now triggers a new cutscene.Fix 359 - A new full scene has been added and can be triggered by advancing the story.Fix 360 - Additional storymode content has been added to the game.Fix 339 - Latest trading cards and illustrations incorrectly showing up in the Art Gallery has been corrected.Fix 340 - The CG Gallery has been updated to include the newest CG Style.Fix 341 - Costume swapping menu has been completely remade with a new look.Fix 342 - A "Lewd Box" mechanic has been implemented and gives you one for every rewarded Title.Fix 343 - Mhu'Tiki is now a playable character and joins after Castle Warrengard is claimed.Fix 344 - The "invite to tent" mechanic has been extended and now offer double the amount of options.Fix 345 - Additional storymode content has been added to the game.Fix 346 - A new mini-scene has been added and can be triggered after reaching Odidania.Fix 347 - The game has received a new, exciting addition to the opening.Fix 326 - Ra'Tiki has gotten the new battleposes for the Distress status and various costumes.Fix 327 - All the new locations/monsters introduced since after the release of episode 2 is now listed in the Encyclopedia.Fix 328 - Two new locations has been added, Illusian Forest and Isolated Shack.Fix 329 - The opening sequence before introducing the main character has been slightly tweaked and improved.Fix 330 - Character and game edition selection has been completely remade to offer more flexibility and information.Fix 331 - International Version has finally been included and can now be selected.Fix 332 - Tavern Wench Challenge had a few graphical bugs that has been corrected.Fix 333 - Kythie has gotten the new battleposes for the Distress status and various costumes.Fix 334 - Backgrounds during Farah and Gabrielle's mini-games have been swapped out for new ones.Fix 335 - Ra'Tiki's scene with the protagonist has been slightly extended.Fix 336 - The Tavern Wench Challenge in Kahr had the wrong dialogues, this has been corrected.Fix 337 - Odidania in now fully completed with all NPC's, shops etc. added.Fix 338 - Encyclopedia has been updated to list all available illustrations/trading cards.Fix 319 - 80% of indoor locations have been updated to look more like they're having different rooms.Fix 320 - All doors now require physical interraction to open, rather then simply running into them.Fix 321 - Farah and Gabrielle has gotten new battleposes, with the others characters to follow suit.Fix 322 - A new feature can be triggered by having a female character fall in combat or reach below 20% health.Fix 323 - 25 voiced lines for Gabrielle has been added, along with 62 voiced lines for Farah.Fix 324 - Odidania now has all indoor/outdoor maps finished and is ready for exploring.Fix 325 - 56 voiced lines for Beatrix has been added.Fix 314 - A new full scene has been added and can be triggered by visiting the camp.Fix 315 - Talking with Ra'Tiki could glitch her conversation tree and entering the tent, this has been fixed.Fix 316 - Additional triggers has been added to track if you've romanced certain women during the same playthrough.Fix 317 - Northern Creek had various issues that have all been addressed and corrected.Fix 318 - The latest companion didn't show up properly at Summer Cove, this has been fixed.Fix 300 - The "Hall of Shame" glitch has been corrected and removed, sorry!Fix 301 - Discovering Summer Cove for the first time later in the game could glitch it, this should be fixed now.Fix 302 - Visiting "future" Arlon before the normal one could glitch the location, this has been corrected.Fix 303 - Additional dialogue has been added to the cutscene in Castle Warrengard before heading to the first Iron Spire.Fix 304 - A trigger related to Mhu'Tiki and choises didn't activate properly when it should, this is no longer the case.Fix 305 - Farah and Gabrielle appeared in their default outfits during the Highland Inn cutscenes, this has been corrected.Fix 306 - Five new locations has been added, Tijia Woodland, The Ravaged Booty, Duke's Tavern, Odidania and Northern Creek.Fix 307 - Under some conditions, Masquerade's CG Scene could be repeated infinite amounts of time, this has been fixed.Fix 308 - Uncle Dad's Farm has recieved an optional, additional cutscene.Fix 309 - First conversation with Beatrix has been slightly extended to give more insight of Elin.Fix 310 - Additional storymode content has been added to the game.Fix 311 - Camp conversations can now also be had in Castle Warrengard.Fix 312 - All indoor locations in Colussia has been slightly graphically updated.Fix 313 - Boss Gem has been renamed to Emerald Gem.Fix 295 - Various minor bugs/glitches from the public release