Human Interest (v0.1) by NACRElixir
Description:Your uncle is dead, and he left you his factory. The catch: it's in Kessmarck, a port city full of kin of every breed, where humans are tolerated at best. A human here can't live anywhere without a license, can't bank without a sponsor, and can't own a single brick without a kin's name beside his.You arrive with two dollars, a borrowed room in your childhood friend's house, and a rent book kept by her mother. Pay off the estate, find a backer, rebuild the factory, and find out why this city keeps humans on a leash... and why so many of its women seem so interested in you.A text-based game for now. Character portraits arrive in 0.2.Last update: 2026-10-23Released: 2026-10-23Creator (developer): NACRElixirCensored: NoVersion: 0.1OS: WindowsLanguage: EnglishStore:Genre:Character Creation, Male Protagonist, Text Based, Sandbox, Rpg, Management, Turn based combat, Fantasy, Humor, Monster Girl, Futa/Trans, Milf, Big Tits, Oral Sex, Masturbation, Teasing, VoyeurismHow to install:1. Extract and run.Changelog:v0.1: The first weekThe first public version. Your first week in Kessmarck, from the train that brings you in to your first rent day.Story- The arrival: your uncle's factory, a city where humans are tolerated at best, and a room with Mana and Thea.- The first morning: the Finance and Property Bureau sets three terms for your inheritance.- The factory and the alley: your first walk to the Works takes you past something you weren't meant to see.- The streets: a dog-kin robber who wants her toll, one way or another.- At home: some evenings Thea's door is left ajar.- Rent day: Monday morning, she knocks.Systems- Character creation: backgrounds, traits, skills and a 27-point stat pool, with an optional Ironman mode.- Survival: Energy, Food, Sleep and Health.- Two jobs (one with a promotion), weekly rent, and a tab with your landlady that has its limits.- The inheritance: pay off the estate, clear the rubble, repair the walls and roof.- Foraging, alchemy, fishing and cooking. Pickpocketing and break-ins, with heat that rises and cools.- Turn-based fights, d20 checks you roll yourself, experience, skill points and perks.- A city map with walking, trams and bicycles. A journal, notes, a weekly planner and a card for everyone you meet.A note from the developerThe story, the world and the characters are mine. English isn't my first language, so I use AI as an editor and proofreader.Some minor flavor text (places, shops, odd jobs) is AI-drafted and will be rewritten as development goes on.The art assets, including the portraits coming in 0.2, are AI-assisted placeholders that will be replaced once the game has enough support.