Cursed Forest Quest by Kalson
2D games
About the game
...fan expansion of ....
Last update: 2026-08-26
Released: 2026-08-08
Original Developer:
Creator (developer): Kalson
Censored: No
Version: 0.8.9.1
OS: Windows, Linux, Mac
Language: English
Genre:
2DCG, Kinetic Novel, Male Protagonist, Female Protagonist, Mobile Game, Adventure, Fantasy, Big Ass, Big Tits, Cheating, Corruption, Handjob, Netorare, Oral Sex, Teasing, Voyeurism, Vaginal sex, Tentacles, Groping, Spanking
How to install:
1. Extract and run.
Changelog:
v0.8.9.1
initial zone release
initial zone release
Developer Notes:
Hi everyone,
As mentioned before, this is my fan-made project — Cursed Forest Quest v0.8.9 (Day 9 Night). I'd really appreciate your feedback so I can improve and rework things before we move on to Day 10 (v0.9.9).
This version was built mainly around the images provided, so a lot of the writing so far has been about finding a reasonable way to make use of them. Going forward, though, I'd like to rework and flesh things out further — some of the scenes as originally paced felt a bit rushed in terms of Durrak and Vallabelle's relationship. I'm aiming for a slower, more deliberate "slow burn corruption" pace with more teasing/flirting beats along the way, since that's the direction I personally lean toward, and I hope I can deliver it well.
Full transparency: this build also reworks parts of 's fan expansion — I reused the "meal" scene setup but rewrote the dialogue, hopefully for the better. Playing through that version myself, I felt the pacing was a bit rushed and the experience didn't quite land, so I decided to rebuild it closer to my own vision.
A few notes on this version:
It's still BETA — Day 8 isn't fully wrapped up on my end yet (it continues from the afternoon of the original v0.7.3).The day structure follows morning → noon → afternoon → night. The original game doesn't always depict every time slot in full — it often uses narration to skip ahead, since the party is out on the road.Context: Durrak was injured in the hand on Day 7, so Val has been feeding him and helping him out; that's resolved by Day 8 morning (Scene 7 in the gallery). Because of the injury, I'm currently building the noon/afternoon slots around more "feeding" interactions rather than activities that wouldn't really make sense with an injured hand.If enough people are interested and feel like this isn't turning out too badly, I might consider setting up a dedicated forum thread or Discord server down the line. I'm honestly not sure yet whether posting things here or dropping outside links like that is a good idea, appropriate for this platform, or even allowed — so for now I'll just keep things as they are unless I hear otherwise. Discord:
As always, feedback is very welcome — pacing, how Day 8/9 lands, anything that feels like it could be tightened before Day 10. Just keep in mind I'm a fan doing this in my spare time, not a professional writer/dev, so please go easy on me! Thanks for reading, and for playing!
As mentioned before, this is my fan-made project — Cursed Forest Quest v0.8.9 (Day 9 Night). I'd really appreciate your feedback so I can improve and rework things before we move on to Day 10 (v0.9.9).
This version was built mainly around the images provided, so a lot of the writing so far has been about finding a reasonable way to make use of them. Going forward, though, I'd like to rework and flesh things out further — some of the scenes as originally paced felt a bit rushed in terms of Durrak and Vallabelle's relationship. I'm aiming for a slower, more deliberate "slow burn corruption" pace with more teasing/flirting beats along the way, since that's the direction I personally lean toward, and I hope I can deliver it well.
Full transparency: this build also reworks parts of 's fan expansion — I reused the "meal" scene setup but rewrote the dialogue, hopefully for the better. Playing through that version myself, I felt the pacing was a bit rushed and the experience didn't quite land, so I decided to rebuild it closer to my own vision.
A few notes on this version:
It's still BETA — Day 8 isn't fully wrapped up on my end yet (it continues from the afternoon of the original v0.7.3).The day structure follows morning → noon → afternoon → night. The original game doesn't always depict every time slot in full — it often uses narration to skip ahead, since the party is out on the road.Context: Durrak was injured in the hand on Day 7, so Val has been feeding him and helping him out; that's resolved by Day 8 morning (Scene 7 in the gallery). Because of the injury, I'm currently building the noon/afternoon slots around more "feeding" interactions rather than activities that wouldn't really make sense with an injured hand.If enough people are interested and feel like this isn't turning out too badly, I might consider setting up a dedicated forum thread or Discord server down the line. I'm honestly not sure yet whether posting things here or dropping outside links like that is a good idea, appropriate for this platform, or even allowed — so for now I'll just keep things as they are unless I hear otherwise. Discord:
As always, feedback is very welcome — pacing, how Day 8/9 lands, anything that feels like it could be tightened before Day 10. Just keep in mind I'm a fan doing this in my spare time, not a professional writer/dev, so please go easy on me! Thanks for reading, and for playing!
Screenshots
Downloads
CursedForestQuest_KalsonFanExpansion-v0.8.9.1beta-pc-747312.xgames.zip
CursedForestQuest_KalsonFanExpansion-v0.8.9.1beta-mac-747312.xgames.zip