of episode II has been fixed.Fix 296 - The graphical worldmap location of Brightstone has been changed.Fix 297 - Conversations at camp has been tweaked to allow for more available options.Fix 298 - It is now possible to engage a new gameplay mechanic with teen Farah at camp.Fix 299 - A few time restricted easter-eggs has been added to reward exploration between some story events.Fix 282 - Additional illustrations and trading cards has been added.Fix 283 - Illumi has been updated to cover and offer dialogue to all parts of episode II.Fix 284 - A new sidequest called "Farmer's Daughter" has been added to Arlon.Fix 285 - Several more locations can now be cleared for the related titles.Fix 286 - More animals to catch have been added to the southern regions.Fix 287 - Two new perverts for Farah to flash her boobs at has been added to the game.Fix 288 - All placeholder graphics has been replaced with the finished material.Fix 289 - More locations has gotten new, original battle backgrounds, like the final boss of episode II.Fix 290 - Gabrielle can now engage in the Tavern Wench Challenge at Kahr.Fix 291 - A new sidequest called "Rainbow Stones" has been added to Kahr.Fix 292 - Beating the ultima will now credit you for the victory.Fix 293 - The Collector titles in the Encyclopedia was very outdated and have been corrected.Fix 294 - A new sidequest called "Cleaning the Streets" has been added to Kahr.Fix 277 - Some trading card players were glitched with handing out the rewarded cards, this has been fixed.Fix 278 - Opening the "secret" character's trading card menu crashed the game, this is no longer the case.Fix 279 - Farah couldn't wear the Minotaur Queen outfit after unlocking it, this has been corrected.Fix 280 - MyGeek: The Summoning is now functional and working as intended.Fix 281 - Various minor graphical issues has been corrected.Fix 262 - Storymode for episode II has been completed.Fix 263 - Serenity Bridge has been slightly expanded to include a larger underground cave.Fix 264 - A new mini-scene has been added and can be triggered by advancing the story.Fix 265 - The higher reward tier for the Tavern Wench Challenge have been tweaked to offer more.Fix 266 - A new full scene has been added and can be triggered by visiting Castle Warrengard's dungeon.Fix 267 - Several more locations has gotten new, original battle backgrounds.Fix 268 - The Lewd Latcher scene has been expanded to include a variation that can be played out.Fix 269 - Osira can now be visited at Fellhorn Ruins after finishing the High Lord Gathering arc.Fix 270 - It is now possible to purchase properties after acquiring Castle Warrengard.Fix 271 - Castle Warrengard can now be upgraded after finishing the story events in Kahr.Fix 272 - The Encyclopedia has been updated to now list available trading cards in each location.Fix 273 - Seven more Legendary Monsters have been added.Fix 274 - Several additional illustrations and trading cards have been added.Fix 275 - Farah and Gabrielle's mini-games can now be repeated infinitely at Gentlemen's Club.Fix 276 - The first "Ultima" monster have been added.Fix 257 - Looking up Sunny-Sue Ellen's profile in the journal crashed the game, this has been corrected.Fix 258 - The second scene at Gentlemen's Club didn't trigger correctly, this is no longer the case.Fix 259 - Your party would stay on screen after the Smuggler's Route cutscene, this has been corrected.Fix 260 - It was impossible to trigger the second reward from Illumi on additional playthroughs, this has been corrected.Fix 261 - Returning to Brightstone after finishing the Castle Warrengard arc will trigger a new cutscene.Fix 239 - A new mini-scene has been added and can be triggered in Brightstone after the High Lord Gathering.Fix 240 - Mhu'Tiki now appear in camp after encountering her in the story and has gotten a conversation.Fix 241 - Bandits have been updated with new sprites and battleposes.Fix 242 - A new mini-scene has been added and can be triggered after turning in enough Dimensional Shards at Crystal Sanctum.Fix 243 - Sleeping in the Arlon Hideout beds didn't restore HP/SP, this has been corrected.Fix 244 - A new full scene has been added and can be triggered at camp after you've met with Mhu'Tiki.Fix 245 - Additional storymode content has been added to the game.Fix 246 - The worldmap has recieved a visual upgrade.Fix 247 - A new full scene has been added and can be triggered at Gentleman's Club after reaching a certain story point.Fix 248 - Various minor bugs and audio glitches has been corrected at a few locations.Fix 249 - Rivulet Hills, Windy Canyon and Fierra Falls has gotten a daytime visual upgrade.Fix 250 - The sidequest "Nightfall Raid" couldn't be completed if lockpick set was gotten out of order, this has been corrected.Fix 251 - Location names on the world map is now only displayed if the proper region maps have been purchased.Fix 252 - The graphics and display for newly discovered locations have been updated.Fix 253 - Soft, Hard and Fiber gear has been renamed to Cotton, Wool and Silk.Fix 254 - Cystal Sanctum and Uncle Dad's Farm areas have been expanded.Fix 255 - Two new locations has been added, Kahr and Paradisus Oasis.Fix 256 - Ironard Bandits now drop Large Health Potions instead of Mithril.Fix 220 - Beatrix's progression didn't reset upon using the Orb of Restoration, this has been corrected.Fix 221 - The old midi songs appear at three moments during the storymode, this is no longer the case.Fix 222 - Traveling Scholar and his unique quiz rewards is now available at both Whitehaven and Arlon.Fix 223 - River Checkpoint didn't display completed correctly in the Encyclopedia, this has been corrected.Fix 224 - A large dose of additional storymode content has been added to the game.Fix 225 - A new sidequest called "Pop Quiz Wizard" has been added to Arlon.Fix 226 - Weak Walls have been included into the game, but unlike LoQOII, they can also appear outdoor now.Fix 227 - A new area has been added to the Imperial Castle in Colussia, a balcony behind the throne room.Fix 228 - The dice gambles have gone through a minor improvement with starting up and closing the games.Fix 229 - The "Fruit Basket" scebe didn't displayed correctly in Eastern Edition, this has been corrected.Fix 230 - Colussia, Nillia Woods, Crimson Forest and Heaven's Fate has gotten new, original battle backgrounds.Fix 231 - A few character specific trading card collections in the Encyclopedia were listed at Laquadia, this has been fixed.Fix 232 - Escaping battle during a Legendary Monster battle had the old battle music return, this is no longer the case.Fix 233 - Two new locations has been added, Castle Warrengard and Island of Mist.Fix 234 - Additional, new battle backgrounds has been added to sewer, mine and earth cave areas.Fix 235 - A new way of unlocking illustrations has been added to the game in form of pilgrimage altars.Fix 236 - Grassland Road had one of its areas slightly tweaked to include a new cave.Fix 237 - Three new music tracks has been added to the game.Fix 238 - Two new Legendary Monsters has been added to the game.Fix 213 - A new full scene has been added and can be triggered in Colussia after finishing the High Lord Gathering event.Fix 214 - Enemy fade out after a victorious battle has been updated to better fit the overall lore of the LoQO universe.Fix 215 - The sprint button has been tweaked to be far more responsive and less sensitive.Fix 216 - An alternative Beastman Mode has been added to the game.Fix 217 - All songs have been replaced by a brand new and original soundtrack composed specifically for LoQO:O.Fix 218 - The opening for the game has been remade to feel a bit more cinematic.Fix 219 - The process after using the Orb of Restoration has been trimmed down to go much faster.Fix 206 - Additional storymode content has been added to the game.Fix 207 - The main Trading Card menu has been updated with a second page for more available females.Fix 208 - Kythe now also has a small selection of emoticons to go with his barks, growls and whines.Fix 209 - Access to the other side of the River Checkpoint is now unlocked through natural story progression.Fix 210 - The High Lord Gathering arc has gone through a few small tweaks to improve on the dialogues.Fix 211 - The Encyclopedia now lists all the new monsters and locations introduced with Arlon Farmlands.Fix 212 - The Journal has been updated to list the newer characters properly and show their graphics.Fix 203 - When meeting Gabrielle for the first time you got stuck if you decided to stay, this has been fixed.Fix 204 - Whitehaven incorrectly displayed as Prestige Ranch on the worldmap, this is no longer the case.Fix 205 - Turning in 30 Dimensional Shards triggered the second reward with Illumi and got you stuck, this has been removed.Fix 196 - Some graphics got stuck in the updated Encyclopedia, this is no longer the case.Fix 197 - The mechanic for inputting numbered combinations has been replaced with a new and much more smoother version.Fix 198 - Search spots related to the safe cracking activity didn't display correctly in some houses, this has been fixed.Fix 199 - Repeatedly hitting ESC when entering the worldmap caused a few visual glitches, these has been corrected.Fix 200 - Negative status alignments are now far more likely to occur when spells are casted on enemies.Fix 201 - 14 more locations have been added to the worldmap on the other side of River Checkpoint.Fix 202 - All scenes in Beastman Mode now has finished CG illustrations.Fix 183 - More of Illumi's progress hints have been added to stay updated with the storymode.Fix 184 - Imperial Manor could be accessed daytime during the "heist", this has been corrected.Fix 185 - Entering the ship you traveled with after said journey made the screen freeze, this is no longer the case.Fix 186 - A bunch of spelling errors have been corrected.Fix 187 - The main menu has been updated with a new and finalized title screen.Fix 188 - How things are tracked/listed for "Explorer" location titles has been changed.Fix 189 - Reaching Port Ronod with Farah for the first time will now give you the Safe Tutorial.Fix 190 - Returning to Zi'Tiki late in the game could cause a black screen to get stuck, this has been corrected.Fix 191 - All enemies/bosses in the games has gotten new strength/weaknesses so more varied strategies can be used.Fix 192 - A new illustration collecting mechanic in the form of a safe has been added to various areas.Fix 193 - Three new posters you can replace with Gabrielle advertising has been added to the game.Fix 194 - The Cathedral in Colussia has been slightly remodelled.Fix 195 - The two storymode bosses currently available has been tweaked.Fix 176 - A large dose of storymode content has been added to the game.Fix 177 - A new mini-scene has been added and will automatically play as you progress the story.Fix 178 - The small mentioning of "Ironclad Frontier" has been renamed to "The Great Beldorian Chain".Fix 179 - Initial conversation with Black Dame has been slightly tweaked to accommodate her new emoticon set.Fix 180 - A new full scene has been added and will automatically play as you progress the story.Fix 181 - It is now possible to trigger the first Bad Ending in the game.Fix 182 - The item "Progression" has been renamed "Encyclopedia".Fix 169 - Any other costume besides default didn't show up during the Royal Cottage event, this has been fixed.Fix 170 - Forging has been tweaked so statistic changes showing up looks better and never overlaps one another.Fix 171 - Everything related to the skill/ability "Dodge" has been renamed to "Reflex", such as Reflex Stone etc.Fix 172 - A new location named Whitehaven has been added to the Nobility Plains region.Fix 173 - The common Gold currency in the game has been replaced with Krown.Fix 174 - Latest added mini-scene now also has Eastern Edition illustrations, but still no Beastman Mode.Fix 175 - Additional storymode content has been added.Fix 163 - Additional storymode content has been added.Fix 164 - The mini-scene added in v1.01 is no longer progress restricted and can be triggered anytime.Fix 165 - A new mini-scene has been added and will automatically play as you progress the story.Fix 166 - All mini-scenes have been slightly tweaked with how it loads up and when the initial CG is shown.Fix 167 - A few new NPC's and various NCP dialogues have been adjusted to give the world a broader impression.Fix 168 - Ten new locations has been added, but can't currently be accessed in the beta due to worldmap restriction.Fix 156 - The opponent's dice could show 2 + 4 for his 5 roll when it's supposed to show 1 + 4, this have been corrected.Fix 157 - Added a failsafe to make sure you'll never get stuck after digging up a treasure.Fix 158 - Gold Helm was incorrectly listed on the same number as Ragnarok Gloves which caused odd glitches, this has been fixed.Fix 159 - Adult Farah and Beatrix's relationshop points didn't reset upon restarting the story, this is no longer the case.Fix 160 - All caves have been readjusted to reflect you owning a lantern more appropriately.Fix 161 - A new mini-scene has been added and can be triggered during the post-game content of episode 1.Fix 162 - The Giantus Golem boss have been tweeked so his intentional weakspot can be exploited 100% of the time.Fix 136 - Several conversations in the game has been tweaked to reflect human/beastman differences and story related changes.Fix 137 - All mini-games in Beastman Mode now has the finalized illustrations.Fix 138 - Colussia, Lake Fairlight and Gentlemen's Club has each gotten a new interior available for exploring.Fix 139 - Opening area with Beatrix has been changed to give a bit more insight into her character.Fix 140 - A new sidequest called "Sleep Deprivation" has been added to Caimridge.Fix 141 - A bunch of very minor, various bugs have been fixed.Fix 142 - Layout of the trading card section within the Art Gallery has been slighty tweaked.Fix 143 - It is now possible to change costumes on the female partymembers at the camp.Fix 144 - Another dialogue opportunity with Beatrix has been added before you go to Darkthorn Keep.Fix 145 - The complete storyline for episode 1 has been completed.Fix 146 - Collection item has been renamed Progression.Fix 147 - A new sidequest called "Nightfall Raid" has been added to Colussia.Fix 148 - Kythe's defensive stats have been remade for a better balance.Fix 149 - More Ruby Chests, Lost Illustrations and Master Hen'Tai encounters have been added.Fix 150 - A batch of Masquerade and Osira lines have been added to the game.Fix 151 - A new sidequest called "Catch-A-Lie" has been added to Port Ronod.Fix 152 - Treasure Maps have been added to the game, but needs to have a basic item purchased from an item store to be used.Fix 153 - Two new sidequests called "Heroic Savior" and "Chasing Pussy" has been added to Brightstone.Fix 154 - All the Scholar Quiz rewards have been shuffled around for a smoother reward progression.Fix 155 - Legend of Queen Opala: Origin - Episode 1 can now be called fully completed.Fix 131 - The opening has been changed to make selecting game version and character easier.Fix 132 - Beastman Mode has been added to the game, which lets you play as a Wolfman, Bullman or Horseman.Fix 133 - The conversation at the unnamed beach after escaping Port Ronod has been slightly tweaked.Fix 134 - Main character's room in the Imperial Castle has been changed into the Crusader's quarters instead.Fix 135 - The character Beatrix has been added to the game.Fix 122 - Fairlight, Royal Cottage and Fellhorn incorrectly listed Hen'Tai instead of Legendary Monsters, this has been fixed.Fix 123 - Escaping Port Ronod gave the protagonist too high moving speed once returned to the worldmap, this has been fixed.Fix 124 - The protagonist could briefly get a too high moving speed after the events at Darkthorn Keep, this has been fixed.Fix 125 - A few more single lines with Laquadia has been added to the game.Fix 126 - A batch of recorded Masquerade lines has been added to the game.Fix 127 - All signs for shops/inns/taverns etc. has been replaced with new graphics.Fix 128 - The potion/material store in Brightstone has been updated to also include a clothier.Fix 129 - It is now possible to find character specific "Costume Fabrics" in the world needed to create new outfits.Fix 130 - Two new sidequests called "Animal Hunter" and "Peeping Tom" has been added to Port Ronod.Fix 104 - Fixed a small protagonist portrait crashing issue in the Imperial Castle, Emperor's chamber.Fix 105 - Another portrait issue, this time at Caimridge, town hall on the second floor has been corrected.Fix 106 - Visiting the mayor of Brightstone before the tavern event made the crowd not spawn, this is no longer the case.Fix 107 - Clearing Port Ronod didn't probably display the star next to it in the Collection item, this has been corrected.Fix 108 - Teleporting to Port Ronod after gaining Farah could make her not appear in the conversation, this has been fixed.Fix 109 - Small clipping error with boxes inside tent areas have been corrected.Fix 110 - The last full scene for episode 1 has been added to the game.Fix 111 - Golem boss has been slightly tweaked to hopefully not be as difficult.Fix 112 - Three new Legendary Monsters has been added to the game.Fix 113 - One more encounter with Master Hen'Tai has been added to the game.Fix 114 - Traveling Scholar and his unique quiz rewards is now available at Caimridge.Fix 115 - Unlocking additional hunting gear has been changed from gaining Adventurer titles to more appropriate Trader titles.Fix 116 - Reward layout in the Collection item has been slightly tweaked to list Procurer items at the bottom.Fix 117 - It was possible to trigger sprinting on the worldmap if it was activated during a specific time, this has been fixed.Fix 118 - Small animals have been added to various regions and can now be hunted/captured.Fix 119 - Unlocking Farah Card 01 displayed the wrong thumbnail, this has been corrected.Fix 120 - A large batch of recorded Laquadia lines has been added to the game.Fix 121 - Ra'Tiki wasn't added correctly to battles for some people, this will fix itself the next time you let her join.Fix 078 - Returning to Port Ronod at night after Highland Inn had a lot of bugs, they've all been fixed.Fix 079 - Farah Card 01 didn't displayed correctly in the Art Gallery, this has been corrected.Fix 080 - Masquerade Card 03 could be farmed a infinite amount of times in a row at Darkthorn Keep, this is now fixed.Fix 081 - After finishing "Punching Slimebag" by clearing out the entire sewers, a couple of Slimebags will respawn.Fix 082 - Shops in Brightstone could be accessed, even at night, this is no longer the case.Fix 083 - Three new perverts for Farah to flash her boobs at has been added to the game.Fix 084 - Gabrielle can now accept Tavern Wench Challenges after reaching a certain point.Fix 085 - A new mini-scene has been added to the game.Fix 086 - A chunk of story content has been added to the game.Fix 087 - Elemental weapons has been balanced with mostly damage boosts.Fix 088 - Changed so taverns instead have soft drinks during the day, and strong ones during night.Fix 089 - More posters have been added with larger variations, also depending on current story progress.Fix 090 - Loading between maps with fade to black in them has been slightly tweaked.Fix 091 - Protagonist's portrait will now show him wearing the currently outfitted costume.Fix 092 - Adventuring Tutorial has been reset as it now displays slightly different information.Fix 093 - Illumi has received a complete emoticon set, while Layla has gotten one added as well.Fix 094 - It was possible to give back the Dimensional Shard Illumi gave you, this has been corrected.Fix 095 - Lake Fairlight, Nillia Woods, Port Ronod and Brightstone have each gotten an additional area added to them.Fix 096 - One of the right answers for the Scholar Quiz in Colussia were incorrect, this has been fixed.Fix 097 - Textbox graphic and display during CG scenes have been changed.Fix 098 - Traveling Scholar and his unique quiz rewards is now available at Brightstone.Fix 099 - Background on the Neifu Tribes has been fleshed out more in Farsyne's initial conversation.Fix 100 - Sprinting Mode has been tweaked to be easier and more accurate to toggle ON/OFF.Fix 101 - Location of Farah Card 01 has been changed, it should not have a negative effect on anything.Fix 102 - It is now possible to swap party members at the main camp.Fix 103 - More illustrations and trading cards has been added.Fix 055 - There was a slow walking glitch after the events at Highland Inn that has been corrected.Fix 056 - Visiting Summer Cove had Farah spontaniously be naked for no reason, this has been fixed.Fix 057 - Statistics now correctly display the amount of collected Dimensional Shards.Fix 058 - You can now hand over collected Dimensional Shards to Illumi, along with getting the first reward.Fix 059 - Protagonist will now be wearing a new set of clothes after the prison break to reflect laying low.Fix 060 - CG Scenes in the Art Gallery will now only show the protagonist as the skin-color you're currently using.Fix 061 - Teleporting instead of walking to Port Ronod after Farah joined glitched the arriving event, this should be corrected.Fix 062 - Getting access to the Royal Bath Hall but not visiting Laquadia could get the prostitute to stay, this has been fixed.Fix 063 - Every last placeholder graphic should now have been replaced by the real thing.Fix 064 - Ordering a soft drink at the Port Ronod tavern would make your portrait get stuck, this is now corrected.Fix 065 - Fixed a tiny clipping issue in Port Ronod and Brightstone each.Fix 066 - The donation box in Brightstone could be looted infinite amount of times, this has been fixed.Fix 067 - The Collection viewer item in your inventory has gone through a massive update.Fix 068 - It is now possible to play the game "DareDevil's Dice" at some taverns.Fic 069 - Two new sidequests called "What Goes Around" and "Punching Slimebag" has been added to Colussia.Fix 070 - Six new Legendary Monsters have been added to the game.Fix 071 - Opening conversation with Laquadia has gotten a new option to avoid evil rating when haggling.Fix 072 - Fourteen Trading Cards have been added to the game.Fix 073 - You can now gamble with Trading Cards through a dice game called "Prediction".Fix 074 - Clean Edition has been removed as a selection since it didn't really do anything.Fix 075 - The sidequest "Laquadia's Fan" now has a different completion reward.Fix 076 - After the night at Highland Inn, Port Ronod becomes accessable again.Fix 077 - The file called "Trophies" that shows up in the game folder has been renamed "Reward".Fix 035 - The travel point to Highland Inn didn't reset when starting a new playthrough, this has been corrected.Fix 036 - All bartenders have been slightly tweeked, with a few minor issues fixed as well.Fix 037 - Fellhorn Ruins had a couple of few clipping issues that has now been corrected.Fix 038 - The adult scene in Highland Inn didn't display properly with Kythe joined, this is now fixed.Fix 039 - Caverns have been slightly tweeked with how light comes in from entrances during daytime.Fix 040 - Farah's breast exposing mini-game now has different Eastern Edition art too.Fix 041 - Conversations at Highland Inn didn't had the renegade path dialogue, it has now been added.Fix 042 - The adult scene in Highland Inn is now been extended if Gabrielle has joined the party.Fix 043 - All four protagonist variations have now been added to the game.Fix 044 - Art Gallery has gone through some layout changes and been updated.Fix 045 - Eight more locations has been added to the game, this makes it all of the locations for episode 1.Fix 046 - The Mewnad species has been renamed to Neifu.Fix 047 - Illumi has now been added to the game and is accessed from the teleportation area.Fix 048 - Ruby Coins isn't only available through chests, but can now also be obtained at looting spots.Fix 049 - How illustrations pop-up as they are unlocked has been changed and tweeked.Fix 050 - A lot of placeholder material has been replaced by the real thing.Fix 051 - The encounter with Farsyne in Port Ronod now only triggers during daytime.Fix 052 - Both Farah and Gabrielle have now gotten a conversation each that can be triggered from the camp.Fix 053 - The Fellhorn Beast has been renamed the Fellhorn Juggernaut.Fix 054 - Nearly twice as many unlockable illustrations has been added since the previous version.Fix 031 - Entering Iron Spire would allow you to explore the area, this wasn't meant to be and has now been fixed.Fix 032 - Highland Inn still had crashing issues, these should now finally be resolved.Fix 033 - You could replay the scene in the inn by talking to the old man, this has been corrected.Fix 034 - Failing and trying a quiz again made the protagonist's portrait getting stuck, this is now fixed.Fix 029 - Opening the first Ruby Chest made the protagonist's portrait stay on screen, this has been corrected.Fix 030 - The game originally crashed when entering the Highway Inn, this is no longer the case.Fix 001 - A bunch of minor graphical issues has been corrected across the game.Fix 002 - Taking the Renegade path in the prison left the protagonist with slow movements, fixed.Fix 003 - Defeating a Dilizard unlocked the Broncallo entry instead, this is no longer the case.Fix 004 - Finishing the sidequest "Laquadia's Fan" left you with two fetch items, they will now be removed upon completion.Fix 005 - Scrolling through the variations for Laquadia's titfuck in the Art Gallery skipped it to another scene, fixed.Fix 006 - The journal is now updated with all added characters showing their correct profile picture.Fix 007 - The first conversation with Crayden has been slightly altered to fit the overall story better.Fix 008 - All locked doors/desks etc. showed interract messages incorrectly, this has been corrected.Fix 009 - Accessing the camp from the worldmap gave the protagonist the wrong color palette, this is no longer the case.Fix 010 - Fixed various clipping issues with the protagonist appearing on top of things, mostly barrels.Fix 011 - Placeholder graphics for all the knights and Crayden has been replaced with their real pixel art.Fix 012 - Protagonist's pixel sprite has been remade to give him a larger body.Fix 013 - The ending to the Darkthorn Keep escape has been tweaked.Fix 014 - Health/Spirit bars displayed with enemies have been slightly moved around.Fix 015 - A very large batch of spelling and grammar errors has been corrected.Fix 016 - The sidequest "Itroduction" now has a different initial conversation with the Nervous Man.Fix 017 - Using the camp no longer restores HP/SP without the purchase of the item "Luxury Bedroll".Fix 018 - Currently there are 11 different illustrations to unlock.Fix 019 - A new and rare enemy can now be encountered in each field, spawn rate is 20% of exiting/entering from the worldmap.Fix 020 - "Collection" can now be accessed through the inventory.Fix 021 - Traveling Scholar and his unique quiz rewards is now available at Colussia and Port Ronod.Fix 022 - Alerts about characters being added to your journal should now only happen once for each entry.Fix 023 - Scenes you unlock for the Art Gallery will not show other "parts" of those scenes if you didn't trigger them.Fix 024 - The scene taking place in Windy Canyon will no longer trigger if you pass by at nighttime.Fix 025 - Two new scenes can now be triggered in the game, one through the story, one through exploration.Fix 026 - All scenes except the last one and Farah's breast exposing mini-game now has Eastern Edition illustrations.Fix 027 - The potion store in Port Ronod has gotten new inventory and been replaced with a material store.Fix 028 - Three Legendary Monsters has been added to the game.Legend of Queen Opala: Origin is brought to you by xGames in our large porn games collection. 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